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2013-01-15, 10:52 AM | [Ignore Me] #211 | |||
Banned
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2013-01-15, 10:57 AM | [Ignore Me] #212 | ||
Contributor Major
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They did, towing nearly the whole of the VS population in their wake. Every day they were rolling up the western TR territory while the NC rolled up the eastern, with population in the favor of both the NC and VS. TR just logged out or stayed at the crown, because it was impossible to fight two zergs at once. And, God forbid, the VS and NC ever fought each other, back then in beta on that server...
Last edited by Tatwi; 2013-01-15 at 11:18 AM. Reason: clarified time frame |
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2013-01-15, 11:43 AM | [Ignore Me] #213 | ||
Private
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Oh I quit. not only did I quit but I uninstalled PS2. Not only did I uninstall it, but I threw out the hard drive it was installed on.
This game is so broken and the devs pay no attention to anything, never posting patch updates to twitter. - there is no metagame, - the promised dynamic xp isn't going to be dynamic enough - clip capacity on all guns should be multiples of 5 - all ESF are too OP because they can fly - not sure if its a graphics glitch but the bullets are invisible, these should be rendered for all weapons yeah I think I join everyone else in saying this game is not up to my personal ideals. I QUIT |
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2013-01-15, 02:11 PM | [Ignore Me] #214 | ||
Sergeant
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Well, as a 3-year Planetside 1 player, I quit for the following reasons:
-Optimisation: Not only is low FPS in large fights bad, but having vary from 60+ to 15 makes it real hard and frustrating to play. -Unlock system feels finicky, uninspired and is way too expensive. Why do I have to unlock reflex for every single gun in the game instead of just once? -Virtually no command structure. -The game doesn't embrace it's sci fi setting half as much as it could: Where are the crazy radiation weapons, railguns and mechs? All there is is different flavoured machine guns with even more (SMGs) coming next patch.... -TTK is too damn low for the amount of bullets and explosives going about. -Dying being a valid form of transportation... And too much instant action BS. -No arty (flails), no logistics (ants). -1 man pwnmobiles (ES tanks, ES Aircraft...) and lack of infantry warfare. -No metagame or frontlines.... -No water. -Hackers. |
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2013-01-15, 02:49 PM | [Ignore Me] #215 | ||
Sergeant Major
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I haven't quit - but I definitely had my most serious... "bleh this sucks" logout, today.
Logged in... all 3 empires ghostcapping - VS/Indar TR/Esamir NC/Amerish. Indar had the best pop %'s... so maybe a fight? Swung by all the red spots in/touching NC territory... no defenders... period. Few guys standing around the warpgate. Flipped over to Amerish... a platoon of a certain nameless outfit (that I had previously left cuz all the ever did was ghostcap) ghostcapping. 0 enemy presence. Lame. I don't understand the mentality that an organized platoon of players would rather ghostcap on a continent they already own and is in no danger of falling... than go fight large groups of enemies on another continent. * I know we like to rip on COD'ers... but I assume those folks at least like to go show off their skillz. Who are the ghostcap folks? Are they part of the WoW PvE crowd? I literally can't figure why you'd log into THIS game and do THAT. Last edited by typhaon; 2013-01-15 at 02:51 PM. |
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2013-01-15, 03:04 PM | [Ignore Me] #216 | |||
Colonel
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2013-01-15, 05:37 PM | [Ignore Me] #217 | |||
Major
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The whole game feels dead though, half the time I'm left capturing the big bases with like 2 other people and no enemies. People keep telling me how there are massive battles... I'm not seeing them though. |
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2013-01-16, 04:48 PM | [Ignore Me] #218 | ||
Corporal
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Well you have zero reason to defend a base, you have one faction that is completely underpowered compared to the other two and one of those other two being stupidly overpowered in general - yes Vanu you know who you are with your physics-defying Scythe turn circles with high damage guns and your strafing Magriders with obscene resilience and your laser sniper guns with fuck all recoil!!
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2013-01-17, 05:29 AM | [Ignore Me] #222 | ||
Corporal
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Traits of which are basically the best thing to have in this game. What do we get, a tiny bit of increased damage and to be frank, it's barely even noticable. Oh yeah we also get recoil/in-accuracy like you wouldn't believe, low fire rate and smaller clips. Well that's great, our advantage isn't noticable and everything else is a disadvantage. Accuracy is key in this game, you hit with more bullets, you'll kill someone quicker regardless of damage factors. That's why CQB dominates in this game and why VS (and to a slightly lesser extent TR) excel.
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2013-01-17, 05:39 AM | [Ignore Me] #223 | ||
Corporal
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Traits of which are basically the best thing to have in this game. What do we get, a tiny bit of increased damage and to be frank, it's barely even noticable. Oh yeah we also get recoil/in-accuracy like you wouldn't believe, low fire rate and smaller clips. Well that's great, our advantage isn't noticable and everything else is a disadvantage. Accuracy is key in this game, you hit with more bullets, you'll kill someone quicker regardless of damage factors. That's why CQB dominates in this game and why VS (and to a slightly lesser extent TR) excel.
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