Originally Posted by Taramafor
Seriously? What you're talking about is adding a purely visual game mechanic and forcing people to cert into REMOVING it.
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Your logic is false but also irrelevant because it's based on the effect of something that gets added afterwards. Guess what, they added scope sway afterwards to 6x and NV scope. They're going to add look-to-lock effects to Strikers. Tons of "negative" mechanics get added afterwards, it's called balancing. You might not like this particular mechanic (nobody liked the added scope sway as well) but at least the proposal here is to give you an option to bail out of it, therefore giving you a choice. You won't get that choice with the upcoming Striker changes.
The game's not that difficult. You do the tutorial. You drop pod. You have a gun. And if you get killed in a room and didn't see anyone, well I tell myself to check the corners.
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Don't dumb down this game because you now better than this. Maybe everybody can fire a gun but getting your surroundings in this game is hard. Way too hard: Almost no predictable game flow, low TTK, fast battle shifting, extremely vertical, way too many angles of attack, extremely chaotic, insane amount of map content, etc. This game is a situational mess and does a very poor job of aiding/teaching players on a tactical level to make sense of it.
The only "learning curve" is all the stuff that gets certed into. But there's clear explanations of what weapons are good at.
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If your really think that this is all the learning curve in the game, then you need get your self checked, seriously. I'm not even going to counter-argument on this one.
Trying to talk sense into you is like trying to explain to a 1 year old advanced math.
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Keep it constructive pls or I won't even bother going into your comments.
Originally Posted by Baneblade
If I had access to a kill cam, I'd be studying the shit out of it every time and using that information to send more newbies footage of myself cutting through them like a hot knife through butter.
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BR 100's already cut through newbies like a hot knife through butter. If they ever get killed by one, I doubt if kill-cam will learn them much from it.
Kill-cams give feedback to people who die. New players die a lot more and will therefore get a lot more feedback from kill-cams than BR100's.
If a BR100 dies, kill-cam will probably more often teach him on how to deal with somebody equally or better skilled, because that's likely the person who killed him.
Originally Posted by Taramafor
Thank you! Finally, proof that he's full of it and has no idea what he's talking about.
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Fixed the original text for ya to make it more clear. If you have trouble keeping this discussion constructive, I suggest you bail out of it. This tone of voice doesn't add anything to a discussion that tries to address a serious issue in the game.
Originally Posted by Ruffdog
And really how often do you die to snipers when infils can pack an smg? And if you die to one of those blighters you just gotta shrug.
Get them to look up YouTube. There are videos galore. Wrel, itzmurda, zoranthebear have put hundreds of hours of time into ps2 into helping you stay alive and get more from this game.
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As I told before, kill-cam is not about countering sniping, it's about improving situational awareness in general. I also explained that youtubes are not for casuals. This important target group for this game simply doesn't bother searching for them. If this game is not giving them a satisfactory sense of progression from all their numerous deaths IN the game, then they just bail out and SOE has lost another customer.
Originally Posted by Ertwin
This entire thread is full of people saying that 90% of BR 100s will study the kill cams for tactical advantage. Meanwhile you're going, nope they'll just skip over it.
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Whether they check kill-cam footage or not doesn't matter for reasons I explained above.
Perhaps listen to the experienced players. They know what they're talking about when they say the kill cam gives away too much information.
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I have learned a lot about some (not all of them) "experienced players" is this forum over the course of time. As much as they are passionate about this game, they also tend to be short-sighted and irrational about it. Case in point: Check my "evil" sig.