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Old 2011-09-08, 09:34 PM   [Ignore Me] #211
Draep
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Re: Chinese Interview with John Smedley


Hey Mr. Smedley, you gonna play Planetside 2 after release? If so, for which faction?
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Old 2011-09-08, 09:55 PM   [Ignore Me] #212
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Re: Chinese Interview with John Smedley


Originally Posted by Draep View Post
Hey Mr. Smedley, you gonna play Planetside 2 after release? If so, for which faction?
NC...

Originally Posted by Smed View Post
Just to let you guys know - we're in and playing the game every day.


On that note I can't wait to see all the things resources can do and be used for. I'm actually a fan of the whole "crafting" idea especially if you can build loadouts with special costs and it displays favorites and shows the costs as like "100 auraxium required" since I equipped something that must be crafted in a loadout.
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Old 2011-09-08, 11:41 PM   [Ignore Me] #213
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Re: Chinese Interview with John Smedley


I'm with Sirisian's Fry meme.

Also, what does he mean by "drop?" Is he using that loosely or am I going to get a pop up after I kill a guy going "hey look! You found an MCG with an extra barrel!"


I might've missed something, I did alot of skimming because I was on the forums this morning and I come here tonight to a new thread with 14 pages on it.....
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Old 2011-09-09, 03:08 AM   [Ignore Me] #214
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Re: Chinese Interview with John Smedley


My Planetside 2 boner just went limp.
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Old 2011-09-09, 04:24 AM   [Ignore Me] #215
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Re: Chinese Interview with John Smedley


Originally Posted by Smed View Post
Another idea has also been floating around the design team. We don't drop weapons.. those are always available through the skill tree (i.e. they take time to get) but we drop implants instead. Either way we don't sell power in any way shape or form.

We are also talking about the role resources will play in all of this. Maybe some weapons or attachments take resources to make. The resources are things you can easily get by simply playing the game so we're never limiting players but we have a good economy.

Just to let you guys know - we're in and playing the game every day. This stuff is the layer on top of core gameplay and it's really fun to discuss and debate. We welcome your opinions. But if I can leave you with one core thing - don't worry - we WILL NOT sell power.
I think i prefer the weapon drops tbh it will give you that cool unique feeling and look, dropping implants is a good idea too but am going to guess your character is limited to implants they can have at any one time, so what if an implant drops that you don't really want or you already have... Can you trade this for in game points to buy things or is it yours and thats it?
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Old 2011-09-09, 05:16 AM   [Ignore Me] #216
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Re: Chinese Interview with John Smedley


that whole weapon shop thing concerns me.

and the fact, that smed clarifies that they WOULD NOT SELL POWER but in the same post he says the exact opposite :-(

selling shop exclusive weapons with different stats than the stock weapons IS SELLING POWER. The concern is not about the amount of power someone can buy, its about the fact that you have to buy things to have the tools needed for your playstyle. and if there is a gun that fits my playstyle and i cannot get it in the game, thats a gamekiller.

and since this is going to be the case, i am now all for a rollback to subscription model.

if special weapons show up in the shop, there must be a method of getting the same thing ingame. ps1 has methods that work fine.

the wasp or bfr-fly variant for example. there is nothing wrong with letting people work hard for their nifty new weapons or vehicles. but being forced to buy the weapon of choice via shop is no fun at all.

as always: cosmetic exclusives are fine. even cosmetic exclusives that are only available for a short time, so bought cosmetic items will be kind of rare and unique to the buyer. like the clothing stuff in battlefield heroes.
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Old 2011-09-09, 06:02 AM   [Ignore Me] #217
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Re: Chinese Interview with John Smedley


Originally Posted by Shogun View Post
that whole weapon shop thing concerns me.

and the fact, that smed clarifies that they WOULD NOT SELL POWER but in the same post he says the exact opposite :-(

selling shop exclusive weapons with different stats than the stock weapons IS SELLING POWER. The concern is not about the amount of power someone can buy, its about the fact that you have to buy things to have the tools needed for your playstyle. and if there is a gun that fits my playstyle and i cannot get it in the game, thats a gamekiller.

and since this is going to be the case, i am now all for a rollback to subscription model.

if special weapons show up in the shop, there must be a method of getting the same thing ingame. ps1 has methods that work fine.

the wasp or bfr-fly variant for example. there is nothing wrong with letting people work hard for their nifty new weapons or vehicles. but being forced to buy the weapon of choice via shop is no fun at all.

as always: cosmetic exclusives are fine. even cosmetic exclusives that are only available for a short time, so bought cosmetic items will be kind of rare and unique to the buyer. like the clothing stuff in battlefield heroes.
He stated that items that were "Store Only" would be swapped to in-game drop (ie, Free to get) later on. From what I read, nothing is going to be "Strore Only" permanently
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Old 2011-09-09, 06:06 AM   [Ignore Me] #218
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Re: Chinese Interview with John Smedley


Assuming the price of the cash-shop weapons aren't ridiculous, you could probably buy a gun or two a month for less than the price of the Planetside subscription fee anyway.

Last edited by Vancha; 2011-09-09 at 06:07 AM.
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Old 2011-09-09, 06:22 AM   [Ignore Me] #219
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Re: Chinese Interview with John Smedley


I looked through all the replies from Smedley but couldn't really find anything touching the subject.

What worries me the most with being able to buy items is that you will get a lot of vanity items and turning the battle field into a pride parade.

I think this would destroy the atmosphere of the game as you don't see this kind of stuff in normal military at least not from what I have seen.
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Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...
Maybe a twitter Q&A about the new layout?
NEED UPDATES!
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Old 2011-09-09, 07:13 AM   [Ignore Me] #220
Heaven
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Re: Chinese Interview with John Smedley


I think it will all work out fine tbh like they have said they are NOT selling power. Selling power would be like you have this gun that does X damage and i have this gun that does almost double that damage which if they stay true to their words WONT happen. They are going to work out that weapons they sell will also be available in game but having to work for it or getting drops in game. F2P suits me fine because Knowing that I haven't got almost a £10.00 every month for playing a game is good news plus more players (the hacking thing worries me but I think SOE will clamp down on this pretty well now) and then if i ever want anything from the shop i can just save up. I am glad they have gone down this root.
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Old 2011-09-09, 08:36 AM   [Ignore Me] #221
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Re: Chinese Interview with John Smedley


Not liking these new additions/features just give us the old game with new engine! That's all I care for! Old school ps pre BFR was so fun they should focus on giving us this experience again and after release add in new ideas

Last edited by noodz; 2011-09-09 at 08:38 AM.
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Old 2011-09-09, 08:48 AM   [Ignore Me] #222
waldizzo
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Re: Chinese Interview with John Smedley


Sounds like a system that is in a state of frequent change during the development process. Should probably withhold any freaking out until a more detailed explanation is made available.
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Old 2011-09-09, 09:05 AM   [Ignore Me] #223
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Re: Chinese Interview with John Smedley


Originally Posted by waldizzo View Post
Sounds like a system that is in a state of frequent change during the development process. Should probably withhold any freaking out until a more detailed explanation is made available.
This, at least for the shop, F2P and "crafting"

But what worrys me is drops. Lets face it, TF2s system of completly random drops suck. YOu get the borderland issue where you get guns you dont want at all, and sooner or later you got spammed with crap till you find the one gun you like. Random is always just annoying.
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Old 2011-09-09, 09:39 AM   [Ignore Me] #224
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Re: Chinese Interview with John Smedley


Originally Posted by basti View Post
This, at least for the shop, F2P and "crafting"

But what worrys me is drops. Lets face it, TF2s system of completly random drops suck. YOu get the borderland issue where you get guns you dont want at all, and sooner or later you got spammed with crap till you find the one gun you like. Random is always just annoying.
In TF2 you can take the random weapons, "recycle them," and craft the one you want...
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Old 2011-09-09, 09:44 AM   [Ignore Me] #225
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Re: Chinese Interview with John Smedley


Guys guys guys I have solves the F2P and Alien AI problems, Smed recently said for anyone who doesn't like free to play, send 14.99$ to my Paypal every month and this way it is no longer F2P. As well, we have developed this new revolutionary way to get rid of the alien AI encounters. Our scientists believe that if you, and hear me out on this one, don't actually log into Planetside while the encounters are happening, you won't have to see them, therefore they won't exist too you.

Logic=Use it when you need it.
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