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2013-03-19, 10:02 AM | [Ignore Me] #16 | ||
Second Lieutenant
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Good info. I'm excited to use the Phoenix.
Hopefully with these new rocket launchers they start taking a more Planetsidey feel with the new weapons. The differences with these launchers are great and should make the battlefield feel a bit more like Planetside. |
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2013-03-19, 10:44 AM | [Ignore Me] #18 | ||
Corporal
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Yeah the whole damage of the Lancer sounds underwhelming. It doesnt oneshot Infantry even fully charged, it needs ~2.5 full charges for a MAX etc etc
The standard S1 dumbfire needs only 2 shots against a MAX, it also oneshots infantry. Or if you take the Decimator it gets high splash besides the oneshot. Also in the March Roadmap Preview we saw the Lancer Scope... it looks like a 2x scope... have fun sniping anything with that. What I also want to know is if the Lancer has splash. If its a laser like the Saron it has none... that would suck really hard. Edit: The only thing that could save that thing is really high bullet velocity. If you can reliably hit moving targets and even slow ESFs it could fit a niche. If its bullet velocity isnt high enough its just a very sad thing :/ Last edited by Tenhi; 2013-03-19 at 10:47 AM. |
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2013-03-19, 10:46 AM | [Ignore Me] #19 | ||
Major
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I thought Flak only helped against mines and grenades while Kinetic only worked on small arms fire like assualt rifles, light machine guns and pistol. If that's true then it would work like the other rocket launchers where neither option protects the max from rockets. Or maybe I am wrong... could have sworn there was a myth topic recently that stated flak armor didn't protect against rockets.
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2013-03-19, 10:48 AM | [Ignore Me] #20 | |||
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2013-03-19 at 10:49 AM. |
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2013-03-19, 11:03 AM | [Ignore Me] #21 | |||
Not so sure about how the s1 is currently treated with damage application to MAXs Lancer will be similar I suspect.
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2013-03-19, 11:36 AM | [Ignore Me] #22 | |||
Major
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2013-03-19, 12:36 PM | [Ignore Me] #25 | |||
Corporal
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If the bullet velocity is high enough it could be a good weapon. |
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2013-03-19, 01:10 PM | [Ignore Me] #27 | |||
I think the official forums will have a meltdown when these babies land!
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2013-03-19, 02:08 PM | [Ignore Me] #28 | |||
Private
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As long as we don't know how those factors pan out, I find it a bit premature to dismiss the Lancer. |
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2013-03-19, 02:16 PM | [Ignore Me] #29 | ||
Captain
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The no bullet drop alone makes it worth something, this will also depend on the reload time it takes in between magazines as well. If you remember when the Nemesis was bugged in beta, my outfit would pretty much snipe tanks with it all day and it had a pretty slowly bullet velocity. Im pretty sure the lancers in groups are going to be very deadly to armor, and just because it doesnt one shot infantry doesnt mean you cant kill them. Just pick your targets that are low health.
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2013-03-19, 03:49 PM | [Ignore Me] #30 | ||
Major
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Lancer still seems badass. The Phoenix sounds like it will do a shit ton of damage more reliably than the other AV weapons (read: able to hit strafing mags). The Striker sounds like it'll be able to create no-tank zones after everyone's smoke pops dead.
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