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2011-07-11, 02:01 PM | [Ignore Me] #196 | |||
First Lieutenant
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Also wait and see what headshots even means before getting smarmy with Firefly, he's epic and you'll just incur his wrath. |
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2011-07-11, 02:09 PM | [Ignore Me] #197 | |||
Major
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Unless you were working with another sniper, to shoot somebody at the same time or another sniper flanked him so when he was behind his cover, he could shoot him(which in some areas it is very hard to do that)...the sniper will simply heal himself and continue with no risk. Sniping infantry was good tho, I did love that aspect about the game but I was felt that it should be more risky to be a sniper and is so easy to get shot and heal yourself. |
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2011-07-11, 02:12 PM | [Ignore Me] #198 | |||
First Lieutenant
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2011-07-11, 02:17 PM | [Ignore Me] #199 | |||
Major
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There is going to be 1 hill full of snipers and some healer hiding there. Each time a sniper gets hit, he is going to hide and get healed. The Sniper/medic combo is gonna be popular. |
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2011-07-11, 02:19 PM | [Ignore Me] #200 | ||
Major
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Prone is confirmed not in game. Just asked him on Reddit
http://www.reddit.com/r/Planetside/c...eative/c24xvzp |
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2011-07-11, 02:21 PM | [Ignore Me] #202 | ||
Contributor Old War Horse
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Excellent.
__________________
Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2011-07-11, 02:22 PM | [Ignore Me] #203 | |||
First Lieutenant
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2011-07-11, 02:27 PM | [Ignore Me] #204 | |||
Colonel
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2011-07-11, 02:28 PM | [Ignore Me] #205 | ||
Private
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lol thread is lol. Someone's frustrated he can't kill ridgeliners.
In short, the whole point of sniping is to exploit strategically and tactically superior ground. A ridgeline gives you a strong advantage against other snipers, but the high position makes you and your shots more visible and the tradeoff is generally increased attention and vulnerability to aircraft. I admit a persistent ridgeliner who denies you the chance to hit him is frustrating--still, the only problem here isn't the lack of headshots but the hitbox issues that keep ridgeliners from being hittable when they should be. Otherwise, if a sniper is holding superior ground which gives him a significant advantage in preventing you from forcing him out, he's doing it right. If you're good enough, you'll still kill him. If you're determined enough, you'll find a better place to operate out of. If you're frustrated enough, you'll go rock-paper-scissors him with something else. If none of these are viable options, you'll recognize that you're playing a game in which the strategic and tactical advantages/disadvantages of geography are significant and remember to deny the snipers access to such nice terrain in the future. |
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2011-07-11, 02:29 PM | [Ignore Me] #206 | ||||
Major
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Depends exactly how the maps are made if is possible for vehicles to actually go that far behind enemy lines without getting blown up. Even then some are going to be more discreet and do a 2 man team. Thats why I say atleast headshots for snipers against sniper only...that will it will make it more interesting to be a sniper. |
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2011-07-11, 02:36 PM | [Ignore Me] #208 | |||
Major
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Also waiting for a sniper too shot him.....doesn't always happen, you do know that, right?. |
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2011-07-11, 02:42 PM | [Ignore Me] #209 | ||
Not have prone is fine. It tends to slow things down and encourage prolonged camping. If you make the cover tall enough a crouch is good.
There is one simple thing that people continue to do that makes no sense: We talk about balance of new features within the context of the old game. Many things are going to be different, to the point the emergent "cheap" behaviour is likely not to have anything to do with the current game. What prone does to PS1 snipers with boltdrivers doesn't matter. We know we have a shorter TTK in general and likely longer effective ranges on the MA/assault weapons with options for mid/longer ranged scopes that will allow you to effectively shoot back at snipers. A big bolt-action type sniper weapon isn't even assured. It's very conceivable that the sniper ends up more of a dedicated marksman semi-auto affair.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-07-11, 02:56 PM | [Ignore Me] #210 | |||
Colonel
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- Unflankable - Not getting shot by other snipers - Not getting ganked by aircraft - Not being harassed by cloakers - Were being a problem (i.e. making a difference to the success of my empire) The only place in the game I can remember that even being possible was Oro on Searhus. |
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