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2012-07-14, 01:54 AM | [Ignore Me] #166 | |||
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2012-07-14, 02:29 AM | [Ignore Me] #167 | ||||
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Oh, by the way, Battlefield Premium? 800,000 sales in the first two weeks--that's another $50 per. Now keep in mind, again, CCU for a game without actual persistence or a cash shop does not matter. So if you think it's bursting anyone's bubble that, "Har har, BF3 is doing bad and people are leaving! Suck on that, Planetside rules!" you're deluding yourself. DiCE is rolling in money. Do you honestly think that they care if people are leaving? They already got the cash! You don't want to stick around to play the game anymore? Well, that's too bad; thanks for the dough. And again, bringing up PC statistics for BF3 is also skewing the argument. PC sales were a fraction of console sales. A fraction. Who did you really think the target audience was with BF3? It certainly wasn't the Battlefield PC vets. You think all those TV ads and SpikeTV trailer reveals were for PC fans? Don't kid yourself. DiCE cares little for what PC fans think or whether they're abandoning the game. They cut into that CoD market. So, fiscally, they really have nothing to fear from Planetside. Yes, this is a Planetside site; yes, we're all hyped for Planetside; yes, Planetside will undoubtedly be a better game than BF3. But to assume that DiCE somehow fears Planetside 2? Ha ha. I'm sure they're shaking from within their HOUSES MADE OF MONEY. |
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2012-07-14, 02:36 AM | [Ignore Me] #168 | |||
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I said COD sucks (along with BC, BC2 and BF3). Because at the end of the day, you only played to rank up to 70, unlock the guns, and hit the leader boards and realize you've been playing a brain-dead game for points and kids with no satisfaction factor. They're games for your average idiot (and child) that can't grasp teamwork. The only games that truly did it right were Planetside and BF 2142 (kind of) |
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2012-07-14, 02:57 AM | [Ignore Me] #169 | |||
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What do you think is going to happen the next time another Battlefield game rolls around? All of those "vets" who were disappointed in the previous title won't be as anxious to run out and purchase the next title. Many of them won't pre-order and purchase at launch and some will just skip the title all together. Customers they are losing now are customers they have potentially lost temporarily or forever. And even though they may gain more customers, I guarantee you they would much rather keep those customers because it means more money in their pocket from future titles, DLC, etc. And we're not only talking about Vets here. There are many newcomers that may or may not purchase the next title either. CCU does matter. Yes, DICE has their money and while this may not be a persistent game with a cash shop, here are the facts. If the community is dead, players will be less likely to purchase future DLC. Remember Bad Company 2? They released "mode packs" which were basically the same maps we already had access too unlocked for a different mode. DICE says the reasoning behind this was to keep players interested in the game longer by feeding them bits of content at a time instead of just giving them everything at once. Why would they do this if current player count is irrelevant? I know why. To keep people interested and playing until they released paid content such as the Vietnam expansion. If no one is around to play BC2, who's going to waste their money on Vietnam? As it stands right now, B2K servers are basically dead. There are maybe 4 or 5 servers with playable player counts and those aren't even running the full rotations. Why would I waste my money purchasing the expansion if no one is playing it? Ask yourself. Do you think 800k people would have ran out to buy premium if hardly anyone played the game anymore? That example is a primary reason why CCU is important. Did you actually follow BF3 or did you only pay attention to a couple of trailers and what not? And even if you weren't, how does advertising on TV automatically mean that the PC does not matter? It's marketing. If you're talking about taking on CoD, you need to advertise heavily and reach as many people as possible. DICE released statement after statement saying things like "Battlefield 3 is a true sequel to Battlefield 2" and how the PC was the "lead platform". We were fed things like that for the longest until after launch where they come out and say things like "PC was only the lead platform for visuals and such." The fact is PC gamers were severely mislead until after launch when DICE had already made their money. It wasn't like they told us "Hey, you PC guys really don't matter. This is a console game and we're focusing more on the console market than you guys." Nor did they imply anything of the sort. |
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2012-07-14, 03:29 AM | [Ignore Me] #170 | ||
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But again, those "disappointed gamers" who aren't going to purchase the next installment of BF3 are likely PC gamers disenfranchised with the direction the series has gone. They are no longer the core audience, so whether or not PC gamers are populating the servers, even in the long run when the next DLC or full Battlefield title comes out, I doubt DiCE is even banking on them.
As far as marketing goes, PC games traditionally aren't marketed through TV ads. Did you notice they only started making TV ads once BC rolled around? Who do you think the primary audience for catching a TV spot is, PC gamers or console gamers? And you're definitely right, DiCE led PC gamers around by the nose with direct comparisons to BF2. If you preordered on Origin and were in the beta, you'll probably remember how the forums were absolutely clogged with people ranting about how they'd been fooled. DiCE's almost complete absence on the boards, followed by some subsequent tweets from their CM, showed just how much they actually cared about these players' opinions. But that's all the point; BF3 is doing fine on consoles. So even assuming CCU does matter for the game, its new core audience has proven that the next DLC and installments (BF4 or whatever they decide to call it) will do just fine. It's indisputable just based off Battlefield Premium sales. If the community was in any danger, at all, I highly doubt they would've done nearly a million in new sales. I will concede though, I guess I should say, "PC CCU doesn't matter." |
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2012-07-14, 03:38 AM | [Ignore Me] #171 | ||
Private
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I don't think that DICE will worry about BF3 vs PS2. BF3 is a very different game and the vehicle warfare expansion is just one of 4 for the game, the last one was specifically about close quarter small maps focused on infantry. I intend on playing both games depending on my mood.
Although there is the worry for the 2142 sequel they have been hinting; which would most likely release next year (as a guess). As a massive fan on Battlefield 2142 and being new to the world of PS (I have not played PS1 so maybe DICE copied elements from there) but I did notice similarities between PS2 and BF2142 which I guess is one of the things which draws me to PS2. Although each game has its pros and cons: PS2 is larger scale but 2142 has its Titan game mode which was brilliant and defined the title. I'm hoping both franchises can coexist as they are both great series of games in my books but I just hope DICE aren't put off from releasing a 2142 sequel because of competition from PS2. |
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2012-07-14, 03:46 AM | [Ignore Me] #172 | |||
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2012-07-14, 05:43 AM | [Ignore Me] #176 | ||
Captain
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The creative Director and writer announced he was leaving Dice yesterday.
https://twitter.com/locust9/status/223486260285681664
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Last edited by Pella; 2012-07-14 at 05:44 AM. |
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2012-07-14, 05:48 AM | [Ignore Me] #177 | ||||
I don't really know how much of a negative impact Origin has had. Gamers today are used to digital distribution DRM services, even though I dinna have any love for any of them.
Battlefield 4 was "announced" about two weeks after the BF3 launch and it doesn't really matter since it was obvious. EA/DICE are trying to compete to cloosely with Activision/CoD and keep trying to emulate their descisions, so we all knew Battlefield would become an annual series. Should be noted that BF2142 was released a year after BF2. Of course if PS2 ends up being as great as I hope it will then I personally won't care much for future Battlefield titles.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2012-07-14 at 05:50 AM. |
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2012-07-14, 05:59 AM | [Ignore Me] #178 | ||
Private
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Dice should have gone mmofps after battlefield 2
instead they gave their pc fanbase the middle finger and went console only with bad company. BF3 was a downgrade in terms of options, gameplay and mod support (witch will never appear in any EA game again) compared to BF2. in they started with a decent mmofps like planetside in 2006 instead of the frostbite engine it would probably have been very succesfull. now the BF franchise had been ruined. EA and dice got huge profits with bf3, thats the only thing that counts for them. all in all i dont think dice should be afraid because ps2 is not modern warfare. 80% of those who cry for innovative gameplay or new settings actually just wants to keep doing modern warfare Last edited by Falcbe; 2012-07-14 at 06:18 AM. |
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2012-07-14, 06:49 AM | [Ignore Me] #179 | ||||
Sergeant
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didnt bad company have equal or better destruction to begin with?
LOL, because modern fps people carry so much secret and deep information about how modern fps games work and why theyre "good" Last edited by lawnmower; 2012-07-14 at 06:59 AM. |
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2012-07-14, 07:06 AM | [Ignore Me] #180 | ||
Sergeant
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BF and COD are as good as finished on PC once PS2 gets released (and assuming it's good). Not that they were even close to being the best FPS anyway.
You can't just release the same game every 6 months for years, milk people with overpriced DLC and then expect fans to stay once something bigger and better (and free) gets released... Last edited by Nasher; 2012-07-14 at 07:15 AM. |
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