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PSU: Don't Lash me, Bro.
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2012-08-03, 10:01 AM | [Ignore Me] #1 | ||
Sergeant
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betabetabeta swing!
Seriously though, I think we'll just have to wait and see when we get into beta/when its released before we can actually confirm anything. Though as soon as I'm in I swear to god I'm going to try my damndest to ninja knife someone. As it's decent part of the reason I'm attracted to the Infil. |
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2012-08-03, 11:15 PM | [Ignore Me] #2 | ||
Private
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What so many games these days (CoD, BF, BL:R, etc.) seem to forget is that the knife is supposed to be a panic weapon, for when you run out of ammo or don't have time to reload before the enemy gets to you. It's not supposed to be a one-hit-kill weapon; especially not against armored opponents.
With FPS movement mechanics improving every year, gone are the days when getting a knife kill was a sign that a player had mastered the controls enough to be able to pull one off successfully. Now, it's become the preferred method of combat for 'elite' FPS players who think they're all that just because they can kill players with guns using only a knife. Well, guess what? It's not that hard, anymore. The movement mechanics have become so much more fluid and precise that all the challenge is gone. Now you're just showing off like a poser. I'm sincerely hoping that PS2 has knifing nerfed down to where it should be: only viable as an absolute last resort, due to its relative ineffectiveness compared to other weapons. /mini-rant. |
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2012-08-02, 09:23 PM | [Ignore Me] #4 | |||
Contributor Major
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I don't really understand this. NC can get a 1S1K rifle, but a backstab can't 1S1K? Last edited by ArmedZealot; 2012-08-02 at 09:24 PM. |
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2012-08-07, 06:24 AM | [Ignore Me] #7 | ||
Private
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My opinion on the knife is they should be able to insta kill said infiltrators and light assault. Makes perfect sense them being not very armored and being close enough for a knife attack should warrant some armor penetration. Though that could be just from the back. I don't feel as if they knife should just be used as a 'panic' weapon. True I don't think the knife should be able to successfully take down a MAX with just one knife. But I think say a group of infiltrators who wanted to sneak into base could take down light armored targets with single knives, and say for heavy assault maybe 2-3 people stabbing at him will take him down. My thoughts would be for an infiltrator or said group who would want to sneak in, take down targets without drawing attention from gunfire. That's just my said rant.
Def don't think there should be a panic button that makes you swing the knife and kill whatever target you have in front of you. But the aspect of sneaking up on a base and taking out some key targets prior to an assault would be beneficial. |
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2012-08-07, 09:01 AM | [Ignore Me] #8 | ||
Private
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u guys are forgetting two things: stop argueing with eacother until ur in beta and see it for yourself, and it cant cert to be a lot better, they have said nothing can cert to be anything more than 20% more powerful. so dont think that you can cert to be a one hit kill.
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2012-08-07, 09:50 AM | [Ignore Me] #9 | |||
Sergeant
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2012-08-07, 11:17 AM | [Ignore Me] #10 | ||
Staff Sergeant
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the 20% thing was an offhand comment made several times throughout the streams. It was usually the response when people asked if PS2 would become pay2win and how hard it would be for newbies to fight vets.
Also, as evidenced by the video streams, it appears the knife mechanics are nearly identical to Tribes:Ascend. Even if the knife with bonus dmg cert is not a 1 hit kill (and it most likely will be against infiltrators & light assault) you will be able to stab a second time before most people can respond. I think the biggest hurdle that knife-lovers will have is taking down MAX units, and Heavy Assault. MAX units have a ton of health/armor, but turn slowly, so it is conceivable to bring a lone max down if someone were to side-strafe them just right. Heavy Assault on the other hand- if the person has very good reflexes and the knife doesn't kill in 1 hit- could turn on their personal shield, buying them time to respond. |
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2012-08-07, 02:34 PM | [Ignore Me] #11 | |||
Private
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2012-08-07, 05:27 PM | [Ignore Me] #12 | |||
Private
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And for the record: I'm OK with being able to one-hit-kill an infiltrator or maybe a light assault with a knife, at least if you've got the advantage of surprise on your side. Being able to one-hit-killing someone with a gun by running straight at them with a knife and swinging like a madman isn't OK, though. One possible way to balance it out would be to have higher locational damage from behind (not necessarily a good idea, though) or have cert for the infiltrator where it grants extra damage to the knife stroke if you manage to de-cloak right behind the enemy and stab them, or something. At least, just something that makes a frontal assault with a knife a far less safe or effective option. |
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2012-08-07, 06:18 PM | [Ignore Me] #13 | ||
Staff Sergeant
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I don't have the timecode written down or anything and thats a lot of hours to go through to find out- all I remember is someone hacking a couple of times on a max unit. the timing seemed to be exactly the same as Tribes, and it failed to kill the max so....
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2012-08-07, 07:48 PM | [Ignore Me] #14 | |||
Major
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In BF3 that is how the knife works. Also in BF3 you have a 3-4 sec long animation that you get locked in when you stab some one in the back. For those that don't play that game here is a video... Having you locked in the animation for a few sec makes it harder to stab several in row like you can do in COD as it usually gives the dude next to you enough time to kill you while you stab the other dude. However in Planetside many infantry units carry allot more armor then real soldiers in reality. Even though many have there neck blotted you cant say that about the MAX and the heavy assault so knifing those should be harder. But as long as we only talk about infiltrators, light assault, medics and engineers I don't see a problem. |
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2012-08-07, 02:27 PM | [Ignore Me] #15 | ||
Private
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I peronally always though that Halo had the melee and sniping formula down perfectly. 2 shots to the body,1 to the head and 2 smack to kill. Ps2 should have the melees like that, 2 melees to kill light/inf, and shots plus 3 melee to kill heavies. Knifing MAXes shouldn't even be a viable option...
Also, I thnk that one-shot snipers are the worst thing ever to come to a shooter. You have no time to react to a sniper if you are dead. |
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