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2012-06-13, 05:56 AM | [Ignore Me] #242 | ||
Major General
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i imagine so, but end result would be the same(a hit on your screen is a hit) things like killing people around corners are unavoidable, id ithink SOE's code to be much more reliable than BF's though, that thing is a mess of problems.
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2012-06-13, 05:59 AM | [Ignore Me] #243 | |||
Major General
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2012-06-13, 06:03 AM | [Ignore Me] #244 | ||||
Captain
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__________________
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2012-06-13, 08:20 AM | [Ignore Me] #249 | |||
First Sergeant
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People keep saying "Oh the guy can kill me before I can even see him." But the fact is, it runs BOTH ways. If you run around the corner and find a higher ping player, you'll shoot him before he can see you. If a high ping player runs around the corner and finds you, he'll shoot you before you can see him. All I can say is, "Stop whinging, it's exactly the same for you both." |
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2012-06-13, 08:34 AM | [Ignore Me] #250 | |||
Major General
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2012-06-13, 09:06 AM | [Ignore Me] #252 | ||
Captain
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UUUUUUUUUUUUUUUUUUUUUGGGGGGGGGGGGGGGGGGGGGGGHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!
Ping won't be an issue if they make a server on both the west coast NA and the east coast NA. However ping will always be an issue if they have only one server cluster, no matter where they put it. |
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2012-06-13, 09:16 AM | [Ignore Me] #253 | |||
Staff Sergeant
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