Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Where everyone thinks they're empire is underpowered
Forums | Chat | News | Contact Us | Register | PSU Social |
2012-07-10, 11:14 PM | [Ignore Me] #197 | |||
First Lieutenant
|
|
|||
|
2012-07-10, 11:14 PM | [Ignore Me] #198 | |||
Private
|
|
|||
|
2012-07-10, 11:23 PM | [Ignore Me] #199 | |||
I'm going to keep repeating the stuff lots of people have said here, it doesn't have to be one or the other. It can easily be both. |
||||
|
2012-07-10, 11:45 PM | [Ignore Me] #200 | ||
Major
|
I did not try to go to specifics because this all debate have been made over and over and iam kinda sick of the (( please copy and paste planetside 1 or a quit )) ! Its silly and out off sens
Also the secondary gunners in planetside 2 has many options that was NOT in planetside 1 like having AI,AA,AV weapons as secondary gunners these things do not exist in planetside 1 so its a huge improovement also they have allow people to not be compleatly useless in a vanguard if their is no ones to shoot for ya It will be always better to have a secondary gunners it can be for AA suport or Ai suport or AV suports but it will always be a benefits to run a vanguard with 2 players instead of one I hope this answer your questions and i can be even more specifics if you want a 3 pages of textes |
||
|
2012-07-11, 12:13 AM | [Ignore Me] #201 | |||
Brigadier General
|
Last edited by Raymac; 2012-07-11 at 12:15 AM. |
|||
|
2012-07-11, 12:15 AM | [Ignore Me] #202 | ||
Colonel
|
Perhaps I have missed something that has been said by Matt Higby recently, but the last thing I remember on this topic is that the possibility existed of a cert that would allow tanks to have a dedicated gunner. Your post has a very tangible tone of finality to it, does this mean that such a cert is no longer being considered?
|
||
|
2012-07-11, 12:22 AM | [Ignore Me] #203 | |||
First Lieutenant
|
|
|||
|
2012-07-11, 12:28 AM | [Ignore Me] #205 | ||
First Lieutenant
|
Yeah, but I've not seen anything to indicate it's different now. If we want to start arguing about things that might or might not be just because we haven't heard anything about them since the LAST time we heard about them, we'll REALLY get side tracked
-edit That's Higby, the PS2 project lead, or whatever he's called. Hamma runs the PSU forums. Last edited by vVRedOctoberVv; 2012-07-11 at 12:29 AM. |
||
|
2012-07-11, 12:32 AM | [Ignore Me] #206 | |||
|
||||
|
2012-07-11, 12:37 AM | [Ignore Me] #207 | |||
Staff Sergeant
|
|
|||
|
2012-07-11, 12:40 AM | [Ignore Me] #208 | |||
Colonel
|
|
|||
|
2012-07-11, 02:28 AM | [Ignore Me] #210 | ||
Private
|
I always found it annoying in Planetside 1 when I had to find some random stranger to tag along with if I wanted to drive a main tank. As a person who likes to lone-wolf every now and then, I'm happy about this change.
For those that try to compare real life tanks to video games, please don't. WASD isn't nearly as complicated as driving an actual tank and I can drive+gun perfectly fine in games like Battlefield. In fact, I find that having a separate driver and gunner makes it more complicated especially if the players are not communicating over voip. "Gunner, there's a guy with a rocket right in front of us! Gunner! Ahhhhh *BOOM*" |
||
|
|
Bookmarks |
|
|