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PSU: Way, way better than Halo
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2012-07-13, 05:28 PM | [Ignore Me] #168 | ||
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OS Version: Microsoft Windows 7 Ultimate
System RAM: 3071 MB CPU Name: Intel(R) Pentium(R) Dual CPU T3400 @ 2.16GHz CPU Speeds: 2158 Physical CPUs: 1 Virtual CPUs: 2 Video Card Description: ATI Mobility Radeon HD 3400 Series VRAM: 256 MB Primary Display Resolution: 1280x800 Multi-Monitor Desktop Resolution: 1280x800 Microphone: True Language: Portuguese (Portugal) Free Hard Drive Space: 349096 MB Total Hard Drive Space: 476837 MB Windows Experience Index Rating: 3.6 Do you guys think it could run PS2? |
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2012-07-14, 01:31 AM | [Ignore Me] #170 | |||
Unfortunately, this being a laptop means there are no upgrade paths for you.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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2012-07-15, 04:33 AM | [Ignore Me] #171 | ||
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What about this:
OS: Windows 7 Home 64bit Ram: 4GB Processor: Intel Core i3-2120 @ 3.3GHz GPU: VTX radeon HD 7750 (Best available low profile card) Monitor: 1680x1050 @ 60Hz Benchmarks: Team fortress 2 stuck at around 60-125 frames per second Tribes runs at 24-30 fps at 1680x1050 in High League of legends runs at 60fps locked and at highest detail on everything. Blacklight stays around 30 fps when on high. Minecraft hits 180 fps. Not tried a lot else with my new card. Will it be ok? Meatballs |
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2012-07-16, 12:02 AM | [Ignore Me] #172 | |||
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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2012-07-17, 01:35 PM | [Ignore Me] #173 | |||
Corporal
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MKAE 7DKP M2HN 33NP GRHP |
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2012-07-17, 07:52 PM | [Ignore Me] #174 | ||||
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark Last edited by Ailos; 2012-07-17 at 07:54 PM. |
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2012-07-18, 08:55 AM | [Ignore Me] #175 | |||
http://uk.pc.gamespy.com/pc/planetside-2/1225448p1.html I was a little surprised to hear Higby boast that PlanetSide 2 had graphical settings built in that can bring any modern PC to its knees. "We have a shadow distance setting. If you go in and crank that up to ultra or max, which aren't even available in our UI right now, it does shadow rendering for your entire view distance. Being able to have shadow rendering going out two kilometers at stencil level is something that you just can't do," he said. Ever since Crysis took a lot of hate for building in an "ultra" graphics setting that was unplayable on the gaming hardware of the time (and thus becoming the butt of the "But can it run Crysis?" gag), we haven't heard too many developers proudly talk about how our PCs can't possibly handle their game. But Higby's approach is smart: those options are only available via text commands, only to be enabled in the menu (along with uber-high-resolution, 8096x8096 textures) when GPUs catch up to SOE's future proofing in a few years. The first thing I think I'll crank up is the draw distance -- I did notice a bit of terrain pop-in as I flew over bases that I'd like to eliminate. also http://www.eurogamer.net/articles/20...-shooter-today "The engine right now has options that we can't even turn on," he says. Crikey. "Our goal has been to build a scaleable engine, something we can continue to add features to seamlessly, without having to do an engine revamp like we've done for several of our other games." He goes on to explain how the engine is prepared for much higher resolution textures, for far greater draw distances, for more detailed environmental effects. "It's impossible to be future-proof because who knows what the future's going to bring, but the ability to have graphical features that are going to be relevant in the future, that's something we've included very intentionally."
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____________________ [BLTR] - Miller - www.blood-legion.com _____
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2012-07-18, 09:31 AM | [Ignore Me] #176 | ||
Yeah I'm getting a GK110 on release day.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-07-18, 09:53 AM | [Ignore Me] #177 | ||
In games that have the potential it is probably smarter to have the nicer assets from day one than to have to go and rewrite the engine like others have (...EVE is the only one I really know of...did EQ at some point?)
I'm certainly sticking to my gtx570 for now, I just can't justify upgrading a single generation for one game...but I may bump up my CPU/motherboard plans from haswell to IB. We'll see.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2012-07-18, 09:56 AM | [Ignore Me] #178 | ||
I don't see myself getting rid of my 2500K anytime soon unless Haswell is just that good. I may just wait for the enthusiast line of that.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-07-18, 11:19 AM | [Ignore Me] #179 | ||
Personally, I'm early anticipating to see how Haswell overclocks. I want my next build at 5 GHz+, but that can be tricky with IB, and it's not that much better anyway, so I reckon I shall save up the dough for a serious cooling system later on.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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2012-07-18, 11:39 AM | [Ignore Me] #180 | ||
Well, I'm on an i5 750, the math is different.
Who cares what it overclocks too? If it's faster it's faster. It could run at 100hrz for all I care, as long as it's better
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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