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PSU: When Vanu Dance, its to the TR Gunman Band
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2012-03-19, 02:14 PM | [Ignore Me] #271 | |||
Captain
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Unfortunately, BFR threads are like the heads of the Hydra. Last edited by Kran De Loy; 2012-03-19 at 02:29 PM. |
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2012-03-19, 02:36 PM | [Ignore Me] #273 | ||
Captain
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True, but there will be no mecha in the game. Anything slightly resembling a BFR will make a huge outcry so I'd say there is very little chance they'd even consider it. Which brings back to my statement that nothing has been constructive.
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2012-03-19, 02:38 PM | [Ignore Me] #274 | |||||
Lieutenant Colonel
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You seem to be trying to pick on what happens to the objects in question after they're assembled. That doesn't make much sense though. I'm sure the military would get cracking on those floating tanks the minute they thought it would work, and resuscitation is something that we do on a semi-constant basis now.
Then your point is irrelevant and unlikely. Unless you're suggesting that "Two pneumatic legs and a cockpit" is a cheaper method of producing a clone army of immortal soldiers then the motivations and methods involved are completely unrelated, and whether one is more difficult than the other doesn't matter. Can I look forward to your future post on why resuscitation of a patient is more technically difficult than creating battlefield capable mechs based on compressed gas? |
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2012-03-19, 02:40 PM | [Ignore Me] #275 | ||
Sergeant
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Well Hamma, at the risk of getting a temp ban, this wasn't a constructive topic to begin with. The PS2 game developers have said that BFR's won't be in game, so any arguing otherwise will just be falling, thankfully, on deaf ears.
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2012-03-19, 02:52 PM | [Ignore Me] #276 | |||
Colonel
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Not resuscitation. Resurrection. Jesus christ from the tomb, phoenix from the ashes, Eric out the grave, resurrection. ...and don't get me started on wormhole transportation. |
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2012-03-19, 02:53 PM | [Ignore Me] #277 | ||
First Lieutenant
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Which do you want?
No BFR's No Region Lock Smed said neither BFR's or a region lock are going to happen. But truth be told, they could both happen, or none could happen. |
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2012-03-19, 03:30 PM | [Ignore Me] #279 | |||
Contributor PlanetSide 2
Game Designer |
Asking for BFRs or anything that resembles them (i.e. Mechs) is like asking to for a shrine to the 9/11 suicide bombers on Ground Zero. It ain't gonna result in anything good. BFRs had a profoundly negative effect on many PS vets, anytime this comes up it ain't gonna be pretty. Yet some people keep bringing it up, unsatisfied with the answer 'no mechs' prompting the passionate players who watched such things destroy their most beloved game to bust out the pitchforks and torches. BFR and anything that resembles them will always be a radioactive topic here that will never result in good discussion. |
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2012-03-19, 03:41 PM | [Ignore Me] #281 | |||
Colonel
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This conversation will only get more positive as the veterans realize how silly their complaints are regarding an implementation in the previous game and new players come to the table with a fresh outlook that isn't blinded. We actually had a good discussion if you read past the trolls. I tend to just ignore them.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-03-19, 03:46 PM | [Ignore Me] #282 | |||
Contributor PlanetSide 2
Game Designer |
Seriously? Edit for politeness. Last edited by Malorn; 2012-03-19 at 03:47 PM. |
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2012-03-19, 03:56 PM | [Ignore Me] #284 | |||
Colonel
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It's those kinds of arguments that I prefer seeing. Then again this community does have a tendency to go for the throw things out approach over the balance approach. I remember threads asking to remove the jackhammer because it was viewed as "impossible to balance". In other games you'd see people calling for simple number changes or nerfs and buffs as solutions. You seem to be hiding behind your hatred of mechs in order to justify that the chassis is impossible to balance in a video game. It's a sad realization you haven't come to accept. Or you have accepted and continue to troll this community with your asinine platitudes toward other mech haters.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-03-19, 04:12 PM | [Ignore Me] #285 | ||
Contributor PlanetSide 2
Game Designer |
I don't hate mechs, they're cool. Unfortuantely coolness is not a good reason to add something to a game. They also serve no real purpose that existing vehicles arne't suited.
Did you actually ever play Planetside both before and after BFRs? Poeple were kinda sketchy about it from the beginning, wondering why these new things were being injected into the game. And then they utterly destroyed the game. And balance of them wasn't even the root issue. They added something to the game that made no sense and had no purpose and disrupted the great balance that the game had before. They aren't needed and serve no practical function. They only reason you people want them is becuase they're cool. We saw that a poor mech implementation ruined a game and we still have no compelling reason to add them. That makes them an unnecessary risk and liability to PS2. By continually bringing it up every chance you get you only piss people off. It doesn't matter if there might be a way to add them in a balanced way - it still doesn't change the fact that they serve no practical purpose and are otherwise a liability. It ain't worth it. |
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