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PSU: Do not make love to your PS CD.
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[Ignore Me] #181 | ||
Sergeant
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Even if it doesn't make it in until release or after this specifically makes me very happy (bought trackir for arma and it really helps out with flying, don't use it overly much on foot except in DayZ were it's saved my skin a number of times) but also happy in general to know that the devs do listen to users looking for extra features rather than the folks crying that it cannot or should not be done due to any perceived increase in the development cycle...which they are not privy to.
Brave- All the settings including head track speed are fully adjustable and different profile settings are just an alt tab away while playing. You barely have to move your head at all..unless you set it up so that you do have to move your head a lot. |
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[Ignore Me] #182 | |||
Though I have a funny feeling all those that are being "debbie downers" about this and other ideas/additons to PS2 will chill out once they get into beta. Well, that is if they even do.
__________________
![]() <A true Vanu, I'm anything but primitive. What my mind doesn't know my heart fills in.>
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[Ignore Me] #183 | ||
Corporal
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Well once I hear this is definitely in I will have to spend more money. The OP video at the beginning made this look way to cool to pass up and I am planning on playing Arma3 any way. You guys are going to turn me into a flight sim junkie.
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[Ignore Me] #185 | ||||
Corporal
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You nay sayers honestly just make me laugh. You have zero valid reasons why it shouldn't be implemented, but still throw your un-informed worthless retreaded statements out there. Please just read a thread for once in your life.
Again please read the thread where I and others have explained how little time this would take to implement. and if fact dont have to do any of the work themselves. Natural Point does it all for them. What do you think they would leave out if they implemented track IR? I mean really? have you even thought about that statement? |
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[Ignore Me] #186 | ||
Private
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Probably too much effort for too little gain for SOE...
In many TrackIR games, TrackIR can move the point of view way out of the normal bounds... Not sure if it's a technical difficulty or just everyone is too lazy to implement the restrictions for TrackIR. Last edited by QFAN; 2012-07-21 at 05:10 AM. |
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[Ignore Me] #187 | |||
Staff Sergeant
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i know exactly how track ir works,and really its a pain in the ass having to deal with the clip on device,ask all the guys that are selling theirs over on the iracing forums,that decided to go 3 screens instead |
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