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2012-03-17, 02:20 PM | [Ignore Me] #196 | ||
Contributor Major
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This is a good thought. However, a 7' MAX can fit into an 8' base doorway, where as a 12' SMAX could not. In that case the functional difference between a MAX and an SMAX would be that one is for base combat and the other is for field combat. I like that trade off and my imagination can come up with useful niches for both MAX and SMAX chassis.
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2012-03-17, 02:51 PM | [Ignore Me] #200 | ||||
Lieutenant Colonel
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To answer your question from last night Sirisian, what I'm suggesting is that "aims down" is not a sufficiently distinct role to warrant an entire new vehicle. Particularly when infantry and rocket launchers are already in play.
http://penny-arcade.com/patv/episode/technobabble Last edited by Talek Krell; 2012-03-17 at 02:52 PM. |
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2012-03-17, 03:30 PM | [Ignore Me] #201 | |||
Colonel
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Would you consider all mechs fantastical? This for example, would seem to require far less suspension of disbelief than this. Also, that Extra Credits didn't really seem to cover this, unless they attempted to misuse science terms to try and explain "mech tech". |
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2012-03-17, 03:54 PM | [Ignore Me] #202 | |||
Contributor PlanetSide 2
Game Designer |
The only real "magic" is the nanites, which help explain game concepts but they don't go into very much detail about how they work, just that the build stuff and enable things to materialize out of thin air. Same with the resurrection/respawn. They explain it but don't go into details about how it works. It just does. So in the planetside universe they only go into the "Future Fantasy" world just long enough to cover critical game mechanics, and even then it's still somewhat reasonable. Nanotechnology and cloning are things we understand today. The way the Scythe and magrider work are at least reasonably grounded as well. We understand planets have magnetic fields so something that leverages that is reasonably plausible. When we move into big robots, something not grounded in conventional thinking and serving no clear conventional military role moves into Future Fantasy. I thought it interesting that Star Wars was the classic example of Future Fantasy, and AT-ATs were used as troop transports. You didn't really question why, it just was and that's the way things were. Nor did you question why a light saber's light beam just stops when it makes little sense by our common thinkging. It doesnt matter, it just does. PS is very different and does attempt to explain things like that within reason. Nanites are PS's escape hatch for a lot of things that are done for gameplay reasons so that's fairly easy to swallow. BFRs are the odd man out and create inconsistency. MAX don't because MAX are like power armor, a step up from Rexo, small and manageable, and still have a conventional role in the squad. BFRs overlap in role with tanks and other vehicles and it isn't clear why they would exist in that universe without serving some sort of practical purpose. |
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2012-03-17, 04:57 PM | [Ignore Me] #203 | ||||
Lieutenant Colonel
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It points out the dangers of combining the two approaches. EC used the example of midichlorians, in which Star Wars made an unnecessary "scientific" explanation for a fantastical element and actually made it harder to suspend disbelief. In a future fantasy story the danger is in breaking suspension of disbelief by trying to explain things that neither make sense, nor need explanation (it's fantasy). In a speculative sci-fi story, you get much the same effect when you start tossing in implausible elements for no better reason than rule of cool. I also linked it as a more detailed explanation of the different types of "science fiction", and the reason that having that label doesn't constitute free license to shoehorn in anything that a given person thinks is cool. |
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2012-03-17, 05:04 PM | [Ignore Me] #204 | |||
Colonel
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Plus hover tanks....In fact, the entire VS faction is the rule of cool in action. |
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2012-03-17, 05:36 PM | [Ignore Me] #205 | |||
Lieutenant Colonel
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In addition your assertion here is that these things are not possible. While important, this is not the same as whether they make sense within the fiction. Last edited by Talek Krell; 2012-03-17 at 05:38 PM. |
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2012-03-17, 07:03 PM | [Ignore Me] #206 | ||||||
Colonel
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That and their maneuverability would be very different. The mech might move faster after walking, but it would ideally have a higher inertia for changing directions. I also don't view powered armor like the heavy armor or MAX armor the same as a driven vehicle. The concepts are fairly distinct for me. Like when people call Iron Man a mech. *cringe*.
Speaking of reading 14 pages: Even for me, it's important to step back to realize that there are a large group of people that do not like bipedal vehicles and only like wheeled and tracked ground vehicles. If for realism reasons or because they've never seen a good design they do not like them at all. There's also a group of people that believe no new vehicles should be added to the game to keep things simple. Primarily Fortress. As a summary of the thread into broad categories you can see this: For a balanced bipedal vehicle (12): RNFB, sylphaen, Skitrel, Vancha, roguy, Kipper, Eyeklops, Geist, Ghoest9, nomotog, Tatwi, Fenrys, Roradan, cellinaire, ravMF, Jimmuc, CutterJohn, bigcracker, EZShot, Firefly, Tikuto, artifice No overpowered BFR (or any vehicle that is overpowered) (7): Kran De Loy, Atheosim, BloodySoul, Aurmanite, Baron, Purple, Mackenz Against bipedal vehicles (no mech of any form) (25): Malorn, Figment, ringring, Warborn, DaSwede, HtSgtMAD, Effective, Canaris, Tom Peters, ThGlump, basti, ArmedZealot, BuzzCutPsycho, DaddyTickles, Fortress, nadir, stargazer093, Sardus, Murph, Hydra, Lokster, Numberthirteen, Talek Krell, HitbackTR, ShockFC Wants an overpowered BFR (1): Sifer2 Unknown (didn't voice an opinion or complained about something else) (11): Raka Maru, StumpyTheOzzie, Monkey, UnknownDT, EVILPIG, XPquant, Full of Fail, Rumblepit, StraitDumpinSMF, Skittles, Duddy // edit moved someone around in my list. Misinterpreted their post.
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[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2012-03-17 at 07:50 PM. |
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2012-03-17, 07:33 PM | [Ignore Me] #207 | ||
Contributor PlanetSide 2
Game Designer |
BFRs are a radioactive topic here. They're also something that the developers know was bad for PS1.
http://www.planetside-universe.com/n...ide-2-2343.htm It ain't gonna happen, stop trying to make it happen. There are plenty of cool ideas out there to explore, BFRs, mechs, whatever you want to call them are not necessary. They are poison to a great many players and this 14-page topic and many others in the past show just how jaded people are by what they did to PS1. The developers and this community would have to be completely retarded to seriously consider adding them back in. |
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2012-03-17, 07:44 PM | [Ignore Me] #208 | ||||||
Private
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My observation was that if you needed a specific weapon platform to aim down (into a canyon here), using a 7 foot MAX vs. a 12 foot mech seems easier and cheaper. Remember, I was replying to your comment on when a mech would do something a tank couldn't (aim directly down).
Seems like something has to get replaced again (uisng MAXes outdoors) to squeeze in a mech concept.
On the other hand, I don't mind putting ideas out there. It is still not clear to me that a Super MAX:
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2012-03-17, 07:58 PM | [Ignore Me] #209 | ||||
Colonel
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-03-17, 08:48 PM | [Ignore Me] #210 | ||
Private
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Was thinking about this looking through the thread-- PS1 players will remember the names of the better game players they encountered over the years before & after server merges. I don't remember any of them as BFR pilots on markov anyhow.
You never remembered the names of a robot pilot when he killed you, they were anonymous. Someone mentioned "realism" (Sirisian, but his tagline wants "creatures" ?) -- BFR/bipedal piloted stuff stretches the gaming imagination a bit too much even though it is just another type of "vehicle". Although PS is Sci-Fi-- It used vehicles that have some basis in reality. You can think of a "real life" equivalent for most of them (shit ever see the show "rat patrol" and their hillbilly buggy?). That was part of the attraction for me-- of course it is fantasy, but not ork/dork/robot/griffin fantasy. It is guys shooting at other guys. |
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