Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Beware - Reavers!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-06-19, 05:14 PM | [Ignore Me] #166 | |||
Private
|
In some cases yes. The counter stike and call of duty series are like that. But the communities from games like battlefield, tf2 the the esports and pub communities are tightly knit and usually come from the same places. Last edited by shamE; 2012-06-19 at 05:18 PM. |
|||
|
2012-06-19, 07:30 PM | [Ignore Me] #167 | ||
Corporal
|
Like it or not, the whole e-sports aspect of gaming is kind of a big thing these days. League of Legends, MW3, BF3, and even World of Warcraft all have sports ready modes in them. So we'd all be missing out if the devs didn't entertain the idea a bit.
A monthly, or bi yearly outfit tournament or a return of the Outfit Wars may not be a bad idea, but if they do them they should do them Planetside style. Forget this 5 on 5 or 8 on 8 COD bullcrap, one hundred players per team clash over the space of a dozen hexes in large scale combat. There could be tailored maps, or the developers could just have a duplicate version of some of the popular hot spots for these guys to do battle in. The idea here is that organized Planetside 2 competitive level play would bring something new to the e-sports scene rather than just being a "Me Too" for boring assed 8 on 8 game play. The game play with massed battles would also be closer to how things work in regular PS2 gameplay, so it'd be more relevant to a regular PS2 player who is more likely to be in a zerg scrum than some Counter Strike style tower duel. Last edited by Mezorin; 2012-06-19 at 07:33 PM. |
||
|
2012-06-19, 07:45 PM | [Ignore Me] #168 | |||
Staff Sergeant
|
From what Higby has said so far, it seems more like the aim is to just make PS2 fun to watch as a spectator at a casual level (like watching a friend play a game in his livingroom), rather than gearing the game towards high level competition (since that's practically impossible), then rely purely on high viewer counts to push the game into the scene (like D3) Last edited by Espion; 2012-06-19 at 07:48 PM. |
|||
|
|
Bookmarks |
|
|