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Old 2011-07-10, 08:43 PM   [Ignore Me] #151
Forsaken One
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Coyote View Post
The truth in a nutshell
This.
Its what happens in every game where stuff like that is allowed. I've gamed a long time and seen so many games turn into total shit because of stuff for the competitive monkey tards.

I hereby award to you the. "Bad drawing that can hopefully make the monkeys understand better then English" Merit!

Last edited by Forsaken One; 2011-07-10 at 08:46 PM.
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Old 2011-07-10, 08:45 PM   [Ignore Me] #152
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Coyote View Post
Hello folks! Plan on posting abit more now that PS2 has been announced, have been lurking for quite some time now. If I may:

To whom said the "Halo sniper rifle" is not used alot. As someone that has been playing Halo PC, 2, 3, and Reach online at various times throughout the years. I can say that people are still teamkilling eachother and camping the Sniper Rifle spawn in lines to get a chance at the Sniper Rifle.

Getting a completely separate game out of the topic now and changing back to Planetside...

Planetside has always been a game of "I can see them but I can't kill them", whereas you can clearly see your enemy, but you'll need to plan stuff out right if you actually intend to kill them. I've been a firm believer that the Planetside way of sniping has been extremely successful. In any given game with any given set of rules, requirements, or playstyles. If there is a class with a sniper rifle and headshots are 1-hit kills. 71.2% of your players will become snipers. I believe it is a law, actually. As proven by the fact that every popular FPS game's player submitted videos on youtube are nothing but Sniper montages.

Seeing as nobody has introduced horribly drawn pictures yet. I feel that it is my job to do this. Right now I feel PS runs as such:



Currently, the system works and stuff (mostly) gets done. People support eachother most of the time, and while certain roles will never be filled (looking at you medics....Wait. I'm a medic, how does that work?), I feel the game is at least always progressing.

Now, if headshots were implemented for snipers only with no bulletphysics (not even emulated stuff like BC2) I foresee:



As you can see. Nothing it getting done and people only care about Killseaths. Nobody seems to give a darn about anything and the team effort is now gone. Everyone is lazy (why move across bases when I can shoot you from right here?) and I think most of them don't have girlfriends. Worst of all they are not even eating Beef Jerky. This leads me to strongly believe that we need to NOT have headshots in Planetside. Or else we are doomed to a K give-a-crap fest full of complaining and whining to the likes we only see when someone brings a Lasher inside of a tower and or base. Granted we won't hear whining about that anymore because nobody will go inside a tower or a base, as per the fact too many people have snipper riffles trying to be Pvt Jackson.

Anyways. Headshots are cool. Planetside is cool. Headshots plus Planetside is not cool. It's not even room temperature. And if there's anything I hate. It's things above room temperature. Therefore, I hate the idea of headshots in Planetside

Lets move on to other things. Like the lack of a inventory system

Except you forgot that planetside sniper who gets shot, heals himself and continues....No risk for being a sniper.

Im glad Medic is a class now because of this.


See you are assuming still that sniping is going to be simple like halo,cod,bf,etc.......I said so many times.

Headshot Snipping is going to be hard.

-You need a skilltree to make it available first of all
-worst Accuracy
-worst recoil
-worst reload time
- 2 or 3 bullets per clip
- body hits dont do lots of damage

They will not be op in any form


A regular PS sniper will OWN a Headshot Sniper head to head....and will be the best in most circumstances....Understand?



So why will 70% of players according to you become Headshot snipers if is going to be hard as hell to use?


Most players won't.....they will get there ass kicked by regular better accurate snipers.......

Last edited by Dreamcast; 2011-07-10 at 08:53 PM.
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Old 2011-07-10, 08:51 PM   [Ignore Me] #153
Volw
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Planetside View Post
Except you forgot that planetside sniper who gets shot, heals himself and continues....No risk for being a sniper.

Im glad Medic is a class now because of this.


See you are assuming still that sniping is going to be simple like halo,cod,bf,etc.......I said so many times.

Headshot Snipping is going to be hard.

-You need a skilltree to make it available first of all
-worst Accuracy
-worst recoil
-worst reload time
- 2 or 3 bullets per clip
- body hits dont do lots of damage

They will not be op in any form


A regular Sniper PS sniper will OWN a Headshot Sniper head to head....and will be the best in most circumstances....Understand?



So why will 70% of players according to you become Headshot snipers if is going to be hard as hell to use?


Most players won't.....they will get there ass kicked by regular better accurate snipers.......
So you want to do headshots with inaccurate rifles?
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Old 2011-07-10, 08:55 PM   [Ignore Me] #154
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Planetside View Post
Except you forgot that planetside sniper who gets shot, heals himself and continues....No risk for being a sniper.

Im glad Medic is a class now because of this.


See you are assuming still that sniping is going to be simple like halo,cod,bf,etc.......I said so many times.

Headshot Snipping is going to be hard.

-You need a skilltree to make it available first of all
-worst Accuracy
-worst recoil
-worst reload time
- 2 or 3 bullets per clip
- body hits dont do lots of damage

They will not be op in any form


A regular PS sniper will OWN a Headshot Sniper head to head....and will be the best in most circumstances....Understand?



So why will 70% of players according to you become Headshot snipers if is going to be hard as hell to use?


Most players won't.....they will get there ass kicked by regular better accurate snipers.......
Arm chair balancing is completely impossible for this game right now. Why even try?
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Old 2011-07-10, 08:55 PM   [Ignore Me] #155
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Volw View Post
So you want to do headshots with inaccurate rifles?
I want headshots with sniper rifles who will sacrifice accuracy and other stats for headshots.


They will still be usable but harder to use....A regular sniper rifle with great accuracy will own a headshot sniper(heads up if they were to see eachother at the sametime).

A regular sniper rifle will be ideal for moving infantry and anybody with less health.

Last edited by Dreamcast; 2011-07-10 at 08:58 PM.
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Old 2011-07-10, 09:03 PM   [Ignore Me] #156
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Re: Sniper Skill Tree.....Please include Headshots and Prone


"But guys you don't understand, headshotting will be hard that's why it should be in the game"

No matter how hard something is eventually people will start to get better and better at it, until no one feels like going outside anymore because they'll just be headshot.
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Old 2011-07-10, 09:07 PM   [Ignore Me] #157
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by NCLynx View Post
"But guys you don't understand, headshotting will be hard that's why it should be in the game"

No matter how hard something is eventually people will start to get better and better at it, until no one feels like going outside anymore because they'll just be headshot.
Same can be said about so many other classes...Eventually there is going to be this badass tanker,pilot,max,etc who is going to beat everybody else.


If somebody has the patience and is so good to not get sniped by others snipers then he is very damn good.




PS1 Snipers are way more OP.....You just heal yourself when u get shot by a sniper and do 2/3 of damage with 1 shot.....Talk about OP.
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Old 2011-07-10, 09:14 PM   [Ignore Me] #158
2coolforu
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Coyote View Post
Hello folks! Plan on posting abit more now that PS2 has been announced, have been lurking for quite some time now. If I may:

To whom said the "Halo sniper rifle" is not used alot. As someone that has been playing Halo PC, 2, 3, and Reach online at various times throughout the years. I can say that people are still teamkilling eachother and camping the Sniper Rifle spawn in lines to get a chance at the Sniper Rifle.

Getting a completely separate game out of the topic now and changing back to Planetside...

Planetside has always been a game of "I can see them but I can't kill them", whereas you can clearly see your enemy, but you'll need to plan stuff out right if you actually intend to kill them. I've been a firm believer that the Planetside way of sniping has been extremely successful. In any given game with any given set of rules, requirements, or playstyles. If there is a class with a sniper rifle and headshots are 1-hit kills. 71.2% of your players will become snipers. I believe it is a law, actually. As proven by the fact that every popular FPS game's player submitted videos on youtube are nothing but Sniper montages.

Seeing as nobody has introduced horribly drawn pictures yet. I feel that it is my job to do this. Right now I feel PS runs as such:



Currently, the system works and stuff (mostly) gets done. People support eachother most of the time, and while certain roles will never be filled (looking at you medics....Wait. I'm a medic, how does that work?), I feel the game is at least always progressing.

Now, if headshots were implemented for snipers only with no bulletphysics (not even emulated stuff like BC2) I foresee:



As you can see. Nothing it getting done and people only care about Killseaths. Nobody seems to give a darn about anything and the team effort is now gone. Everyone is lazy (why move across bases when I can shoot you from right here?) and I think most of them don't have girlfriends. Worst of all they are not even eating Beef Jerky. This leads me to strongly believe that we need to NOT have headshots in Planetside. Or else we are doomed to a K give-a-crap fest full of complaining and whining to the likes we only see when someone brings a Lasher inside of a tower and or base. Granted we won't hear whining about that anymore because nobody will go inside a tower or a base, as per the fact too many people have snipper riffles trying to be Pvt Jackson.

Anyways. Headshots are cool. Planetside is cool. Headshots plus Planetside is not cool. It's not even room temperature. And if there's anything I hate. It's things above room temperature. Therefore, I hate the idea of headshots in Planetside

Lets move on to other things. Like the lack of a inventory system
He speaks the truth, even in ARMA 2, a mil-sim game the frigging US ARMY uses to train with is filled with nothing but snipers. Give people the choice and they just go sit on the nearest ridge with a Barret M107 .50 BMG and have a big circlejerk over how much fun it is. If you want any semblance of diversity you are going to have to make a sniper 2 hit kill like it is in Pside, even then there are plenty of snipers.

Also he is right on the montage, every fucking montage is some sniper trying to be awesome and every multiplayer game now has about 30-50% of the players trying to be 1337 4w3s0m3 5n1p3r5,
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Old 2011-07-10, 09:16 PM   [Ignore Me] #159
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Planetside View Post
Same can be said about so many other classes...Eventually there is going to be this badass tanker,pilot,max,etc who is going to beat everybody else.


If somebody has the patience and is so good to not get sniped by others snipers then he is very damn good.
A badass tanker, pilot, MAX, etc (maybe excluding Cloaker) are much more noticeable than a sniper (especially one that's gotten much better at it).
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Old 2011-07-10, 09:17 PM   [Ignore Me] #160
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by 2coolforu View Post
He speaks the truth, even in ARMA 2, a mil-sim game the frigging US ARMY uses to train with is filled with nothing but snipers. Give people the choice and they just go sit on the nearest ridge with a Barret M107 .50 BMG and have a big circlejerk over how much fun it is. If you want any semblance of diversity you are going to have to make a sniper 2 hit kill like it is in Pside, even then there are plenty of snipers.

Also he is right on the montage, every fucking montage is some sniper trying to be awesome and every multiplayer game now has about 30-50% of the players trying to be 1337 4w3s0m3 5n1p3r5,
Wanna talk about BS?


PS1 snipping was BS....Get shot, heal....get a skill or do 2/3 of damage to somebody...get shot, get healed.



Gladly Medic is a class now.


But Im sure there is going to be medics for snipers now, who just goes around healing them when they get shot.



So atleast make it so that only snipers can get headshot.



No more Planetside BS please.....make it have risk to be a sniper.
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Old 2011-07-10, 09:20 PM   [Ignore Me] #161
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Planetside View Post
Wanna talk about BS?


PS1 snipping was BS....Get shot, heal....get a skill or do 2/3 of damage to somebody...get shot, get healed.



Gladly Medic is a class now.


But Im sure there is going to be medics for snipers now, who just goes around healing them when they get shot.



So atleast make it so that only snipers can get headshot.



No more Planetside BS please.....make it have risk to be a sniper.
It's called picking your shots or going in a 2 man sniping team, if you can't dominate as a sniper in Pside then you shouldn't be in that role. This is exactly how sniping should be, they should be few and far between and fill in a very specialized role that have a dramatic effect but are not populous.
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Old 2011-07-10, 09:27 PM   [Ignore Me] #162
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Wow 10-11 pages and still!!
Correct me if I'm wrong. As I recall in the first PS, snipers seemed perfect. It takes 2-3 shots to kill depending on the armor type. The first shot was meant to scare you and also reduce your endurance by at least 70%(if you haven't already wasted most of it) therefore rendering you useless from another incoming shot since you won't be able to dodge it. It's hard to hit a target with surge implants, sure but once you take that endurance away, they become relative easy shots. Which I think it's an awesome approach for a sniper class, unlike other games.

But that's just me.
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Old 2011-07-10, 09:28 PM   [Ignore Me] #163
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by 2coolforu View Post
It's called picking your shots or going in a 2 man sniping team, if you can't dominate as a sniper in Pside then you shouldn't be in that role. This is exactly how sniping should be, they should be few and far between and fill in a very specialized role that have a dramatic effect but are not populous.
Thing is not everybody has a mic to coordinate shots, let alone a dedicated teammate.


What is going to happen in Planetside 2 is this......5 or 7 snipers are going to be on 1 hill or behind some place with a medic their and each time one of them gets hit, they are going to get healed by the medic.


Talk about OP......Sure if you have a team and coordinate shots, yeah is possible to kill them but otherwise no....That is OP.


When Infintry cant kill u because of distance and other snipers cant kill u....that is OP and the only way to kill you is thru vechiles lol.


So yes atleast include headshots for snipers only so we can kill each other if you don't want to do it my way.
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Old 2011-07-10, 09:32 PM   [Ignore Me] #164
2coolforu
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Planetside View Post
Thing is not everybody has a mic to coordinate shots, let alone a dedicated teammate.


What is going to happen in Planetside 2 is this......5 or 7 snipers are going to be on 1 hill or behind some place with a medic their and each time one of them gets hit, they are going to get healed by the medic.


Talk about OP......Sure if you have a team and coordinate shots, yeah is possible to kill them but otherwise no....That is OP.


When Infintry cant kill u because of distance and other snipers cant kill u....that is OP and the only way to kill you is thru vechiles lol.


So yes atleast include headshots for snipers only so we can kill each other if you don't want to do it my way.
It's incredibly easy to get kills with sniper rifles in Planetside, I know because I sniped since the beginning of the game. You're argument makes no sense, the sniper rifles are fine, the skill is not landing the first shot but getting the second shot in, its also a harassment weapon, you force the enemies into cover and off the walls and make them cower allowing your forces to push in. Snipers are also easy bait to mosquitos and it requires a lot of skill to pick the perfect position.

Snipers in planetside are fine, they also take a helluva lot of skill. You need to predict movements and land that second shot, we just replace getting a headshot with hitting a second shot - this also prevents incredibly annoying insta-gibs from 300 metres away that will probably just piss off half the player base. I mean its annoying enough in CoD when some sniper hits your toe from half the map away and you die.
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Old 2011-07-10, 09:45 PM   [Ignore Me] #165
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Re: Sniper Skill Tree.....Please include Headshots and Prone


I think the most important thing to do about sniping in ps2 is to get rid of the mouse accuracy silliness while zoomed in.
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