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View Poll Results: What class should carry ammo packs?
LA (as currently implemented) 60 21.90%
HA 69 25.18%
Engineer 115 41.97%
Medic 19 6.93%
Infiltrator 2 0.73%
MAX 9 3.28%
Voters: 274. You may not vote on this poll

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Old 2012-06-09, 07:06 PM   [Ignore Me] #166
Zolan
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Another specialist. Read the OP and my actual suggestion before making an uninformed judgement.
I make informed judgements based upon what IS in the game.
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Old 2012-06-09, 07:07 PM   [Ignore Me] #167
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Ok, the main resentment behind HA having Ammo packs is them having too much of it, right? Or?

So let's say that currently HA has assault rifle (Cycler i.e.) pool of 250 bullets, that's about the standard for heavy automatic rifles in some games. If they cut that pool to 100 and supplied the rest via 1 Ammo packs of 200 (2 perhaps if they sacrificed their shield ability or something as crucial as that). Would that be acceptable? HA couldn't thus hog all the Ammo only for themselves since they couldn't take instantly or within a short time period all the ammo they would drop in Ammo pack. This wouldn't effectively increase their Ammo count at all yet it would it would give them a role of provider (support) too.

This is an only an example since I don't know the exact ammo count figures.

p.s. preparing for some HA rage coming my way right now....
Well, i would be fine with anything as long as LAs got something in return (as was suggested earlier) and now that i think about it, they likely will.

However, you keep hitting the HA key like it's someone's hot sister... Some pretty compeling arguments have been made for other classes (also for no/all classes) so far, specially engi, and you gave no indication you even considered anything being said: you want it to be HA and that's that, end of story. You're coming on a little strong.

I guess my point now is we all have to just agree to disagree and wait for more information/beta to be released.

Take no offense, i just think you're a little obcessed.
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Old 2012-06-09, 07:25 PM   [Ignore Me] #168
Immigrant
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Re: What class should carry ammo packs?


Originally Posted by Grognard View Post
I'll address your point directly.

As I understand it, the unwavering premise, given what I have read, seems to be... Heavy Assault should have resupply capability. You do seem to be focusing more on this, than on who should have it, and of course the two are different in intent.

You have stated... "Give me one serious reason why HA shouldn't have few Ammo packs under conditions I stated in OP. I will accept if you make me see a major flaw in this concept.

So, I will try. I'm not trying to throw statistics I dont have at you, or present anything here as fact, when it is just my opinion. Take it as such.

There are two ways I can see this implemented:
1. HA+ AmmoResupply they can use.
2. HA+ AmmoResupply they can not use.

Point 1:
The serious reason why HA should not have resupply capability, if they can use it, is because they will. Its no longer resupply capability, it becomes "higher ammo capacity", which they can build into the class itself. The focus of this class, and this class in particular is "rounds down range". More rounds = better performance as a player. Just a tedious drop of a box, is a better performance button, and that is precisely what they will do.

Point 2:
The serious reason why HA should not have resupply capability, if they can not use it, is because being addressed for ammo, as support role is a major distraction to your focus, even if you are out of ammo for them. They will be saddled with "cmon man, need sum ammo dude", constantly. The last thing an HA guy needs to to be unduely focus on by the enemy, because he is unduely focus on by his own guys "bitching for bullets", making them a nice big clusterfuck of grenadebait. On top of that... it would likely be the same, as point 1., only in HA pairs now. Two HA will simply marry each other and "Ill do you, if you do me, until death do us part"... until the inevitable divorce at the end of the firefight.

The focus of the class is rounds down range, dish it, and take it. I would not want an HA to be expected to take his/her attention off of that job, even for a second to type "sorry out" if youre nice, or "fuck off" if your irritated after the 5th time, given my reasons above, as I too, am a realist. I suspect many HA will not want to be a "support guy" too, when they are directly in the thick of it, and can barely stay alive as it is.
Read my second post here.

1. Giving them APs shouldn't necessarily mean they would get more ammo overall.

2. They could just drop the ammo for themselves not other necessarily, and other lighter (faster) classes would easily pick up the leftovers, so it shouldn't take much of their focus (I don't think HAs should be going around asking people if they have enough ammo).

Yes, I have concentrated on that class (perhaps too much as you say) since I think all other leading classes (both LAs and Engies) would be worse choices than HA. Medic is however increasingly becoming a good choice in my eyes right now.

Originally Posted by Dagron View Post
However, you keep hitting the HA key like it's someone's hot sister... Some pretty compeling arguments have been made for other classes (also for no/all classes) so far, specially engi, and you gave no indication you even considered anything being said: you want it to be HA and that's that, end of story. You're coming on a little strong.
You missed some of my posts then I commented on Engy quite a lot and am currently very sceptical toward that idea.

Originally Posted by Dagron View Post
Take no offense, i just think you're a little obcessed.
It's obsessed, and none taken.

Last edited by Immigrant; 2012-06-09 at 07:28 PM.
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Old 2012-06-09, 07:27 PM   [Ignore Me] #169
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
Some pretty compeling arguments have been made for other classes (also for no/all classes) so far, specially engi...
Maybe engineer wouldn't be a bad choice now that I think about it.

I initially felt like they already had enough to do, but then again, they are a support class. There isn't really any way they could exploit the unlimited ammo. Their main weapon isn't that considerable in comparison to the LA or HA. I'm not sure whether the turrets already have infinite ammo or not, so I can't make a judgement there, but it doesn't seem like that would be a problem either.

Giving them an ammo pack would just make them more useful as a "defense" focused support. Set up a turret near a corner, throw down an ammo pack, and vuala you have a defensible hard point/staging area. Someone can man your turret, you can toss down an ammo pack or two, and then repair any MAX units that wander by.

Then again, I still think they should just get rid of the packs altogether to encourage everyone to conserve ammunition and aim more carefully.
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Old 2012-06-09, 07:31 PM   [Ignore Me] #170
Grognard
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Read my second post here.

1. Giving them APs shouldn't necessarily mean they would get more ammo overall.

2. They could just drop the ammo for themselves not other necessarily, and other lighter (faster) classes would easily pick up the leftovers, so it shouldn't take much of their focus (I don't think HAs should be going around asking people if they have enough ammo).

Yes, I have concentrated on that class (perhaps too much as you say) since I think all other leading classes (both LAs and Engies) would be worse choices than HA. Medic is however increasingly becoming a good choice in my eyes right now.
Very well then, Ive done my best, I just leave you primary HA guys out there with this warning...

The ADDs, and non-tacticals will swarm you bitching for bullets. You will have an angry entourage, waiting for you to be their milk-sucking mother. As fate would have it these are precisely the folks you dont want highlighting you in the middle of a fight...

Be careful what you ask for, because, as classes go... "if you build it, they will come..."
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Old 2012-06-09, 07:31 PM   [Ignore Me] #171
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
It's obsessed, and none taken.
Ooooo... look at the obsessed grammar nazi being all fancy!
Sry, i had to do that.



Originally Posted by Grognard View Post
The ADDs, and non-tacticals will swarm you bitching for bullets. You will have an angry entourage, waiting for you to be their milk-sucking mother. As fate would have it these are precisely the folks you dont want highlighting you in the middle of a fight...
No, don't tell them that! They'll want to have a swarm of easy target noobs around them to soak up all the fire that should be flying in their direction!

Last edited by Dagron; 2012-06-09 at 07:35 PM.
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Old 2012-06-09, 07:35 PM   [Ignore Me] #172
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
Ooooo... look at the obsessed grammar nazi being all fancy!
Sry, i had to do that.
No prob, it's time to call it a night. See you l8er fellaz.
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Old 2012-06-09, 07:44 PM   [Ignore Me] #173
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Re: What class should carry ammo packs?


I commend everyone's dedication to this thread.
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Old 2012-06-09, 07:52 PM   [Ignore Me] #174
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Re: What class should carry ammo packs?


Well, it would be a better thread with an "other" option and less bias in the OP but it's still a decent thread with good input. I'm pretty sure "other" would have won over the proposed options, though; so the actual poll stats are not really representative.
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Old 2012-06-09, 07:53 PM   [Ignore Me] #175
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Re: What class should carry ammo packs?


Classes in a nutshell:
LA: Guerilla/blitzkrieg infantry combat.
HA: Frontline infantry and armor combat.
Engineer: Handyman with all the nuts n' bolts you need.
Medic: An engineer that works on people.
MAX: KILL EVERYTHING.
Infiltrator: Shh, I'm being sneaky,

Out of all the classes, it just makes sense for the engineer to have the ammo.
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Old 2012-06-09, 08:31 PM   [Ignore Me] #176
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Re: What class should carry ammo packs?


Originally Posted by atone View Post
Yeah, he needs to wait for an ammo drop but with either method somebody is going to have to wait. With HA method, the LA has the freedom to choose when to resupply, not be "forced" to relocate.
guess its more of pros vs cons. Yes he's gonna need ammo eventually, we all do. but HA supplying it just benefits more people.
HA doesn't have the mobility to get ammo where it's needed though, and has weapons that kill faster.

There's less harm in giving the worst armed and most easily killed class the ammo, than letting the heavier armed and armored classes sit and camp with it.
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Old 2012-06-09, 08:52 PM   [Ignore Me] #177
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Re: What class should carry ammo packs?


I don't like the idea of the engi having the ammo box and either having unlimited C4/Mines/Deployables or having to exchange something to put ammo in its place. I don't see engineers even taking ammo boxes if they have to exchange something good for it, therefore players on the field wouldn't get any.

Personally I see giving the LA ammo as the best idea gameplay wize, its quick, agile and can get to groups of people in need of ammo with the jetpack alot faster than anyone else. Plus with the added points, hud elements and voice chat in the gameplay I think people will be willing to drop it whenever someone asks with either voip, in-game chat and the logos above peoples heads.

There are plenty of ways to get people to work together already implimented into the game which is what BF3 did wrong, there was no way to ask for this stuff in game besides jumping around infront of them and shouting at your monitor to drop ammo.

But alas my opinion will go unseen as it looks like people have already voted for the engi, I see that as a mistake.
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Old 2012-06-09, 09:01 PM   [Ignore Me] #178
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Re: What class should carry ammo packs?


Engineer already seems to have the MAST: Mobile Armaments Supply Terminal. What if an Engi plops this down as a limited use destructible object, and then all classes (other than MAX?) can pick up a SINGLE USE, limited supply ammo box from it.

This way we get the best of both worlds. A form of self-sustainability for front line troops, but one that requires teamwork and logistics to use. Win Win.

EDIT: Oh yes, and as Electro says below, ACE =/= ammo.

Last edited by Knightwyvern; 2012-06-09 at 09:09 PM.
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Old 2012-06-09, 09:04 PM   [Ignore Me] #179
Electrofreak
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Re: What class should carry ammo packs?


Originally Posted by Knightwyvern View Post
Engineer already seems to have the MAST: Mobile Armaments Supply Terminal. What if an Engi plops this down as a limited use destructible object, and then all classes (other than MAX?) can pick up a SINGLE USE, limited supply ammo box from it.

This way we get the best of both worlds. A form of self-sustainability for front line troops, but one that requires teamwork and logistics to use. Win Win.
And best idea in thread goes to my brother.


Originally Posted by MyMeatStick View Post
I don't like the idea of the engi having the ammo box and either having unlimited C4/Mines/Deployables or having to exchange something to put ammo in its place. I don't see engineers even taking ammo boxes if they have to exchange something good for it, therefore players on the field wouldn't get any.
ACE != Ammo

Also understand that an engi carries nanites, which create items for him. He's not physically carrying around mana turrets, you know.
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Last edited by Electrofreak; 2012-06-09 at 09:08 PM.
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Old 2012-06-09, 09:13 PM   [Ignore Me] #180
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Re: What class should carry ammo packs?


Originally Posted by Electrofreak View Post
ACE != Ammo

Also understand that an engi carries nanites, which create items for him. He's not physically carrying around mana turrets, you know.
I'm talking from a gameplay point of view and not the lore.

I don't see a reason to play light assault if it doesn't have the ability to drop ammo.
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