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2012-04-23, 04:00 PM | [Ignore Me] #17 | |||||
As is stated in the video above, Planetside 2 is going to be the first Forge Light game.
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2012-04-23, 04:10 PM | [Ignore Me] #19 | ||
You've brought the term "Wild conjecture" to new heights with this thread.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2012-04-23, 04:10 PM | [Ignore Me] #20 | |||
DC Universe Online did use Unreal Engine 3, but I'm sure there were reasons behind doing so. Usually we hear about game engines being worked on years before we see any details on games, so the announcement of Forge Light was certainly a shock.
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2012-04-23, 05:16 PM | [Ignore Me] #24 | |||
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2012-04-23, 05:22 PM | [Ignore Me] #25 | ||
interesting popcorn thread
i don´t think it really matters, if soe built it totally from scratch, or where they did inspiration/experience or brainpower from. the actual state of the engine is AAAA. some people worked very hard for years on this, and i think it shows! still interesting if parts of this cool unfinished engine were involved. it´s always sad when something with such great potential never finishes, and seeing parts of it do the fenix feels just good.
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2012-04-23, 05:47 PM | [Ignore Me] #26 | |||
I'm not saying SOE hasn't created the Forge Light Engine, I'm simply pointing out the similarities between Offset and Forge Light since its exciting to think that the project lives on.
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2012-04-23, 05:53 PM | [Ignore Me] #27 | ||
Major
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I really hope SOE open the engine up seeing as it is a F2P game and let players create content for Planetside 2 like how we do with TF2. SOE could gain so much confidence in the player base by doing what Valve does and lots of profit too. The players can create content faster than SOE ever could and it would make the money too. I would really love having a weapon design or something approved for sale on the store.
We still don't know if the engine is any good or not yet, SOE have never been very good at it the past, we all the know massive failure of SWG and EQ2 purely down to performance issues. EQ2 still takes no advantage of the GPU and barely uses any of my CPU power it the other 4 cores lol. Last edited by EVILoHOMER; 2012-04-23 at 05:55 PM. |
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2012-04-23, 09:31 PM | [Ignore Me] #28 | |||
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2012-04-23, 10:35 PM | [Ignore Me] #29 | ||
Master Sergeant
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If the engine is only half of what the old engine was, and we all have or should have seen the 45 min viedo of game play, and SOE has all the major game elements of PS1, and it looks like it does and then some, the game will blow all of you away.
I never had memory issues on any SOE game I tried, or FPS issues for that matter. Maybe I built a better computer then you purchased, maybe it was just luck. But I don't really believe in luck, except the luck I make by buying quality. Your probally on an Intel machine, perhaps you should give AMD a try with a good nivida vid card in it. Perhaps your using vista, try upgrading to Win 7 or downgrading to XP. As far as people designing stuff for the game, I hope not. I don't want anyone to get any code. I don't want any hackers having any insight as to how the Forgelight engine works. And does it really matter if the ideas of Forgelight came form a game engine that was developed in the past. Its not the same engine of the past. In fact the one in the past never saw daylight, or was used by any gamer. What does matter is that SOE in their brilliance has remade a FPSMMO that will have more players on a map that work together in a Team enviroment. No other game engine out there has ever done that. No other engine, no other game company, has ever made the equal to PS1. But in light of what I just said and all that was written before it was a funny read.
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forge light, offset, planetside 2, planetside next, smedley |
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