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2013-01-10, 11:14 AM | [Ignore Me] #151 | |||
Sergeant Major
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Should they have had metagame in before they took off the beta sticker? Probably, but if you still want to play this game we have to be a bit patient. At least they are giving us a roadmap for the next 6 months to look forward to. If you dont like what you see in that, then by all means give up on the game because it wont be ready anytime soon. |
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2013-01-10, 03:24 PM | [Ignore Me] #152 | ||
Master Sergeant
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All I hope for is once they get the metagame in and more continents I hope they advertise it a lot so players can come back and see if they like it again. It seems like a lot of players have written the game off already. I am one of the players that hasn't yet though because I still enjoy it and have high hopes that this game will become so much more in the future. Patience is a virtue.
Let the devs do their jobs and all will come in time. No other game out there right now even comes close to what we have right now. Last edited by Methonius; 2013-01-10 at 03:26 PM. |
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2013-01-10, 07:13 PM | [Ignore Me] #153 | |||
Contributor Major
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So now we have AMS's back, and tunnels. How long before we get a few other essential elements that lets every soldier on Auraxis think with his strategic mind as well as his gamer one? and makes the fight worth fighting beyond the point-and-click carnagefest of a conventional FPS? They have such a long way to go and so much work to do, and the gamer-nerd Loyalty-Until-Death part of me is worried so sick. It's like having your best childhood friend in the hospital... but you remember the dumb bastard wouldn't be there if he hadn't run out in the street like a drunken frat boy.
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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2013-01-11, 08:57 PM | [Ignore Me] #155 | ||
Private
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Well patch #2 seems like a pretty bland name. I suggest we call it "Let's go farm at the Crown!".
The Crown is bad enough in draining people away from the continent fight, with the xp changes there is even more reason to stay and fight at the Crown, and more reason to abandon any outfit manoeuvre's that involve leaving that $%&^hole. What I'm not seeing in this patch is any vision or synergy with meta concerns. I don't really see any chance of balancing attack and defense with the same cert gain system. I thought we wanted this game to be FTP so that the subscribers weren't playing on empty servers and that we had a constant influx of non paying players to fill up the ranks. Well they're going to go to the crown with this patch, meaning the subscribers are going to end up playing on empty servers unless they go play on a COD size map and attack/defend the Crown. If we want people to leave that place than defense xp changes cannot be applied there. there are already too many incentives to stay as it is. I know Smed is releasing the 6 month plan next week, but without it, these patch notes have no meaning other than a list of grips that once fixed won't increase player satisfaction. It doesn't matter that the reload rate is for HE weapons, or the fact that we get a tunnel from A to B or the spawn rooms have a balconny or that a player is invulnerable to x seconds after a res. All of that is just playing with your doodle until bases and outposts have a higher purpose for fighting over than +x cert gain/hour. Until then: " Let's go farm at the Crown!" |
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2013-01-16, 05:18 PM | [Ignore Me] #156 | ||
Contributor Lieutenant Colonel
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Reading the initial plan for the end of January updates again I really dont see how the game will change for me all that much.
I love playing it but I see my time in game waning and a lot of my team mates have just not bothered to play at all any more. Its like others have already said it doesnt attack the real problems in game. They are fixes that really should probably already be in by now. Nothing mentioned about the flashing screen bug and rendering of all players, not just MAX's for vehicles. I think I was happy to get any info about fixes at the time but yeah after reading it again its good but not enough. If its taken this long to get that stuff in I can already guess whats going to be in the 6mth plan. |
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2013-01-16, 10:25 PM | [Ignore Me] #157 | |||
Corporal
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It would've been better for them to say, "We are going to increase the time it takes to reload HE weapons on certain vehicles." |
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2013-01-25, 07:47 PM | [Ignore Me] #158 | ||
Lieutenant Colonel
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Everything is going live as promised except help color blind people.
And they went and edited out of the notes on the officeial site with out saying anything.
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Wherever you went - Here you are. |
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2013-01-26, 06:46 AM | [Ignore Me] #161 | ||
Major
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Have they fixed the indicator of where you are on the map yet? It always used to be so hard to see at first glance which is a big problems. I had friends who didn't think there was one but it turned out it was always hidden in a hot spot lol.
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2013-01-26, 07:42 AM | [Ignore Me] #162 | |||
Contributor General
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Rather like in ttk discussions people say 'increasing the ttk' erm, I know what that means but what did you intend it to mean? |
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