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Old 2013-05-15, 09:07 AM   [Ignore Me] #1
Gatekeeper
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by Baneblade View Post
QOL: Add 5% xp bonus to players in an outfit and another 5% when in an outfit squad.
Boo! Hiss! Lone-wolf players (or players who like to play with just a few RL friends) already struggle to compete with organised squads and outfits - buffing outfits even more isn't needed.
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Old 2013-05-15, 09:08 AM   [Ignore Me] #2
camycamera
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Re: Your top annoying bugs and "quality of life" issues


well, making the cert prices more fair would be nice. 1000 certs for something that does only 5% more protection in the last upgrade for something is stupid. same as C4's, why don't you make it 250 each instead of 250 and then 500? makes no sense. 250 is quite allot to work up to as a F2P.

optimise the game more for better performance.

a way to change vehicle loadouts.

0 second respawn timer to get to warpgate, also 0 second respawn timer in VR

flickering bug

desync issues

that bug where when a sythe shoots you, your screen fucks up like as if it has a moon on it with holes or something

maybe a resource cost for rockets to reduce spam- makes 0 sense to be able to throw grenades and C4 etc that have resource cost yet rockets don't.

make MTB's be like the harrasser. you know how much cooler the harasser is. also, people already have a one man tank, it is called a lighting!

balance NS weapons, shotguns, and SMGs. the new NS pistols are ridiculous, it takes about 3 shots to kill someone! and as for shotguns. BC2 did it right.

ATV's- when a flash flips over, it should not slowly die. that is fucking stupid. it is an ATV- have a button to flip the ATV over, just like Halo. also on the subject on ATV's, the grip is absolutely appalling. i have ridden motor bikes and ATV's half the size of the flashes IRL, and the flash, a MILITARY GRADE VEHICLE FROM THE FUTURE can't get over a hill that a kiddie ATV can get over easily IRL? SRSLY?!

MOAR FACTION-SPECIFIC VEHICLES. ES flash. ES lightinings. ES galaxies, libirators, harrassors. it will give the game much more variety and different use of tactics.

THE ABILITY TO PICK UP C4 AGAIN AFTER YOU DROP THEM. do you have any idea how annoying that is? i am F2P, so resource points; infantry resource points specifically- are very precious to me. i play as an LA w/ c4, and having to detonate a C4 because i can't pick it up after i missed a shot etc is heart breaking. 90 resource points, down the drain.

more voice macros and voice actors

the ability to have at least SOME sort of free horn. it can be anything, like a puny meow for what i care.

delays when switching seats and getting into vehicles- when switching seats, maybe have the screen go black for a second. also, when getting in vehicles have it so your character stands there for like 3-5 seconds. it just reduces pussies hiding in their tanks after being sprung repairing it by a soldier.

add points for successfully defending bases

automated turrets
more points for capturing control points, espesially at satalite bases- only 30 points for standing there for 3 minutes?! change that to 150 and i'll be happy



FIX THE SPAWN CAMPING ISSUE AFTER DOMINATING A BASE- ADD THAT THING WHERE THE SHIELDS ON THE SPAWN ROOM GO DOWN THING NAOW!
add the lattice plex


add con't lock as well plex

kthnx bai

Last edited by camycamera; 2013-05-15 at 09:18 AM.
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Old 2013-05-15, 09:21 AM   [Ignore Me] #3
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by camycamera View Post
MOAR FACTION-SPECIFIC VEHICLES. ES flash. ES lightinings. ES galaxies, libirators, harrassors. it will give the game much more variety and different use of tactics.
Adding new vehicles is a big job, so doesn't really qualify as a quick-fix QoL issue - but that said I would *love* to see more NS vehicles get ES weapon options once the Harasser has them.

Sundy with PPAs maybe? Some kind of new plasma gun turret for the Lightning?

(although you might want to buff the PPA while you're at it... don't see many people using it these days...)

ES cosmetic items for NS vehicles would also be cool, or ES side-grades that alter their appearance a little (along the lines of current armour upgrades)?
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Old 2013-05-15, 09:32 AM   [Ignore Me] #4
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by Higby View Post
Heya guys -

After GU09 finishes up we're going to be focusing most of the team on a Game Update that's largely going to be player requested enhancements to "quality of life" and bug fixes.

By quality of life I just mean things that make the game better but aren't necessarily broken right now, for example the, "quick camo" we added to the loadout screen would be a quality of life enhancement.

So, what do ya got? Theres a thread on the official forums already but I wanted to come straight to you guys and see what you thought too.

Can't promise we'll get to everything, and we already have a pretty big list to work on, but I want to be sure we try to hit the biggest gripes and irritations coming out of this community as well!

Let em rip!
Bugs:
Fix region chat!
HS/NV scope inconsistencies

Quality of Life:

Make squads/outfits more important. This game doesn't require organization, it doesn't promote organization, and to be honest from a progression standpoint grouping with other players hinders you. I'm not saying increase the rewards for playing in a squad/platoon, but give them more purpose by making it near impossible to do things solo. The game would be a massive change in quality of play IMO by making spawning at Sunderers platoon/outfit only and give Galaxy's AMS by squad only. As someone who spent 99.9% of his playtime solo/duo, please make the game more concentric around the outfit/squad/platoon.

Increase XP for Pilots in all non-solo vehicles, decrease XP for Liberator cannon turret and MBT main turret kills.

More preset voice commands. Tribes: Ascend did them wonderfully, having too many doesn't hurt anything.


**NUMBER ONE QUALITY OF LIFE ISSUE**
Fix the damn population issues for low populated factions on servers. Increased XP percentage is clearly a failed incentive to get people to play on a low populated faction. It's incredibly unfair and not balanced to be so horribly outnumbered every day on Waterson as VS, for once give the ridiculously underpopulated factions an advantage over the ridiculously overpopulated factions. Other games have done this in the past and it works. It may suck that your faction is so overly populated that you get put at a disadvantage(In terms of damage/HP/armor/fire rate/resources/move speed), but welcome to the life of playing as the underpopulated faction, who gets to play on one continent a day with relatively even numbers, for the past 6 months. SIX MONTHS HIGBY! Stop pushing us aside!
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Old 2013-05-15, 09:37 AM   [Ignore Me] #5
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Re: Your top annoying bugs and "quality of life" issues


Some awesome ideas in this thread!

One thing I would like to see is to be able to independently control the colors of the HUD and MAP. I want my HUD icons to be red for enemy held points and blue for my own. The ability to customize the map is nice but I'd never change that vs my HUD icons.

Originally Posted by Artimus View Post
The landing gear bug when you first spawn the reaver.
Yes!
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Old 2013-05-15, 09:40 AM   [Ignore Me] #6
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by Hamma View Post
Some awesome ideas in this thread!

One thing I would like to see is to be able to independently control the colors of the HUD and MAP. I want my HUD icons to be red for enemy held points and blue for my own. The ability to customize the map is nice but I'd never change that vs my HUD icons.
+1 on that FO SURE!
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Old 2013-05-15, 12:23 PM   [Ignore Me] #7
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Re: Your top annoying bugs and "quality of life" issues


when you use an equipment terminal and then hit the same button that you used to activate should reload you and then close, without hitting a button with the mouse. have a quick option for the class and load outs, so i come up to a terminal and open it, i can hit 1 for my infiltrator, then 3 for my sniper loadout. vehicle terminals should be the same, i activate the terminal hit 1 for mosquito , then 2 for my rocket loadout. at the ammo refill silos for both air and ground vehicles there should be a similar option like the equipment terminals. i pull up to an ammo tower, activate it and use it to change my weapons, camo ect or use a quick options like hit 2 for my fury load out on my harrasser.
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Old 2013-05-15, 10:37 AM   [Ignore Me] #8
camycamera
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by Hamma View Post
Some awesome ideas in this thread!

One thing I would like to see is to be able to independently control the colors of the HUD and MAP. I want my HUD icons to be red for enemy held points and blue for my own. The ability to customize the map is nice but I'd never change that vs my HUD icons.



Yes!
THIS.
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Old 2013-05-15, 09:57 AM   [Ignore Me] #9
Snydenthur
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by Assist View Post
Make squads/outfits more important. This game doesn't require organization, it doesn't promote organization, and to be honest from a progression standpoint grouping with other players hinders you. I'm not saying increase the rewards for playing in a squad/platoon, but give them more purpose by making it near impossible to do things solo. The game would be a massive change in quality of play IMO by making spawning at Sunderers platoon/outfit only and give Galaxy's AMS by squad only. As someone who spent 99.9% of his playtime solo/duo, please make the game more concentric around the outfit/squad/platoon.
I have to say no to this. The game has low enough playerbase already. And there are a lot benefits to play with a squad or outfit. If you run with a squad, you'll have ammo/repair, healing/reviving and the ability to fight against maxes and vehicles. If you're alone, you'll have to make a choice what to do. I'm a solo player, I like to have ammo, so I'm engineer. Against maxes, no chance. Against vehicles, no real chance. No healing or reviving unless there's a medic nearby etc. And no supporting fire, so I have to kill everyone myself or I die. I like it this way, but it is very underpowered compared to running with a squad that plays together with voip and all.
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Old 2013-05-15, 09:32 AM   [Ignore Me] #10
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Re: Your top annoying bugs and "quality of life" issues


Fix the Lancer bug please, I'm really tired of missing kills because the first charge after a respawn doesn't get past stage 1.
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Old 2013-05-15, 09:39 AM   [Ignore Me] #11
MrMak
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Re: Your top annoying bugs and "quality of life" issues


A way to keep track of sqaudmates in aircraft would be nice.

Perhaps be able to mark thme so that they are in brackets when in ine of sight and have arrows with their number on the sides of the screen when thwey are not. Maybe add something similar for tracking spoted enemy aircraft.

Perhaps link enemy tracking to the ESF scout radars and have it also transmit to nearby platoon mates.
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Old 2013-05-15, 10:22 AM   [Ignore Me] #12
EvilNinjadude
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by MrMak View Post
A way to keep track of sqaudmates in aircraft would be nice.
I just had the most brilliant idea: Have little icons of what vehicle squadmates are in, like the icons we see at vehicle terminals. If that person is in the driver seat, give them a little steering wheel.

This would allow for PUG squad leaders to better see if everyone is on the job, who lost their vehicle, etc.
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Old 2013-05-15, 10:27 AM   [Ignore Me] #13
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by EvilNinjadude View Post
I just had the most brilliant idea: Have little icons of what vehicle squadmates are in, like the icons we see at vehicle terminals. If that person is in the driver seat, give them a little steering wheel.

This would allow for PUG squad leaders to better see if everyone is on the job, who lost their vehicle, etc.
That's a cool idea.

While we're at it, can we have health bars for squad mates too?
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Old 2013-05-15, 11:19 AM   [Ignore Me] #14
Canaris
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Re: Your top annoying bugs and "quality of life" issues


Originally Posted by EvilNinjadude View Post
I just had the most brilliant idea: Have little icons of what vehicle squadmates are in, like the icons we see at vehicle terminals. If that person is in the driver seat, give them a little steering wheel.

This would allow for PUG squad leaders to better see if everyone is on the job, who lost their vehicle, etc.
another +1 for this, genius!
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Old 2013-05-15, 09:59 AM   [Ignore Me] #15
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Re: Your top annoying bugs and "quality of life" issues


Oh here's another good one change the Platoon leaders colour so he's not the same or very similar shade of yellow/gold whatever as BRAVO squad, that leads to too much confusion.

"Follow bravo squad leader troopers.... no not me the other guy, I'm the PL."
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