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Old 2012-08-18, 03:00 PM   [Ignore Me] #1
dzuari
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Re: [Merged] Planetside 2 & TrackIR


Just ran across this video http://www.gametrailers.com/videos/w...hrough-part-iv about six minutes in, the pilot is freelooking, does this mean that we will be able to use head tracking?
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Old 2012-08-18, 09:42 PM   [Ignore Me] #2
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Re: [Merged] Planetside 2 & TrackIR


Think all it means is there's a mouse controlled free-look mode while holding a button or pushing a hotkey.

Might make it easier for them to adapt into headtracking though. Hope so.
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Old 2012-08-19, 03:39 AM   [Ignore Me] #3
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Re: [Merged] Planetside 2 & TrackIR


I think TrackIR support would really make flying in game more attractive for those that use it for flight sims. I also wish that they made the default cockpit view further back in the seat instead of making it seem like your character's constantly hunched forward staring at the targeting reticule. It'd also give a much wider field of view and better situational awareness, and enhance the feel of actually being in a vehicle instead of staring out of a disembodied cockpit-themed HUD.
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Old 2012-09-09, 06:21 AM   [Ignore Me] #4
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Re: [Merged] Planetside 2 & TrackIR


A freelook option for infantry would be phenomenal.
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Old 2012-09-09, 11:47 AM   [Ignore Me] #5
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Re: [Merged] Planetside 2 & TrackIR


Ahh the famed TrackIR thread returns!
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Old 2012-09-10, 04:00 AM   [Ignore Me] #6
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Re: [Merged] Planetside 2 & TrackIR


I don't think PS2 needs free-look for infantry, but I do think it'd help a lot. It'd especially help with maintaining the fast paced combat feel by letting players check their flanks when sprinting from cover to cover without having to increase their sprinting strafe speed (which can cause unwanted effects), or letting medics and engineers maintain situational awareness while they do their support duties.
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Old 2012-09-10, 01:59 PM   [Ignore Me] #7
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Re: [Merged] Planetside 2 & TrackIR


Joystick support fixed first, for my money.
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Old 2012-11-20, 10:55 AM   [Ignore Me] #8
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Re: [Merged] Planetside 2 & TrackIR


Originally Posted by Coreldan View Post
I've mentioned this a few times in other threads, but thought it could use it's own.

So, if anyone isn't familiar with TrackIR, this video explains it pretty well: http://www.youtube.com/watch?v=9wXx3vMy_AQ

I think it would be really damn awesome if Forgelight could be made to support this. It would work like wonders in a game like PS2 (really amazing in ARMA2, for example) and does a great deal for situational awareness.

Since Forgelight is likely to be in just about every game they will be making from here on, making it generally speaking compatible with Forgelight would probably make it quite easy to make compatible with each game they have coming in the future with little effort.

It's quite a niche thing, though, and I feel that they won't use the resources on something like this, but it sure would be really awesome.

Naturally any kind of dev reply would be cool, but that's just hoping


EDIT: Good to note that it's not really TrackIR that needs to be implemented, but free look which benefits everyone. After free look is in, TrackIR is easypeasy to integrate to the game.
For all you trackir and freetrack fans.
There is a way to use your freetrack and trackir atm.
As you may or may not know you can look around your cockpit and fly at the same time.
It doesnt seem to be suport of trackir yet.
ive been following the trackir forum as wel.
But there interestit but not yet putting it in.

So i begun to look for a way to tracelate trackit to annolog joystick.
There s a litle program thets caled ppjoy.
im not sure if its alowd to post a link.
this program trancelates your trackir to analog stick.

i hope this wil help you.
If you need help you can pm me.
Have a nice flicht!!

sry for spelling
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