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Old 2012-05-30, 10:32 AM   [Ignore Me] #16
Manitou
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Re: Community Interview with Matt Higby


This is more than just an interview, in my opinion. This is a glimpse into the heart and soul of the game of PlanetSide 2. A successful game needs a visionary to direct, present goals, and to cast the vision for the game. Without placing Matt on too high a pillar, I think you are seeing the visionary here in this interview. Indeed the game requires all the functioning parts to coalesce, but there has to be an "agent" to bind the parts all together and direct them.

When I see Matt talk about PS2, I see his excitement and it becomes my excitement. Imagine what it does to those who are actually working on the game.

Great stuff...
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Old 2012-05-30, 10:32 AM   [Ignore Me] #17
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Re: Community Interview with Matt Higby


Very nice. Thank you again Hamma, Jenny and SOE/Higby.
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Old 2012-05-30, 10:32 AM   [Ignore Me] #18
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Re: Community Interview with Matt Higby


Sounds like the mission system is really going to make or break a lot of the game play, since it is going to facilitate extra xp, resources, and population control all in one move. Thats going to be something that is going to really be put through its paces in beta, but I'm excited about the concept; I've never seen anything quite like it.

Very excited

Also jealous that hamma and jenny heard some ps2 music, how was it?

Last edited by Turdicus; 2012-05-30 at 10:33 AM.
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Old 2012-05-30, 10:34 AM   [Ignore Me] #19
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Re: Community Interview with Matt Higby


Awesome stuff guys! Awesome questions and great replies. I also liked Higby's socks, blue and yellow, we know where his loyalty lies :S.
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Old 2012-05-30, 10:37 AM   [Ignore Me] #20
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Re: Community Interview with Matt Higby


Hah, so the mission system is mainly to direct the meat for the meat grinder while outfits do the real work. This is genius.
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Old 2012-05-30, 10:46 AM   [Ignore Me] #21
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Re: Community Interview with Matt Higby


Originally Posted by JHendy View Post
I really like the way spotting is shaping up, I mean, I'm not crazy about 3D spotting but squad-only doesn't seem that bad.

I've always thought that recons in BF games should have longer range spotting, too. Infiltrator sounds neat.
Oh no. He was a bit unclear about this but I interpreted this as meaning that he wanted infiltrators to broadcast 3D spots to a wide area. That wouldn't make sense for squad only.

If it WERE squad only it would be acceptable but 3D spotting for your entire empire within a huge radius is bad.

I note, however, that he did not say "3D spotting" he said "spotting", but I suppose this is what he must be talking about.

Whoever gets in the closed beta, get the fight against 3D spotting started asap. At least to make it squad only.

People for 3D spotting can argue about teamwork all they want, but it also shows you where to place your aiming sight and is therefore 4th wall breaking aid from the game.

I also note he threw in that bit about other games are doing this. This is one game mechanic where that's no excuse.

Last edited by Stardouser; 2012-05-30 at 11:13 AM.
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Old 2012-05-30, 10:47 AM   [Ignore Me] #22
Cam
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Re: Community Interview with Matt Higby


Thank you PSU staff for this great interview and thank you mr Higby. Keep up the good work.
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Old 2012-05-30, 10:48 AM   [Ignore Me] #23
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Re: Community Interview with Matt Higby


Can anyone make a summary of the highlights Higby pointed out in the video (for those who can't watch a 40min long interview)?
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Old 2012-05-30, 10:51 AM   [Ignore Me] #24
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Re: Community Interview with Matt Higby


Hey Hamma, I have a question, and if it's covered in the video, I'm sorry. I just got to the part about infiltrators. Have you seen anything about there being an option for a more traditional infiltrator (using pistol instead of big a gun, longer/infinite cloak?)
Thanks!
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Old 2012-05-30, 10:52 AM   [Ignore Me] #25
LostSoul
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Re: Community Interview with Matt Higby


Love the outro
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Old 2012-05-30, 10:55 AM   [Ignore Me] #26
PredatorFour
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Re: Community Interview with Matt Higby


Niceone, you guys must be buzzing gettin to do cool stuff like this
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Old 2012-05-30, 11:07 AM   [Ignore Me] #27
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Re: Community Interview with Matt Higby


41 minutes of awesome, thanks Hamma you lucky bastard =P
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Really? You need to take a few steps back and think before posting drivel like this. Either reply constructively or don't reply.
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Old 2012-05-30, 11:07 AM   [Ignore Me] #28
Hamma
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Re: Community Interview with Matt Higby


Originally Posted by Turdicus View Post
Also jealous that hamma and jenny heard some ps2 music, how was it?
I don't think it is totally done but what we heard was awesome. It's PlanetSide through and through and sounded awesome. Made the hair raise on the back of my neck

Originally Posted by duomaxwl View Post
Hey Hamma, I have a question, and if it's covered in the video, I'm sorry. I just got to the part about infiltrators. Have you seen anything about there being an option for a more traditional infiltrator (using pistol instead of big a gun, longer/infinite cloak?)
Thanks!
There was no mention but I do think they want the traditional cloaker role in the game as well.

Originally Posted by LostSoul View Post
Love the outro
Thanks! I wanted to add it in because we don't get a chance to use it much anymore
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Old 2012-05-30, 11:10 AM   [Ignore Me] #29
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Re: Community Interview with Matt Higby


Originally Posted by Hamma View Post
I don't think it is totally done but what we heard was awesome. It's PlanetSide through and through and sounded awesome. Made the hair raise on the back of my neck

There was no mention but I do think they want the traditional cloaker role in the game as well.
Awesome, and awesome. Thanks!
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Old 2012-05-30, 11:17 AM   [Ignore Me] #30
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Re: Community Interview with Matt Higby


Are there more videos coming Hamma? Great interview, didn't see it being so long but loved it!
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