PlanetSide could benifit from a pistol/rifle hit feture - Page 2 - PlanetSide Universe
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Old 2004-05-20, 12:50 PM   [Ignore Me] #16
AltaEgo
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Originally Posted by martyr
bayonets as a post-br20 skill

Aye. That sounds like a real good idea. Reaching BR20 has nothing to show for it, apart from the cert point; of course. I think that you should achieve something more for all the hard battles you've fought through to get that far. Something as simple as this can be a great achievement for a BR20 Player.
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Old 2004-05-20, 03:27 PM   [Ignore Me] #17
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I think if not naything else, a commande yelling "FIX BAYONETS" just before a wave of enemies reaches the spawns and everybody going crazy shooting and stabing. You should be able to stab and shoot at nearly the same times so you could use it as a damage boost up close were MA needs it most, i don't know how many times i would have survived using my guass if i had just done a couple more damage points
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Old 2004-05-21, 03:42 PM   [Ignore Me] #18
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Originally Posted by martyr
bayonets as a post-br20 skill

/agreed
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Old 2004-05-24, 02:45 AM   [Ignore Me] #19
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Maybe a slight tweak that would combine buttwhip and bayonet. On all armors above standard(includeing MAXes) the knife is mounted on the forearm and is retractable. When the use knife button is pressed(regardless of what/if any weapon is eqiped) the caracter sends out a quick jab with the knife extened that does current secondary knife damage(higher for MAXes, they need melee anyways).

The character cannot fire or reload any equiped weapon in the time it takes for the punch. The punch would act exactly like a knife with the exception of the weapon switch time(extend, punch, retract). This would allow use when support equipment such as med-ap is equiped as well as rifles.

Infils and Standard armor would retain current knife layout.
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Old 2004-05-24, 03:59 AM   [Ignore Me] #20
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oooh ooh ! And make the bayonent have a mono-edge! meaning it can make a degree of damage on heavily armoured vehicles or MAXES!!

Imagine! a squad of post BR20 runinng into a room and unloading a magazine of ammo then a MAX jumps in, the squad fixes bayonents and charge the MAX! under a fury of slices and shots its dead!

Fear the veterans!
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Old 2004-05-24, 05:50 AM   [Ignore Me] #21
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Or more likely, MAX laughs as squad ends up bayonetting each other
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Old 2004-05-24, 06:35 AM   [Ignore Me] #22
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Originally Posted by Lartnev
Or more likely, MAX laughs as squad ends up bayonetting each other
that too
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Old 2004-05-24, 06:37 AM   [Ignore Me] #23
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No JH bayonnets plz
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Old 2004-05-24, 05:17 PM   [Ignore Me] #24
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this is a great idea. Bayonets would own.
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Old 2004-05-24, 05:33 PM   [Ignore Me] #25
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yeah Bayonets only on ES MA
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Old 2004-05-24, 06:44 PM   [Ignore Me] #26
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It should be a merrit commendation for expertise in Knifing, it should be able to be on any rifle (that shoots bullets, not Phoenix Bayonetts)
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Old 2004-05-24, 06:51 PM   [Ignore Me] #27
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Fly by wire knives..... be afraid... BE VERY AFRAID!
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Old 2004-05-24, 08:56 PM   [Ignore Me] #28
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nah i would say a MA comendation, not knife, as peopl ethat use MA are the ones that benifit nobody knifes with other armors
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Old 2004-05-24, 09:33 PM   [Ignore Me] #29
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How about having the rifle-hit take a small bit of health but a chunk of stamina? Could be useful that way if it could potentially deactivate their implants and force them to walk. That would be pretty funny, actually.
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Old 2004-05-24, 10:02 PM   [Ignore Me] #30
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Originally Posted by MadCat360
Like it says, Whacking someone in the back would be awsome in PS! (I'm thinking like Halo) I see close, in-your-face combat more and more and more and more do I see situations where a rifle whack would be perfect.
For that matter, let's add kung fu.

Originally Posted by Neo
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