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PSU: The reason she left
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[Ignore Me] #273 | |||
Corporal
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Ps2 should have PB and another secret anti-hacking software. Also you should pursue legal recourse. You won't see much hacking if the beardneck mouth breather has to pay a huge fine. Ironic if you wanted it to die why would you bump it? |
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[Ignore Me] #274 | |||
Corporal
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Lords no. I absolutely loathe PB. It's dated, kicks legitimate players on a regular basis (extensive first-hand experience), and is no more of an obstacle to hackers than a stick is to a car.
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[Ignore Me] #275 | ||
Don't ruin PS2 with P.O.S. Punkbuster.
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[Ignore Me] #277 | ||
Captain
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Lols.
Anyway I'm completely against PB. Completely. Unfortunately SOE is gonna do PB and it looks like and no matter how much hate people dump on the system SOE is still gonna keep PB. However Higby and other have said multiple times, over and over again that PB will not be the only option they're gonna be using. On top of PB they've said they'll use real customer service GM's in game to pass out bans like cyanide lollipops to all those people that get caught hacking. Also, I'm not sure if a Dev said this or some people just speculated it, with the new engine they've built with PS2 in mind 'Forgelight' they've also got some of their own in-house crafted anti-hacking solutions. So with both PB (god I hate that program so much) and the live GM support PS2 could just may be well enough. If they happen to also have that extra bit of power hidden away in the backend then all the better. How they handle their bans, how they handle the discovery of hackers, how they handle people that were banned wrongfully. All this will happen how they want it to happen regardless of what anyone says, imo. However if somehow in Beta or after release that it becomes well proven that PB is completely worthless then I have absolutely no doubt that SOE will quickly and decisively take care of it. PS2 means more to them than it does to us because they're not just fans like us, they're also the ones making their living off of PS2. Last edited by Kran De Loy; 2012-07-18 at 03:24 AM. |
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[Ignore Me] #279 | |||
Sergeant
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apart from pb ps2 also has this background cheat detection if values get out of hand like kills per minute or per second or headhsot amount w/e the game automaticaly notifies game masters about it so they have a look. + i think the servers are under constant monitoring by game masters anyways i cant remember in which vid ive seen that but it was mentioned when the topic " stats padding" came up, to prevent abuse point is, unless we know exactly what systems are in place to prevent hacking - anything else is retarded speculation and much ado about nothing Last edited by Ivam Akorahil; 2012-07-18 at 04:53 AM. |
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[Ignore Me] #280 | ||
Captain
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I have confidence now. SOE will obviously be learning from other games especially APB and what effects hackers have on profits.
24hour GMs who have been trained in spotting hackers is a must. I have 15 years of online gaming experience and spotting hackers becomes second nature.
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[Ignore Me] #282 | |||
Captain
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It uses the client side resources to, in real time, actively check for even partial coding of cheating programs and instantly bans the client PC from the client side if it even thinks it detects the slightest hint of any known cheating programs in the processes of the client PC. This means that all programs not related to PB or the game you are actively playing can possible trigger PB into banning you. The more programs you have running the more chance PB 'accidentally' bans you from playing on your own PC. By doing this PB is capable of finding more things that normal serverside only anti-cheat solutions wouldn't be able to. It also means that the client side of PB is put up on a silver platter for hacking/cheat programers to analyze and circumvent at their leisure. So in the end the client side aspect of it all is pretty much pointless as anyone with 2 ounces of grey tissue and the will to find cheating programs can get the programs to circumvent the client side of PB. Now a really good hacker would be able to take the client side information, purchase or steal the serverside basic programing of PB then make a program that lets the cheater manipulate PB on serverside essentially causing PB to become it's own trojan horse virus. There have been plenty of horror stories of exactly this happening. And PB still eats up clientside resources. Now in the case of Planetside 2, if the serverside is configured correctly (and it will be) and is monitored closely (and it will be) then it is entirely possible that PB could still work as intended with very few problems. However it still eats clientside resources. Though over all, I hate PB. Last edited by Kran De Loy; 2012-07-18 at 08:36 AM. |
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[Ignore Me] #284 | |||||
Captain
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here let me quote myself since it's easier to quote myself from the same thread page than to bother finding all the source material for what I said in the previous to last post.
Last edited by Kran De Loy; 2012-07-18 at 08:43 AM. |
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