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PSU: I swear I don't speedhack!
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2012-03-09, 08:29 PM | [Ignore Me] #16 | |||
Captain
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we could easliy run monolith events,ask brewko, he was there. |
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2012-03-09, 08:30 PM | [Ignore Me] #17 | |||
Lieutenant General
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I like in PS1 when you log in when it says who owned the most territory yesterday, but other than that... no. No winning, no matches, no resets. |
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2012-03-09, 08:33 PM | [Ignore Me] #18 | |||
Major General
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no lame events like rabbit though, monolith is cool. |
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2012-03-09, 08:34 PM | [Ignore Me] #19 | |||
Master Sergeant
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I wouldn't mind the idea of having separate servers that have win conditions, however, my biggest concern would be whether it drags players away from the main game. It'd probably be great when PS2 is at the stage where multiple servers are fully filled, so you wouldn't have to worry about players moving to end-game servers resulting in smaller fights on the persistent servers. If you had servers like that, that does provide something fresh and a little bit different, which could be cool You could have all kinds of events and stuff that take place over the course of a day. But yeah, you'd probably find the biggest opposition to that from this crowd would be whether it steals players away from the main game. |
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2012-03-09, 08:34 PM | [Ignore Me] #20 | |||
First Sergeant
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Events like the monolith were a fun distraction, however I'd advise against every weekend. What happens to the poor souls who could only play at the weekends? Do they only get to play those events? |
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2012-03-09, 08:43 PM | [Ignore Me] #21 | |||
Sergeant Major
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Last edited by Synapses; 2012-03-09 at 08:46 PM. |
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2012-03-09, 08:44 PM | [Ignore Me] #22 | ||
another idea:
how about make one ancient vehicle. nothing overpowered, just something different. do a special event at weekends to gain this thing in a special fight. the empire that wins can use the vehicle for the week. or a weapon. or the pink flamingo suit
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-03-09, 08:49 PM | [Ignore Me] #23 | |||
General
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Anything that that broke the persistence of PS2 would (imho) ruin one of the major selling points of the game. Personally. -edit- arena/sport matches seperate from the core game maybe? Last edited by Graywolves; 2012-03-09 at 08:51 PM. |
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2012-03-09, 09:03 PM | [Ignore Me] #24 | |||
Major
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An event lasting a weekend where three empires just go at it on one cont. or something would be awesome, i think. I think it would have to be separate to the 'main' game world. Have it on a different server or something. I'm sure the outfits would join up to compete for bragging rights. You could turn it into esport matches with ??? vs ??? vs ??? on maps, with battles that last 3/4 hours. That would be amazing to watch and keep up with. I really like the idea. |
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2012-03-09, 09:11 PM | [Ignore Me] #25 | ||
Malvision
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I still think the best approach would be something similar to Dark Age of Camelot and the relic's.
Basically have each empire have some sort of trophy (alien artifact) that can be captured and stolen. The act of stealing it will be a long process of key battles ending with the artifact base. Once an enemy empire captures the base they have to escort it back to their territory. During the transportation back they have a chance to be attacked by either remaining empire. If they succeed in getting it back to their empire they would get some sort of bonus. <insert reward ideas here> Perhaps taking it a bit farther. After a set period of time the artifacts could lose their power and disappear. (technically a reset) So even if your empire holds all artifacts. It's just for a month or a couple weeks. Not to unbalance things. Then using in game resources each empire could rebuild a new artifact for their main base and the process would start again. The building process would take 'X' amount of game resource to occur and the artifact that was generated each time would have some sort of random benefit to their empire. Perhaps this could even be used as a tool to help balance population or the game. Maybe the artifacts that spawn for an empire with a low population could help to balance the battlefield. |
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2012-03-09, 09:12 PM | [Ignore Me] #26 | |||
Two past events that i really enjoy were the rabbit runs that yielded rewards such as all empire vehicle or all empire weapons The second was the run for the guns event, this if i remember correctly was all empire only have basic equipment then they spawned a rabbit module you had to capture the more points accumulated the more weapons and vehicles were unlocked. Something like that any how I don't like the idea of a global domination count and reset as this can lead to ill feeling in empire and dick measuring contests (see the only half finished outfit wars from planetside) |
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2012-03-09, 09:13 PM | [Ignore Me] #27 | |||
Sergeant Major
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Who knows. Lots of possible ways to do it. WWII Online also does this once there map resets, there is like a 3 day break before it resets and they do events in that time frame on the current map, but have it set up so it basically loads a different set of rules or locks to a certain location IE, they did an "Intermission" between resets were it was a re-do of pearl harbor where the devs spent a few hours in destroyers and different navy ships, while the players piloted bombers to try and sink there ships. Made for some pretty cool stuff, especially because the developers were the ones shooting us down and then talking smack in whispers lol. Last edited by Synapses; 2012-03-09 at 09:17 PM. |
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2012-03-09, 09:18 PM | [Ignore Me] #28 | |||
Contributor PlanetSide 2
Creative Director |
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2012-03-09, 09:25 PM | [Ignore Me] #29 | |||
Lieutenant General
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Anything that pulls people away from the main fights on a regular basis should be thrown out immediately. But I wouldn't be completely opposed to bi/tri/monthly outfit olympics or something. Just don't do weekly population killing events imo. We also don;'t want the game to turn into WoW where PVPers and PVErs hate each other (here it would be normal PVPers vs OVOers) Last edited by Bags; 2012-03-09 at 09:27 PM. |
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2012-03-09, 09:28 PM | [Ignore Me] #30 | |||
Sergeant
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You could have esport type events that have leaderboards, platoon rankings, people could spectate, and it would be separate from the prisistant action. It would be a pretty good place to play around with different events, too. For example: you could test the base placing mechanic by creating an event where the defenders have a little time to build structures and the attackers are tasked with infiltrating a configuration that they aren't familiar with. Last edited by Alduron; 2012-03-09 at 09:30 PM. |
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