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PSU: Loyalty is Stupidity in Disguise
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[Ignore Me] #166 | |||
Brigadier General
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Therefore, infantry will use cover to protect themselves from getting rolled by vehicles, just like they've always done. One of the most beautiful sights in Planetside is seeing a huge armor column rolling to a target. The more of that we have in PS2, the happier panda I'll be. Last edited by Raymac; 2011-09-21 at 06:10 PM. |
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[Ignore Me] #167 | |||
Colonel
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[Thoughts and Ideas on the Direction of Planetside 2] |
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[Ignore Me] #168 | ||
Brigadier General
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Yup, and the best view of the column is from the air, providing air support. Or like you said, shooting the hell out of them if they are bad guys. Either way, seeing it brings a big juicy smile to my face.
Last edited by Raymac; 2011-09-21 at 09:03 PM. |
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[Ignore Me] #170 | |||
First Lieutenant
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And no the reaver argument doesnt hold up, yeah we had em in ps1 as solo vehicles, as were bfr's and it was a problem. You dont fix the problem by making everything in the game have the same problems. It loses alot of the cool factor of seeing large groups of vehicles roaming around when you realize its just a bunch of solo tards in their outdoor version of MAX armor, dressed up as a tank. I would pay a ton of certs to get versions of the vehicles that werent this stupid idea and gave us back real tanks, with turrets, gunners, and pilots. Honestly at this point if every vehicle just goes to this solo style of gameplay, I'm really gonna find it hard to wanna even play the game. I cant keep talkin myself into liking all the changes if nothing, esp the core team based stuff i like, is still anything like PS. I can do the stuff they talk about now in BF. I dont want that, i want PS. =(
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Waiting for the return of the superior, real PS style teamwork oriented vehicles with drivers not gunning, and in fixed vehicle slots so we can once again have real, epic, vehicle battles where the tanks actually move in combat rather than a silly 1700's era line up and shoot. Last edited by BorisBlade; 2011-09-21 at 09:24 PM. |
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[Ignore Me] #171 | ||
Colonel
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I personally find vehicle combat more interesting that the infantry gameplay. You can still have infantry outdoors by making most vehicles suck at killing infantry. The idea should be that infantry are mostly focused on infantry and vehicles focus on vehicles outdoors. This really comes down to balance and how the terrain is set up. The maps are hand crafted so I'm imagining rocks and trees that allow players to hide behind and move around in the battle keeping infantry and vehicle combat generally divided.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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[Ignore Me] #172 | |||
Brigadier General
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So while, like you, I prefer the PS1 style of vehicle gameplay, I don't think the new way is game breaking. Even if everyone is just solo tanks with no secondary gunners at all, you'd still see teamwork, right? |
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[Ignore Me] #175 | ||
Captain
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im not arguing for the sake of arguing. im arguing because i know the devs read forum feedback and im trying to give clear concise statements about how i think it is a bad idea. and it is a bad idea.
-single man tanks with heavy firepower allows for tank spam, ruining infantry combat outdoors. the number of tanks will be doubled and tripled, and might even outnumber infantry. -being able to solo such power tanks makes drivers lose team cohesion and decrease teamwork, in a game where teamwork is vital - the unique sense of comeradery and intensity with gunning with other players is lost - being able to single man battle tanks eliminates need for light tanks and light vehicles. why drive a three man buggy when you can drive a solo killing machine? - at least reaver has low hp. a tank has high firepower and high hitpoints. it will be used extensively for farming infantry, which ruins gameplay. Last edited by moosepoop; 2011-09-21 at 11:28 PM. |
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[Ignore Me] #176 | ||
Captain
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headshots and squad spawning, that can add intensity and bring more action. but this has potential to be game breaking.
when we try to imagine the impact and consequences, we must imagine on a massive scale. people are used to the empty dead current ps1 and dont realize how badly solo main tanks can be with thousands of people. a skilled av infantry can kill a lightning by himself. but if the tank driver will be able to solo in a main battle tank, that spells disaster. it will be a infantry farming rape fest. Last edited by moosepoop; 2011-09-21 at 11:39 PM. |
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[Ignore Me] #177 | ||
We know that infantry will have more power with destroying tanks (FB style demo charges), so i don't think it will necessarily end outdoor infantry combat...
I like the idea of balanced scalability of power. 1 AV infantry guy is obviously outgunned by a 1 guy in a tank but still stands a chance depending on terrain 1 AV infantry guys vs a 2 manned tank is toast 2 AV infantry guys vs a 1 man tank will be a real danger to him 2 AV infantry guys vs a 2 man tank will be a semi-fair fight (terrain deciding the outcome) |
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[Ignore Me] #178 | ||
Private
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I wonder if you do know that the devs could always make gunning while driving as a skill you need to unlock first. Think about that. Also if you are in a great outfit there will always be great teamwork involved, thats a fact. Also there is also the possiblity of driving and let someone else gun. Plus we still don't know how we are to capture a territory and I think the devs have hinted at having multiple ways. Until you see it in action and also the resource system, complaining about tank gunners is pointless. Plus you guys all acting like only the nme can use 1 manned tanks, your own factions can do this too. if you see a bunch of tanks rollin you better get yours.
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[Ignore Me] #179 | ||
Lieutenant Colonel
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They could, and hopefully we can convince them to do so, or to have some concession to those of us who prefer the PS1 style of vehicle play. At the moment however that's not the plan they've given us. Also, I don't think anyone is under the impression that this is a one faction thing.
Last edited by Talek Krell; 2011-09-22 at 12:20 AM. |
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