Originally Posted by Lonehunter187
What if every time a SOI received an alert of so many troops one of the base walls on the map says it can be sieged. With a shit ton of explosive damage the whole thing could be brought down. It's destructible but leaves the base up, and may be better with the population/resources we'll be dealing with. It could even take hours to build it's self back up, or engi's can repair. They could totally use destructible mechanics, just not the whole world.
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I'm not sure I understand, are you suggesting we can bring down one of the outer walls in the CY simply by causing red alerts in the SOI? I don't see how this would make the interior of the base harder to defend.