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Old 2012-06-01, 08:39 PM   [Ignore Me] #1
RNFB
First Sergeant
 
Re: New Killcam


Originally Posted by Bags View Post
I'm waiting for someone to find issue with it.
The character doesn't fit with the box, it's more like he's on top of it

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Old 2012-06-01, 08:43 PM   [Ignore Me] #2
KnightHawk ECID
Corporal
 
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Re: New Killcam


Originally Posted by Bags View Post
I'm waiting for someone to find issue with it.
It doesnt say team kill even though it is!@!@#@!@!

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Old 2012-06-01, 08:51 PM   [Ignore Me] #3
kaffis
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Re: New Killcam


Originally Posted by Bags View Post
I'm waiting for someone to find issue with it.
Without the scenery in the background, they won't see how awesomely my camo skin helped me blend into my surroundings!!!

Or, more likely, how my gaudy, loud skin that clashes bombastically with my surroundings can't possibly be used as an excuse for them not seeing me!
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Old 2012-06-02, 03:35 PM   [Ignore Me] #4
Blackwolf
First Lieutenant
 
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Re: New Killcam


Originally Posted by Bags View Post
I'm waiting for someone to find issue with it.
I'd rather not see who killed me as I have anger management issues. I want the ability to turn it off and just see my corpse on the ground.

Happy?
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Old 2012-06-04, 08:57 AM   [Ignore Me] #5
MrBloodworth
Lieutenant Colonel
 
Re: New Killcam


Originally Posted by Bags View Post
I'm waiting for someone to find issue with it.
Outfit is not listed from what I can tell.

Originally Posted by Higby View Post
Do you guys want to have a "Wait"/"Respawn now" choice on this screen, maybe with a count of near by friendly medics so you can choose if you want to wait for one or not. We were talking about having something like that, I think it could be cool. Right now it just dismisses after a few seconds and the respawn point selection interface comes up.
I think, yes. Though I do like seeing the overall map like PS1, but I believe that was AFTER you hit re-spawn. So, yes.

Originally Posted by Bags View Post
Yeah, that with at least a 30 second timer would be good.
Way to short.

Originally Posted by Higby View Post
Well, I guess my theory is in a big battle, knowing there were medics around that could help you out with teamwork would be pretty good reason to not just slam "RESPAWN" right away - 9 times out of ten if we can build mechanics that reward team work we're making Planetside 2 a better game. If there are no medics around you, then off to the respawn screen you go.
YES, to showing if there are medics. No to shot forced respwn timer.

And I agree with others who said BRINK had a great system.

.

Last edited by MrBloodworth; 2012-06-04 at 09:06 AM.
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Old 2012-06-04, 01:50 PM   [Ignore Me] #6
Bags
Lieutenant General
 
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Re: New Killcam


Originally Posted by MrBloodworth View Post
Outfit is not listed from what I can tell.



I think, yes. Though I do like seeing the overall map like PS1, but I believe that was AFTER you hit re-spawn. So, yes.



Way to short.



YES, to showing if there are medics. No to shot forced respwn timer.

And I agree with others who said BRINK had a great system.

.
Notice the "at least". Means >=
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Old 2012-06-04, 07:42 PM   [Ignore Me] #7
NCLynx
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Re: New Killcam


Originally Posted by Bags View Post
Notice the "at least". Means >=
At first I thought that was a sad face. Then I realised it was Greater than or Equal to lol.
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Originally Posted by Hamma View Post
Really? You need to take a few steps back and think before posting drivel like this. Either reply constructively or don't reply.
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Old 2012-06-05, 03:31 PM   [Ignore Me] #8
Talek Krell
Lieutenant Colonel
 
Re: New Killcam


Originally Posted by Bags View Post
I'm waiting for someone to find issue with it.
I suppose it maintains the ability to die in a room and then provide live intel to your squad at no further risk, but I'd say this version of the killscreen is well within limits.

I wonder if it can show damage from multiple sources, or just the last guy to kill you?

And yes, I just read the first page and posted a response to the end of the thread.
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Old 2012-06-06, 12:03 PM   [Ignore Me] #9
MrKWalmsley
First Sergeant
 
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Re: New Killcam


Ah! Seems like the kill cams at E3 do not reveal the position of the killer. Brilliant!
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Old 2012-06-01, 08:35 PM   [Ignore Me] #10
Timealude
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Re: New Killcam


awesome work ps team!
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Old 2012-06-01, 08:36 PM   [Ignore Me] #11
ShadoViper
Staff Sergeant
 
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Re: New Killcam


Originally Posted by NCLynx View Post
I love you devs!
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Old 2012-06-01, 08:46 PM   [Ignore Me] #12
DirtyBird
Contributor
Lieutenant Colonel
 
Re: New Killcam


Yeah that looks great.
Hey Matt if you are reading I asked in twitter about tthe Heavy Metal pic, is that a rank insignia on the shoulder?

Last edited by DirtyBird; 2012-06-01 at 08:48 PM.
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Old 2012-06-01, 08:49 PM   [Ignore Me] #13
Bags
Lieutenant General
 
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Re: New Killcam


Originally Posted by Dogbolta View Post
Yeah that looks great.
Hey Matt if you are reading I asked in twitter about tthe Heavy Metal pic, is that a rank insignia on the shoulder?
Looks like the iconic NC logo.
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Old 2012-06-01, 10:06 PM   [Ignore Me] #14
Dreamcast
Major
 
Re: New Killcam


Is it going to show assist too like in League of Legends?
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Old 2012-06-01, 10:40 PM   [Ignore Me] #15
Hmr85
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Re: New Killcam


Way better than what it was before. I can live with this.
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