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View Poll Results: What class should carry ammo packs? | |||
LA (as currently implemented) | 60 | 21.90% | |
HA | 69 | 25.18% | |
Engineer | 115 | 41.97% | |
Medic | 19 | 6.93% | |
Infiltrator | 2 | 0.73% | |
MAX | 9 | 3.28% | |
Voters: 274. You may not vote on this poll |
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2012-06-09, 09:23 PM | [Ignore Me] #182 | |||
Captain
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And this is NOT the reason i was convienced to let go of ammo drops for them... -_- Last edited by Dagron; 2012-06-09 at 09:25 PM. |
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2012-06-09, 09:31 PM | [Ignore Me] #184 | |||
Sergeant
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If you were light assault in a squad or outfit and people were screaming for ammo, wouldn't you go deliver that ammo? |
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2012-06-09, 09:34 PM | [Ignore Me] #185 | ||
Captain
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To me, as long as LAs get class specific abilities to chose from that gave them the option between what they do now and a support role, i'd be fine with the ammo drop being removed.
Also, no i do NOT think "zomg jetpacks are kewl and that's all they should get"... Everyone else keeps making that argument and to me it holds as much water as a paper bag. >.< The reason i no longer think they're the best choice is because of these arguments: - Engineers have a more support-like mentality, they are more likely to drop ammo to people who need it and less likely to hog it. - While engis are not as mobile, they're already both near the front and the defense lines anyway, repairing their nest and/or MAXes, so they're a good choice to hold the ammo. They're also usually free to move around a little when they're done building their gizmos. - I'm aware that engis already have a lot on their plate, but since they already have a dispenser type of construction, why not make as a sidegrade to that dispenser a movable kind of ammo distribution unit? Ammo drops are right up the engineers support role ally anyway, so it makes perfect sense. Last edited by Dagron; 2012-06-09 at 09:45 PM. |
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2012-06-09, 09:46 PM | [Ignore Me] #186 | |||
I agree they should have a secondary function, but dropping ammo boxes is a poor solution because it doesn't really have any synergy with the primary role. Last edited by Electrofreak; 2012-06-09 at 09:48 PM. |
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2012-06-09, 09:47 PM | [Ignore Me] #187 | |||
First Sergeant
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2012-06-09, 09:52 PM | [Ignore Me] #188 | |||
Captain
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That allowed me to let go of my bias and see that engis are a more adequate option to ammo resupply troops they're already hovering around anyway. |
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2012-06-09, 09:57 PM | [Ignore Me] #189 | |||
First Sergeant
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2012-06-09, 10:02 PM | [Ignore Me] #190 | ||
Major
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ENG already have repair tool turret deployement etc..
having AMO they will simply be overpower been able to repair a MAX been able to revive a MAX been able to have infinite amo and been able to deploy turrets sound really overpower to me I do not why why people keep voting for ENG ! |
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2012-06-09, 10:06 PM | [Ignore Me] #192 | |||
Engineers can deploy turrets, repair vehicles and armor, provide resupply. In return, they sacrifice armor without having the mobility of light assault or the stealth of an infiltrator. |
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2012-06-09, 10:07 PM | [Ignore Me] #193 | |||
Captain
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If you take that away, what could possibly replace it? O.o But i think this is kind of OT, so maybe we should stick to the ammo drop issue here. This has also been suggested a few pages ago and is something i'd seriously consider. Last edited by Dagron; 2012-06-09 at 10:11 PM. |
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2012-06-09, 10:08 PM | [Ignore Me] #194 | |||
First Sergeant
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Engineers are supposed to be the support role, along with Medics. Medics with ammo packs makes no sense; therefor, Engineers are the logical choice. |
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2012-06-09, 10:13 PM | [Ignore Me] #195 | ||
Captain
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You may have arguments against the engis, but if you don't see the arguments people are making for them then you've not been reading anything in this thread so far.
Anyway, imo if engis are building + repairing their gizmos + repairing MAXes + resupplying at the same time and they're kicking ass, then they should be winning... they can't possibly do everything at the same time. If they do it all, they're half-assing most of it for sure. Last edited by Dagron; 2012-06-09 at 10:18 PM. |
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