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Old 2011-07-30, 10:01 AM   [Ignore Me] #1
NewSith
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Brigadier General
 
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Re: Body Dragging


Originally Posted by Huma View Post
There have been innumerable times when being able to drag a squadmate to cover would have kept a gen/cc hold up. Especially since they respawn with no stamina. Dragging would allow a medic to get them under cover so they can fully recover. And after some thought I'd have to agree that if you don't like what someone is doing with your body you could just respawn. I guess it just takes a medic to love this idea though.
Yeah, but is there a point in having indoor-oriented ability in the game where we can possibly have no gens at all, now?
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Old 2011-07-30, 11:22 AM   [Ignore Me] #2
EASyEightyEight
Sergeant Major
 
Re: Body Dragging


Originally Posted by NewSith View Post
Yeah, but is there a point in having indoor-oriented ability in the game where we can possibly have no gens at all, now?
It's not an indoor oriented ability. It's an all-purpose ability to drag someone a few feet to cover. A medic rushing several meters out into a field to attempt to drag someone should get gunned down. The call to even bother trying to save a downed soldier is based on if the medic can survive the attempt or not.

And if you're thinking aircraft or opponents with a height advantage, drag capability or no, the entire squad in their sites is ****ed.
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Old 2011-07-30, 12:33 PM   [Ignore Me] #3
NewSith
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Re: Body Dragging


Originally Posted by EASyEightyEight View Post
It's not an indoor oriented ability. It's an all-purpose ability to drag someone a few feet to cover. A medic rushing several meters out into a field to attempt to drag someone should get gunned down. The call to even bother trying to save a downed soldier is based on if the medic can survive the attempt or not.

And if you're thinking aircraft or opponents with a height advantage, drag capability or no, the entire squad in their sites is ****ed.
First page, last post. Check it out... That's what I mean. I'm not against the thing. But to implant this idea you need to come up with absolutely different rezing mechanics. And all that while dragging should be inferior to field ressurection abilities. So you're implying "switching a root to change a fruit" situation. Which is wrong in any concept.

EDIT: Otherwise it'll be wasted development time.

Last edited by NewSith; 2011-07-30 at 12:34 PM.
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Old 2011-07-30, 12:42 PM   [Ignore Me] #4
Sovereign
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Re: Body Dragging


Well I don't think you should be able to rez while carrying off wounded so in that case there wouldn't be a conflict...
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Old 2011-07-30, 01:57 PM   [Ignore Me] #5
EASyEightyEight
Sergeant Major
 
Re: Body Dragging


Originally Posted by NewSith View Post
First page, last post. Check it out... That's what I mean. I'm not against the thing. But to implant this idea you need to come up with absolutely different rezing mechanics. And all that while dragging should be inferior to field ressurection abilities. So you're implying "switching a root to change a fruit" situation. Which is wrong in any concept.

EDIT: Otherwise it'll be wasted development time.
No, I think you're not really thinking this through, you'd have to attempt a few in-field rezzes to truly understand how bad trying to can be.

It does take some time to rez, more than long enough for a medic to be shot up and killed. If a medic can rez from behind cover, then it just makes sense for that medic to drag a downed ally behind cover with them then pick them up. No smart medic is going to dash out 12 meters to recover a body, he'll just become another body himself in the process. But a mere 2 meters can make a difference. Last I checked, people don't come back with full stam and armor, just health. They're sitting ducks while they get reoriented and start the slow walk to the nearest cover to recover. A drag ability can handle the cover portion nicely.

There's no reason NOT to have it besides development time and cost.
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Old 2011-07-30, 12:12 PM   [Ignore Me] #6
Sentrosi
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I'm not sure how the spawn on SL will work, but many times as a medic I would have loved to have dragged my MAXes to a better rez point.
If MAX units can't spawn on the SL, then please add this ability to a soldiers general abilities. This would allow the medic to concentrate on reviving squad mates.
I could almost imagine a MASH type unit inside one of the main basement rooms. At leadt for an initial basement assault. But this ability should have a radius to the medic to be used.
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Old 2011-08-08, 01:21 AM   [Ignore Me] #7
CutterJohn
Colonel
 
Re: Body Dragging


I'd recommend not continuing to stand in the doorway then. Any way you look at it, it will be a couple of seconds of standing there for the medic to grab the dude and start pulling. Can he survive the doorway of a gen hold as well?

I concede a max would have an easier time of it.

Still, in terms of ease of implementation, instant rez wins hands down.
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Old 2011-08-08, 01:36 AM   [Ignore Me] #8
Talek Krell
Lieutenant Colonel
 
Re: Body Dragging


Originally Posted by CutterJohn View Post
Can he survive the doorway of a gen hold as well?
He can certainly survive it better than the guy who can't run and has no armor.
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Old 2011-08-08, 01:45 AM   [Ignore Me] #9
Senyu
First Lieutenant
 
Re: Body Dragging


Great idea. Would like it to be a short bit of picking up the ally then be able to run without shooting.
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Old 2011-08-08, 01:51 AM   [Ignore Me] #10
CutterJohn
Colonel
 
Re: Body Dragging


Originally Posted by Talek Krell View Post
He can certainly survive it better than the guy who can't run and has no armor.
Seems fairly even to me. And the medic can always stand in front of the guy he's rezzing. Or a max. It takes little time to move from a doorway. Certainly no more than the medic hauling him off, and probably less.

Plus we have absolutely no indication that you will walk without stamina, or that there will be armor hitpoints that must be repaired like PS has.

Last edited by CutterJohn; 2011-08-08 at 01:55 AM.
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Old 2011-08-08, 03:29 AM   [Ignore Me] #11
Talek Krell
Lieutenant Colonel
 
Re: Body Dragging


I think you're imagining the time involved in this as being much longer than I am. Plus, I'm not thinking we should limit the ability to medics. A medic can revive a person. Anyone can grab an arm and pull them out of a line of fire.

It's true that we're all guessing, though. I think it could be an interesting addition, but we'll see how it all shakes out in time.
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Old 2011-08-08, 06:06 AM   [Ignore Me] #12
CutterJohn
Colonel
 
Re: Body Dragging


Originally Posted by Talek Krell View Post
Plus, I'm not thinking we should limit the ability to medics. A medic can revive a person. Anyone can grab an arm and pull them out of a line of fire.
A fair point.


My chief worry is just to avoid the ten second scroll bar for revives.
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Old 2011-08-08, 12:49 PM   [Ignore Me] #13
Huma
Sergeant
 
Re: Body Dragging


Personally I like the 10 second scrollbar for revives. Mainly because i can see instant rezes making base fights incredibly long. Simply being able to drag a buddy back behind cover eliminates the need for any instant rezes.
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Click here to go to the next VIP post in this thread.   Old 2011-08-08, 01:03 PM   [Ignore Me] #14
Malorn
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PlanetSide 2
Game Designer
 
Re: Body Dragging


This is only even remotely useful if Res's take more than 1-2 seconds to perform. In the context of PS1, yeah I can see it being a useful feature. In the context of the faster-paced Battlefield games its rather useless since you could have someone res'd in the time it would take to move them to be res'd.

Since the pacing is moving faster and Battlefield is one of their primary influences I don't see this feature as being particularly useful. However, if they keep a slow res then it might be worth the development cost. If its a fast res then there's many things I'd rather see them putting development resources into than this.
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Old 2011-08-08, 10:30 PM   [Ignore Me] #15
Talek Krell
Lieutenant Colonel
 
Re: Body Dragging


Gods I hope they don't just copy the battlefield system. Fucking whack-a-medic. -_-
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