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2012-07-30, 07:20 AM | [Ignore Me] #226 | |||
Master Sergeant
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Or they'll have us integrated with facebook in no time.. "Stanis needs bullets! Help him build an armoury for +10 bullets and get yourself an amazing bandolera too". |
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2012-07-30, 01:06 PM | [Ignore Me] #228 | ||
Corporal
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I think Killzone 2 is one of the best shooters ever made for the following reasons:
-skillful, satisfying gunplay that demands practice and time before you can get good -weighted feel and movement, which some people hate while others approbate -custom servers (other devs don't do that on consoles because it confuses some players- I am not kidding, that is why they don't have it in other console games) -robust clan support -class balance (assault class not withstanding because it is eliminated in custom servers) -class abilities balance (example, the sniper required you to keep your sixaxis controller steady in order to land a shot, and his spotting and cloaking was limited. -dynamic spawn system by way of spawn grenades, which sometimes leads to spawn camping when used by an inexperienced tactician, but turns the map into an ever-changing battlefield that causes people to think on their feet and change tactics on the fly. -slower pace meant thikning out most of your steps, as each step back from your original direction meant a loss in position that may or may not have been worth the regression. -gloomy, grim artstyle that at the time was very cool. -I still like those skies and street lights in Salamaun Market and Helghan Industries. -Proxy chat: you can talk to your enemy if he is near to you; think of the possibilities after a kill or capture. -mix modes in the same game, especially assassin, when one live player on a team is designated a target and he has to rely on his team to keep him alive for the duration of the round. -Excellent map design: the the maps arent bf2 large, and didn't have to be: they were built for what the game is: an infantry tactical shooter. -32 players; I know this is a drop in the bucket for PC shooters but vs. the consoles' standard 24 players, this amount is quite a luxery There are negatives of kz2, as no game is perfect, but as you can see: the list of positives is extensive. So I am curious as to why you seem adamant that kz2, considered a gem by many ardent players, is not a good game? |
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