Planetside Idea Lab - Page 15 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: It gets the juices flowing.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2004-06-17, 01:47 PM   [Ignore Me] #211
Cryptica
First Sergeant
 


I wonder why raven is mad, especially when he changed his sig as well.
__________________
[Damn now my sig is too big. #%)!]
Cryptica is offline  
Reply With Quote
Old 2004-06-17, 07:08 PM   [Ignore Me] #212
7ruth
Corporal
 
7ruth's Avatar
 


Yea go talk to smokejumper=) hes in that line of work.
7ruth is offline  
Reply With Quote
Old 2004-06-17, 09:32 PM   [Ignore Me] #213
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by 7ruth
It is just a macro for players, but for AI they do it when commanded. Max 64 players for a 10 mile by 10 mile map, But you could go any direction forever though it would just be water(Good for dog fights).
The maps had lots of shrubs to hid behind, tanks would run them over and they would stay down=). You can destroy buildings, though they would just become deformed really. Vehicles could be disabled in various ways, say taking out a tank tread/car tire, or destroying the rotars on a helicopter. Legs could be broke on soldiers too, forcing them to crawl.
I remember this one addition from a player was a star wars speeder bike, kinda fun to play with, but hard not to crash and die...
Sounds like a cool game. I'm sorry I missed it. What happened to it though? I don't hear much about it these days. Was it buggy? Laggy? Not enough people? Too many cheaters? 64 players total though...I don't know if I could go back to that after experiencing PS.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-17, 09:35 PM   [Ignore Me] #214
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by EarlyDawn
Hey Hayoo, if you can fit it into your queue, it would be cool to eventually see what kind of night combat stuff you'd implement. Flashlights, Nightvision, ect. I know the engine can't handle it, but it would still be cool to see.
Night combat? Hmm. That would be way after Navy and Space, I think. I'll have to wait until the priority stuff is completed before putting energy into an idea that the Devs say can't be done. So we'll see.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-17, 09:36 PM   [Ignore Me] #215
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by Cryptica
Hayoo, do you work for SOE yet?
Thanks, Cryptica. Nope, not working for SOE yet. But I've told my people to accept any calls from their people...so we can do lunch.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-17, 09:40 PM   [Ignore Me] #216
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by FatalLight
don't know if you have ne programing experience
Thanks, Fatal Nope, no programming experience, just graphic arts, multimedia, and video editing...and creative writing, voice acting, photography, history, sculpture, music, sloth, gluttony, lust, etc.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-17, 09:42 PM   [Ignore Me] #217
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by 7ruth
Yea go talk to smokejumper=) hes in that line of work.
I'm hoping to get Planetside Idealab included on the official site's Fan page, but I'm uncomfortable allowing that until the site is "complete": that is, the general game info like weapons, conts, guides, and such are in.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-17, 10:18 PM   [Ignore Me] #218
Indecisive
Major General
 
Indecisive's Avatar
 


Haha..Hayoo, if you were any other person, you would have so many people complaining about double posts ^_^

But, PS Idea Lab is teh wtfpwn, so, I post away!

Hmm. Hamma should plug you during AGN <(^_^)>
__________________
Indecisive is offline  
Reply With Quote
Old 2004-06-18, 12:22 AM   [Ignore Me] #219
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by Gohan
Haha..Hayoo, if you were any other person, you would have so many people complaining about double posts ^_^

But, PS Idea Lab is teh wtfpwn, so, I post away!

Hmm. Hamma should plug you during AGN <(^_^)>
heheh Yeah, that's what happens when multiple players post questions when I'm not online. Hope it doesn't annoy people too much.

Thanks for the mucho-supporto.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-18, 03:07 PM   [Ignore Me] #220
7ruth
Corporal
 
7ruth's Avatar
 


Sounds like a cool game. I'm sorry I missed it. What happened to it though? I don't hear much about it these days. Was it buggy? Laggy? Not enough people? Too many cheaters? 64 players total though...I don't know if I could go back to that after experiencing PS.
Last I heard they were making a 2nd one, and an Xbox Version. I guess i should try to find out.

Edit: here is a link to the OFP 2 website http://ofp2.lobogames.com/index.php

Last edited by 7ruth; 2004-06-18 at 03:23 PM.
7ruth is offline  
Reply With Quote
Old 2004-06-18, 03:36 PM   [Ignore Me] #221
Indecisive
Major General
 
Indecisive's Avatar
 


Planetside idea: TR max's that can accually kill something! New and exciting idea eh?
__________________
Indecisive is offline  
Reply With Quote
Old 2004-06-18, 04:23 PM   [Ignore Me] #222
FatalLight
Sergeant Major
 


How long does it take you to write out one thing in your queue?
__________________
FatalLight is offline  
Reply With Quote
Old 2004-06-18, 07:22 PM   [Ignore Me] #223
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by 7ruth
Last I heard they were making a 2nd one, and an Xbox Version. I guess i should try to find out.

Edit: here is a link to the OFP 2 website http://ofp2.lobogames.com/index.php
Nice scenery, a little fuzzy, but I can see the potential. I have opflashpoint.org in my favorites already but I'll add that one too so I can keep up with the release.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-18, 07:23 PM   [Ignore Me] #224
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by Gohan
Planetside idea: TR max's that can accually kill something! New and exciting idea eh?
I'll let another website deal with MAXs.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-06-18, 07:25 PM   [Ignore Me] #225
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by FatalLight
How long does it take you to write out one thing in your queue?
Depends on the idea. The CE's deployables status window took only 3 min to make. Zeusprime and I worked for weeks on Command Squads. Urban Areas and deployable emplacements has taken months.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:47 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.