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Old 2002-12-10, 08:59 PM   [Ignore Me] #136
cujoman39
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I don' plan on being a sniper anyway i just want head shots to be more damageing than body shots which would make close quarters combat more interesting and effective.
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Old 2002-12-10, 09:00 PM   [Ignore Me] #137
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yes but u have to allow sniping to be effective as well, and for many, that means one shot kills to the head on light and medium armors
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Old 2002-12-10, 09:02 PM   [Ignore Me] #138
Ravon Dark
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Medium armor? Hellll no. Light? yes. And actually, Warborn, if I was dumb enough that I ran at some guy who was sniping me straight up, I deserve to die, I think that and stick to it, and YES on the other side of the bullet or the recieving end
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Old 2002-12-10, 09:04 PM   [Ignore Me] #139
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Sweet, even if i'm no longer in the debate there are still people to oppose Warborn's bashing of the sniper. Good job guys.
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Old 2002-12-10, 09:09 PM   [Ignore Me] #140
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I plan to be a sniper... and I hope I'm not just a glorified grunt
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Old 2002-12-10, 09:09 PM   [Ignore Me] #141
Warborn
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Originally posted by Ravon Dark
Medium armor? Hellll no. Light? yes. And actually, Warborn, if I was dumb enough that I ran at some guy who was sniping me straight up, I deserve to die, I think that and stick to it, and YES on the other side of the bullet or the recieving end
And if you had no idea he was there, it's perfectly fine for you to be killed instantly? So, really, what you're saying is that players should always be zig-zagging, always be jumping, and never stop to do anything otherwise they deserve to be instantly killed? Hm. Dunno about you, but my hands would get tired after a little while of jumping around in zig-zag patterns trying to avoid the snipers who are able to instantly kill people, because it's OK for "stupid" (read: the people who aren't snipers) players to die if they ever get tired of always zig-zagging, and always jumping.


Sweet, even if i'm no longer in the debate there are still people to oppose Warborn's bashing of the sniper. Good job guys.
Heh, this comment reaffirms my position that being a Game Designer is one of those jobs everyone thinks they can do, but so few can do well.



Anyway, seriously guys, this is futile. I'm not a part of PS's design team, and neither are any of you. I've stated my position, you've stated yours, and that's all there is to it. I realize that you -- like many other players -- wants to be a digital John Rambo, and nothing I say will ever change that. Now, try and realize that the betterment of the game for everyone playing it supercedes your personal desires to rack up kills with little risk or skill involved, and we'll be all set to bury this thread.

Last edited by Warborn; 2002-12-10 at 09:13 PM.
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Old 2002-12-10, 09:13 PM   [Ignore Me] #142
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Here are my final thoughts on the subject:

WHATEVER THE DEVs MAKE IT IS 100% RIGHT BECAUSE IT IS THEIR GAME... NOT OURS!

I just wish this post could be closed because I doubt the devs really care about what we're saying because there's like 500 different opinions here.
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Old 2002-12-10, 09:15 PM   [Ignore Me] #143
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We're not asking for 1-hit kills anywhere on your person... just the head.

I think you might believe that to be easier than it is, and can be. Personally, I won't be jumping around like crazy until a sniper is spotted or someone around me is shot.

I'ed be more worred about the hundreds of other people than the handful of dedicated snipers.
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Old 2002-12-10, 09:20 PM   [Ignore Me] #144
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Hehe Jinx there's only 3 opinions, the anti-snipers, the snipers and the reasonable. The latter is a very scarce group.
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Old 2002-12-10, 09:27 PM   [Ignore Me] #145
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Yea but there's like 100 variations of each opinion for each of the 3 groups.
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Old 2002-12-10, 09:32 PM   [Ignore Me] #146
Ravon Dark
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And if you had no idea he was there, it's perfectly fine for you to be killed instantly? So, really, what you're saying is that players should always be zig-zagging, always be jumping, and never stop to do anything otherwise they deserve to be instantly killed? Hm. Dunno about you, but my hands would get tired after a little while of jumping around in zig-zag patterns trying to avoid the snipers who are able to instantly kill people, because it's OK for "stupid" (read: the people who aren't snipers) players to die if they ever get tired of always zig-zagging, and always jumping.
The first one to die? I have no problem, considering if you're actually smart and with a group, then you should have an advanced medic that can... *gasp* Ressurect you! OMG! Who would ever think that!!! Seriously though, think things through a bit more before you try and bash what I say, considering the fact, that as I stated in my fairly lengthy post just about the exact same thing that it's silly to have a squad without a medic atleast nearby. Do you ahve to run zig-zah patterns? I don't know and I don't care if you want to. If being the first and possibly only person to die from a sniper attack means THAT much to you, have at it.

Now, try and realize that the betterment of the game for everyone playing it supercedes your personal desires to rack up kills with little risk or skill involved, and we'll be all set to bury this thread.
Those are awefully big words coming from someone with such a small point of view. I can tell you don't play as a sniper much on any game that a good system is in place... I know this because you just think it requires no skill and has little risk to the person that's doing it.. That's kinda funny considering it's the exact opposite in any system where a good system is in place. But hey.. if you don't want to believe me look at Tribes... Tribes 2... BF 1942... *gasp* OMG! And 42 has.... one shot kills for headshots. On top of allll this talk of skill you then go off on another point before that... Now, I'm reaaaaalllly glad you bolded it and as you see, I also underlined it. Now... Take a goooood look at that phrase... because, guess what! I'm playing too! And so is every other sniper in Planetside... that makes us... Wow.. One of the people playing it or part of everyone that will be playing it and in essence, the betterment of the game is.. wow! It's formed by us too!!
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Old 2002-12-10, 09:40 PM   [Ignore Me] #147
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Ravon take it down a notch, i understand your frustrating trust me i understand VERY well but you gotta Feel the man not the h8.

That being said that's a good point i forgot to make. I never heard anybody complain about snipers in T2 or BF1942 and both have 1 headshot kills on light armors. And i would also like to note that in both of those games the 1 headshot didn't mean their were 500snipers/grunt running around.
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Old 2002-12-10, 09:44 PM   [Ignore Me] #148
Ravon Dark
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Nah, I'm not mad at all or anything. Just pointing out the fact that he needs to look at more then one point of view. Personally, one shot to the head or two, doesn't really matter to me a whole lot... but, with you gone, no one's defending that point of view against Warborn's horrifically warped sence of it. ;D
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Old 2002-12-10, 10:03 PM   [Ignore Me] #149
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The reason no one complained in those games was because it took a lot of skill. In BF1942, I could only get kills when they were standing still or moving at an angle toward me or something because head shots were extremely hard when the target was moving. It also took a little while to set up a head shot even if they aren't moving. I usually didn't go for body shots because it was sort of a waste of bullets.
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Old 2002-12-10, 10:35 PM   [Ignore Me] #150
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Originally posted by Jinxmasta
The reason no one complained in those games was because it took a lot of skill. In BF1942, I could only get kills when they were standing still or moving at an angle toward me or something because head shots were extremely hard when the target was moving. It also took a little while to set up a head shot even if they aren't moving. I usually didn't go for body shots because it was sort of a waste of bullets.
Hey i never said headshots should be easy, quite the contrary.
Just read my previous post

Headshots: should be very hard to get on moving targets(like in RL) but lethal(again like in RL). If you stand still in the middle of a field for 5mins expect to die, i think it's logical.

Distance: it should not be too far. If the target cannot see the sniper at all it's too far, the sniper scope should only help aim on targets already visible with the naked eye but that are small not allow you to see others too far away. In other words once he is aware of the snipers presence (be it by seeing him or getting shot once) he can find him and pursue or flee.

Reload time: It's 1 shot/ loading so i'm guessing/hoping reload time is somewhat long.

Up close: in close combat(un-zoomed/not aiming) the sniper should be very inaccurate and less powerful.


As i said before the key thing about sniping is accuracy not power. What people should complain about is not the power of headshots but rather the diffculty of getting said shots.
I don't mind at all that the sniper not become an elite killer, in fact i would hate it if he were, however lowering the damage headshots make isn't the way, making the sniper hard to aim, only useable from a reasonable distance, slow reload between each single bullet and nearly useless up close is.

Edit: I forgot to mention all this obviously only applies to light and med armors, 1 headshot for light, 2-3 for med and for a MAX forget it.


but, with you gone, no one's defending that point of view against Warborn's horrifically warped sence of it
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