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2011-02-07, 02:49 AM | [Ignore Me] #151 | ||
Master Sergeant
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http://www.imageshack.us
best image host on the net in my opinion. been using them since around my beginnings on the internet.
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really, sigbot? |
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2011-02-07, 04:19 AM | [Ignore Me] #152 | ||
PSU Code Monkey
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We have had a ton of problem reports lately coming in about ImagesHack on Wowhead, it seems they have some issues with their ad network serving up virus. We've had to block it.
Dropbox seems like a good solution to me, no ads. I use imgur.com for anything I don't want to bother dropping on my own sever. |
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2011-02-07, 09:49 AM | [Ignore Me] #153 | |||
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2011-02-07, 10:25 AM | [Ignore Me] #154 | ||
I think the pod up front is used as a turret. I think the pilot should have control over the guns when flying solo. But if you have a RIO/ Weapons Officer in the back, then the turret can unlock.
So basically the pilot controls the aircraft, forward locked turret and dumb-fire weapon hard-points Backseat has control over the turret and any additional configurations (ECM/ESM, smart weapons, laser desigator). Sent from my iPhone using Tapatalk
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Commanding Officer To the next idiot who says the PS2 Devs do not listen: See this Thread |
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2011-02-07, 10:34 AM | [Ignore Me] #155 | |||
Private
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Last edited by ArcticPrism; 2011-02-07 at 10:35 AM. |
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2011-02-07, 11:31 AM | [Ignore Me] #156 | |||
PSU Admin
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I don't think the pilot should have control of ALL guns making the co-pilot seat just a decoration.
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PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2011-02-07 at 11:33 AM. |
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2011-02-07, 11:55 AM | [Ignore Me] #157 | |||
Fuel is a dumb idea. You'd have to put in fuel stations and that's yet another fucking thing to balance - ever drive from the SW corner of Cyssor to the NE corner? Now imagine having to stop for periodic refueling. Then you'll have whiny snotnosed shits saying "But it's petrol! I should be able to make it explode!", and then there will be refueling tanker vehicles, and G-d knows we already have a fuckload of support vehicles already. Any of you ever drive an actual tank? They get about ten feet per gallon.
Stick with established canon (and go the fuck back to Auraxis, plz) - NTUs power everything. Don't make me add an ANT to my convoy to refuel my tanks or a Galaxy-tanker to mid-air refuel my birds.
PM me. I'll host it on my website. |
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2011-02-07, 11:58 AM | [Ignore Me] #158 | ||
PSU Admin
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I use this on occasion:
http://tinygrab.com/features not a bad app, Mac and Windows now as well. Drag and drop to upload and it puts the URL right on your clipboard. |
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2011-02-07, 01:25 PM | [Ignore Me] #159 | ||
Corporal
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No, the pilot should not have any weapon control. Empire MBTs require that players co-operate to use them, the payoff being that they are vastly superior to the lightning in all areas other than speed/agility. If the mossie could be said to be the lightning of air vehicles (I know thats a bit premature considering we dont know anything about the PS:N mossie yet) then couldn't the reaver be said to be the MBT of air vehicles?
I gotta say, i'm slightly worried that people want to preserve the current status quo with vehicles, so that their reaver farming backbone remains untouched, rather than trying out some new mechanics. However, I could settle for the reaver pilot having control of some dumbfire rockets, while the gunner has control of the chin turret (if there is one ofc, but the model would certainly suit it) and a rack of guided tankbuster missiles. Love the model Smed!! now the reaver actually looks like what its supposed to be: a helicopter gunship without rotors |
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2011-02-07, 02:49 PM | [Ignore Me] #161 | ||
I know a number of helicopter pilots (and boots on the ground) that disagree with you. Specifically, Cobra and Apache pilots, who have the ability to fire their gun. For the purposes of a video game, think about the Liberator.
Last edited by Firefly; 2011-02-07 at 03:40 PM. Reason: code fuck-up |
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2011-02-07, 03:17 PM | [Ignore Me] #162 | ||
Master Sergeant
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I think that goes slightly too far. I can imagine that it is hard to have a dog fight against another aircraft if the pilot cannot control the weapons.
I think the pilot should be able to control a "weak" weapon like guns, while the gunner controls the stronger weapon(s) (missiles, guided missiles) |
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2011-02-07, 03:45 PM | [Ignore Me] #163 | ||
Private
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I don't see why people would want to dogfight in a Reaver like this really. It appears to have a chin-mounted cannon. It's not a Sopwith Camel, it's a gunship. I think before we start with our Red Baron fantasies, we should see what the New-look Mosquito turns out like.
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2011-02-07, 04:18 PM | [Ignore Me] #164 | ||
Corporal
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you are forgetting that an irl gunship pilot can control the aircraft's movement with the stick/rudder while the cannon follows his head motions (iirc). The only way to implement that ingame (apart from a lock-on system, which would remove all skill from the equation) would be to force ingame pilots to use a joystick and mouse at the same time.
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2011-02-07, 04:22 PM | [Ignore Me] #165 | |||
1) IRL helicopter pilots have the ability to lock their guns forward. As I understand it, more than a few of them do this, and they let their gunner use the motion reticule. FYI, in case anyone was wondering, either person in the aircraft can fly and either person can gun. 2) I never once used a joystick in Planetside. And since I didn't, this system can easily mimic the Lightning. Last edited by Firefly; 2011-02-07 at 04:23 PM. |
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