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2012-05-17, 11:56 AM | [Ignore Me] #16 | ||
Captain
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That TB...you utterly RUINED my trousers!
Gah! Need a new keyboard, screen, tower, carpet, table, ceiling, bed. And that's just for next door! Seriously good footage here! Glad the nights are so dark, it's a perfect amount! Now back to joyously weeping on the floor. |
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2012-05-17, 12:00 PM | [Ignore Me] #18 | ||
Sergeant Major
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The game looks fantastic!
I noticed one thing though: Can it be that indoor fights like we used to have are pretty much gone in PS2? All I have seen so far are rather small rooms that are not connected. I think it would be a shame if there was no indoor combat anymore. |
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2012-05-17, 12:00 PM | [Ignore Me] #19 | ||
First Lieutenant
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wow... so pretty.. even the trees light up. XD
His constant 'this is Alpha' worries me though. DO WANT NAOW. Yeah, jump pads are new, but I think it will be fine. it is a more accessible mechanic than zip-lines or point-2-point teleport pads as it gives an indication as to the direction and doesn't clutter up the sky. Everything looks so good. When can we expect the next video???
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2012-05-17, 12:06 PM | [Ignore Me] #21 | ||
Brigadier General
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BUFFER FASTER PRICK INTERNET! I NEED TO SEE MOAR!
Anyway, jump pads? Meh, gotta see how this turns out with 2k people around. I already see me in an AI max, waiting at the end of a jump, shooting birds. But damn, the gfx! Im happy i got that gtx570 now, veerryy happy. |
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2012-05-17, 12:09 PM | [Ignore Me] #24 | ||
Sergeant
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I'm going to watch this again and again. This. Game. Is. Beautiful.
Seriously, the fly-by over Indar at the end? The fanboi fetus in my head has just become self-aware. I love jump pads (Gotta Go Fast). I also love the TTK on vehicles, seems a bit faster than at GDC? Also seems like it will be difficult to fly over an enemy base and survive the sheer firepower coming from turrets and things. Last edited by VelRa; 2012-05-17 at 01:01 PM. |
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2012-05-17, 12:11 PM | [Ignore Me] #25 | |||
Master Sergeant
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Like tb said most features are made, but they are not in because of a bug or two or because it is being tested on its own. Similarly this could be a earlier build. |
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2012-05-17, 12:14 PM | [Ignore Me] #28 | ||
Captain
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This is some pretty awesome footage but so sad to see that it's still nowhere near ready for beta. It's great to finally see a max in action as well as AV weapons and Magrider stuff. Not really diggin the jump pads but it makes sense with the massive scale of the base. I can't wait to see the footage that Hamma comes back with...
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2012-05-17, 12:14 PM | [Ignore Me] #30 | ||
Colonel
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We're in agreement. Two things:
1. Would prefer point to point teleporters if we must have this 2. Hopefully they only exist at Main bases. Not at towers, not at minor capture points, and certainly not at places in the middle of nowhere. |
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