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PSU: Might I lick your eyeballs?
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2011-02-11, 10:51 PM | [Ignore Me] #242 | ||
PSU Admin
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So APB had voice activation like that as someone mentioned. Now, it was somewhat interesting but I dont think it fits in PS. It certainly had downsides, like when I heard the guy acting like a gangster setting up his character.. and a dad explaining to his son (kid had to have been 8 or younger) the best way to gang bang.
It had it's upside when Jen and I were owning this chick doing a mission and everytime we killed her she would swear and wonder how the fuck we killed her Again it's neat, but I dont think it helps immersion at all it's just.. odd. And back on the Galaxy discussion - that would be interesting if the Galaxy doubled as a Lodestar this time around. |
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2011-02-15, 06:41 AM | [Ignore Me] #244 | ||
Staff Sergeant
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Can you please make the galaxy have a front that looks like a c-130 or c-5 cargo. Being it is a cargo air craft it just does not look right having that small single cockpit. It should have a wide cockpit that fits like 2 pilots side by side and have a 3rd or 4th behind them say the player that runs the countermeasures. So you have the pilot/captain in on the front left (like real planes), front gunner/co pilot siting on the right side operating the gun under the front nose of the plane. And a 3rd cockpit guy sits behind him on the right and operates the rear gun. Then maybe a forth that just sits for the ride i.e a commander position and allows the player to simply ride and type to his people and look at his maps and menus during travel time. Also ALL vehicles including atv/motorcycles should be able to fit at least 2 people, this encourages people to work together and cuts down on player who don't have any v certs or just dont have there vehicles at the time to have to ground zerg it to bases and objectives causing the player to get irritated and not like the game because of its slow speed and lack of vehicles player positions. Simply design the vehicles more around the real designs as a base point, there is reason why real vehicles are designed the way they are and we can take advantage of that in the game just like we do in real life.
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2011-02-15, 07:10 AM | [Ignore Me] #245 | |||
Colonel
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Plus.. Its already modeled. Good luck getting it to change. |
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2011-02-15, 09:00 AM | [Ignore Me] #246 | |||
Also, I hate to break it to you, but C130s and C5s do not have guns. Stop watching GI Joe. |
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2011-02-15, 11:32 PM | [Ignore Me] #247 | |||
Registered User
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Good to see you Emy |
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2011-02-16, 05:04 AM | [Ignore Me] #248 | |||
Sergeant Major
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OR: Swearing cause they lost OR: Me on a french server taunting the frenchies when i busted em "Tu est arresté! MON DIEU MON DIEU SACRE BLEU!" it worked quite well In the end if voice chat in-game isn't made as convenient to use and of the same quality as teamspeak/ventrilo there is not much point to it since most people will use these commercial options anyway. Waste of bandwidth/development time Last edited by I SandRock; 2011-02-16 at 05:05 AM. |
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2011-02-16, 06:36 AM | [Ignore Me] #249 | |||
Staff Sergeant
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2000 Popular Mechanics http://books.google.com/books?id=yLR...hanics&f=false |
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2011-02-16, 09:24 AM | [Ignore Me] #250 | |||||
OHHHHHHHHHHHH BOY am I gonna fucking enjoy this.
I never said anything about countermeasures. I said the C130 and the C5 do not have guns. Hi. Son I'm gonna let you in on a little fact that just about everyone else here knows. I spent ten years in the US Army and another year as a private contractor. In that time, I rode on C5s, C17s, and C130s. Now, like I said above, I never once mentioned anything about countermeasures. As a matter of fact, the C130 has a set of flares. My strongest memory of this particular fact was flying into Sarajevo when you were probably about eleven years old, and the crew chief made a big show of explaining why he was removing the big red ribbon and cotter pin against the bulkhead at the front of the cargo area where we all sat, explaining that if we were targeted by SAMs that pulling this pin meant the flares were active. So, care to reassess the situation a little, sparky? You just stepped into a big pile of stupid and it's seeping into your Crocs.
Have a nice day. Last edited by Firefly; 2011-02-16 at 04:48 PM. Reason: typo |
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2011-02-16, 10:15 AM | [Ignore Me] #252 | |||
Master Sergeant
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Why do some people think that knowing anything about the military has anything to do with a science fiction game. GAME. |
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2011-02-16, 05:50 PM | [Ignore Me] #253 | ||||
Staff Sergeant
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understand that is in year 2200s. Look around you we are right on track. Last edited by Ghryphen; 2011-02-16 at 06:51 PM. Reason: Merged consecutive posts |
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2011-02-16, 06:14 PM | [Ignore Me] #254 | |||
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2011-02-16, 06:29 PM | [Ignore Me] #255 | |||
Master Sergeant
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2. We're right on track to screw up the only planet we have thanks to man made climate change. So long for those future dreams unless we start looking after our Gaia. |
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