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2013-02-19, 05:45 PM | [Ignore Me] #151 | |||
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2013-02-19, 05:50 PM | [Ignore Me] #152 | |||
Edit: I should probably have put up a link to the spreadsheet, it's pre-patch so it's mostly out of date but they haven't changed the indirect damage yet: https://docs.google.com/spreadsheet/...1E&output=html Anywho, the dual barrel is indeed the main reason why it's better at killing infantry, which is further improved when using anchor mode. And I agree with your recoil comment, which is also why I would rather have had them try to improve that instead of just upping the damage.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-02-19 at 06:28 PM. |
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2013-02-19, 05:51 PM | [Ignore Me] #153 | |||
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2013-02-19, 07:40 PM | [Ignore Me] #154 | |||
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2013-02-19, 08:45 PM | [Ignore Me] #155 | ||||
Contributor Major
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I've never positioned myself as a crusader for the VS, I've never spoken for the VS. I don't even lead a squad so why would I speak for an entire faction at all ? My argument has always been from my perspective and usually from a neutral perspective. I really should make more "Nerf XXXXX" threads so people understand that there's a difference in my point of view of balancing and the point of view of SoE. Since apparently you're keeping track, I was only wrong on one thing. The Magrider wasn't the most spawned, which still surprises me even with the population differences. Other than that I was pretty spot on with my previous arguments, you're welcome to go through them one by one since you seem intent on trashing me. Momentum, damage changes, hill climbing, strafing, I'm pretty sure I was right on all of those. Maybe not though, I guess SoE reverting their position on those points must just be coincidence. Oh, and I've been playing NC since the patch. I see no advantage to playing VS. So I'd just be another Smurf, if I was on Waterson. I hear making negative comments is a great way to avoid drama, right? Certain individuals don't like me and that's fine, because they don't know me. There's a lot of things I disagree with SoE on, and most are balance related between the factions. I expect some people to cry about my points of view, but don't expect me to just give up because someone stated I was wrong. I bitched and moaned about the Magrider changes since they happened, first the strafing that was a 'bug'. Then the hill climbing which they decided was 'intended'. Then the acceleration issues on any kind of slope and Magburner failure, which was just acknowledged yesterday. So while some of you may think I'm wrong on my points, I've been right on just about everything other than the population numbers(which seems to me surprised everyone and not just me). Last edited by Assist; 2013-02-19 at 08:48 PM. |
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2013-02-19, 11:02 PM | [Ignore Me] #156 | ||
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Ignore the delusional bias coming from Rothnang. In his mind, his premise is the same as the conclusion which is, the pre-GU2 Magrider is balanced and not overpowered.
The Mags were supposedly balanced as a premise, therefore its mind-boggling K/D ratio can be attributed to fully superior population of Vanu uber-players and while conversely, the NC/TR just happened to be collection of idiots . And as someone has already pointed out, that would be close to impossible to happen. Then he goes around concluding the Mag were fine. Well, that's also called circular logic. But alas, Rothnang would rather buy into his own denial and embrace the near-impossible rather accept the rather simple explanation that Magriders were out and out just overpowered. |
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2013-02-20, 06:11 AM | [Ignore Me] #162 | |||
Master Sergeant
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Why did they pull more tanks? It might have been because they died more often. Then why have they died so often? Because they pulled more? Was it because they were fixated on killing infantry instead of fighting tanks? Were the lone drivers trying to fight a fully crewed anti-tank built MBT? Wouldn't the change of their tank-battling capabilities increase their average life span, decreasing the units spawned? The graph doesn't say so. The amount of Prowlers being pulled compared to Magriders is still higher even with the GU02 buffs. From the limited data and graphs available to us I can only assume Magriders had such good KDR (twice as high as Prowler) due to VS fully crew their MBT compared to single-driver Prowlers. Also, now that KDR of all three MBT is much more equal than before, the higher amount of Prowlers fielded means more dead NC/VS tanks. To give a perspective (very rough estimate): - 100 Prowlers will kill 110 Vanguards+Magriders (KDR of 1.1) - 90 Vanguards will kill 80 Prowlers+Magriders (KDR of 0.89) - 80 Magriders will kill 80 Vanguards+Prowlers (KDR of 1.0) You can say Prowlers are now the dominant MBT on the plains/canyons of Auraxis. They destroy 30% more tanks overall compared to Vanguard or Magrider, Prowlers now destroy more than 40% of all tanks worldwide. What do you think of this? |
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2013-02-20, 07:04 AM | [Ignore Me] #163 | |||
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And he calls the prowler "glass cannon". |
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2013-02-20, 07:10 AM | [Ignore Me] #164 | ||
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I think where do you get it that the prowler kills 30% more tanks than the other main battle tanks?
The plot thickens... Is it ok for the prowler to have its current damage and therefore not recieve a nerf because it also is easier to kill? I wouldn'[t touch that topic with a flame resistent barge pole at the moment! Last edited by Twido; 2013-02-20 at 07:15 AM. |
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2013-02-20, 07:19 AM | [Ignore Me] #165 | |||
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Shouldn't the number logically have gone down if it loses fewer fights? I still really hope Higby will show us the Infantry-kill statistics. I think they will add a pretty important piece to the puzzle. Last edited by Rothnang; 2013-02-20 at 07:21 AM. |
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