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Old 2013-01-31, 03:03 PM   [Ignore Me] #16
Whiteagle
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Re: Higby on Tank Balance


In other words, Assist can drive a tank without running into things, so he wants one that just glides over them...

Originally Posted by WSNeo View Post
I'm not extremely upset either. I'm just sad that we can no longer hover over other tanks. There was really no need to change that gave us a clear advantage over other tanks. If anything it killed VS more than any other faction.
Eh, at least you're not raging like this is TEH WORST POSSIBLE THING like Assist up there...

Last edited by Whiteagle; 2013-01-31 at 03:04 PM.
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Old 2013-01-31, 03:04 PM   [Ignore Me] #17
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Re: Higby on Tank Balance


Originally Posted by Whiteagle View Post
My goodness, a Vanu who isn't all butthurt over a kinda sort of nerf to the Roomba?

...You don't happen to have an odd coloration, do you?
No odd colours - just want more fresh meat driving prowlers and vanguards so we can keep giving them a spanking!
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Old 2013-01-31, 03:04 PM   [Ignore Me] #18
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Re: Higby on Tank Balance


So hope the reset cert is in this patch so I can put my magrider Certs into something else after this.
Way too much buff going on there
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Old 2013-01-31, 03:08 PM   [Ignore Me] #19
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Re: Higby on Tank Balance


Originally Posted by Whiteagle View Post
In other words, Assist can drive a tank without running into things, so he wants one that just glides over them...


Eh, at least you're not raging like this is TEH WORST POSSIBLE THING like Assist up there...
If you have an issue with me specifically you can send me a private message, otherwise keep it on topic.
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Old 2013-01-31, 03:14 PM   [Ignore Me] #20
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Re: Higby on Tank Balance


What Assist said.
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Old 2013-01-31, 03:17 PM   [Ignore Me] #21
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Re: Higby on Tank Balance


Originally Posted by Hamma View Post
What Assist said.
Hey I wouldn't have bothered to name names if Assist hadn't carried on like he did...
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Old 2013-01-31, 03:18 PM   [Ignore Me] #22
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Re: Higby on Tank Balance


Either way..

I had no idea that bonus even existed I need to play the other empires more often. That seems like a MASSIVE bonus to the Magrider
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Old 2013-01-31, 03:19 PM   [Ignore Me] #23
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Re: Higby on Tank Balance


Originally Posted by Whiteagle View Post
Hey I wouldn't have bothered to name names if Assist hadn't carried on like he did...
Assist has made a good point tho
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Old 2013-01-31, 03:32 PM   [Ignore Me] #24
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Re: Higby on Tank Balance


Originally Posted by Hamma View Post
Either way..

I had no idea that bonus even existed I need to play the other empires more often. That seems like a MASSIVE bonus to the Magrider
It's what makes the Magburner viable. It's what allows the Magriders to go over rough terrain.
Basically it's 700 cert points wasted for every dedicated Mag driver. I'm fairly sure they don't realize what changing the hover height does to the Magrider.
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Old 2013-01-31, 03:35 PM   [Ignore Me] #25
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Re: Higby on Tank Balance


Whether it works out or not, I like to see the ballsy decisions being made.
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Old 2013-01-31, 03:37 PM   [Ignore Me] #26
MrBloodworth
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Re: Higby on Tank Balance


Originally Posted by Assist View Post
I'm fairly sure they don't realize what changing the hover height does to the Magrider.

I'm quite sure they do.

The problem with the mag IS its maneuverability. No other tank can always point its front ( Armor ) towards a target seemingly regardless of terrain.

Also, 90% of the time I land two shots, the mag shoots away like a bottle rocket ignoring terrain.

Welcome to being closer to what the rest of us have to consider while driving a tank. Even if you are still superior at it.

Now, if they would just fix its ability to poke its gun past shields, we will be good.

Last edited by MrBloodworth; 2013-01-31 at 03:43 PM.
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Old 2013-01-31, 03:38 PM   [Ignore Me] #27
MaxDamage
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Re: Higby on Tank Balance


Does Prowler need extra HEAT damage? I'm not a srs Prowler driver, but it's always seemed adequate to me.
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Old 2013-01-31, 03:42 PM   [Ignore Me] #28
Roy Awesome
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Re: Higby on Tank Balance


Higby dropped a stat bomb on Reddit, in relation to these changes

http://www.reddit.com/r/Planetside/c...mhigby/c871z4x

Quick thoughts behind these changes:

Looking purely at performance of tank vs tank the balance is far from ideal. The Prowler makes up for it's vs tank shortcomings quite a bit with infantry farming, but on a tank vs. tank basis it is very weak. We don't really want people to feel like they HAVE to roll vs infantry loadouts with tanks to be useful, but the current state of the prowler makes that seem like the only real useful role for it. These changes (along with the previous HE nerfs) are hopefully going to encourage a lot more tank vs tank combat from each empire.

Picking a random day from last month, the effective K: D of MBTs vs. other MBTs across about 10k tank vs tank fights was:

Magrider: 1.71 Vanguard: 0.87 Prowler: 0.63

There is a lot more that goes into the "usefulness" of tanks, and non-tank based counters that keep this MBT vs. MBT balance from being as severe to the overall game balance as it is to the tank game, but I don't think that anyone is surprised to see the Magrider with such an undisputed advantage in MBT vs MBT. The overall kills per vehicle type are much better balanced, due largely to the Prowler's higher capacity for farming infantry, but again, we want to make sure tanks are tuned around combat with other tanks, not combat with infantry, and large changes were and are warranted to bring them into line.
He continues to reply to questions in that thread, so check it out for more info
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Old 2013-01-31, 03:44 PM   [Ignore Me] #29
Hamma
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Re: Higby on Tank Balance


Interesting, that K/D is pretty revealing.

The problem with the mag IS its maneuverability. No other tank can always point its front ( Armor ) towards a target seemingly regardless of terrain.
This is also true.
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Last edited by Hamma; 2013-01-31 at 03:46 PM.
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Old 2013-01-31, 03:53 PM   [Ignore Me] #30
MrBloodworth
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Re: Higby on Tank Balance


Don't get me wrong, I don't "hate" the Magrider, And I am fully aware of its history.

But its maneuverability in THIS incarnation is far removed from any other. Considering its maneuverability, ability to selectively show armor fronts, ZOOMZOOMZOOMGOFAST boost and no drop/driver gunner guns splashy beams that obscure vision for 500 meters along a line....

This is not your daddy's Magrider, and this series of changes to it seem reasonable, unless I suppose, you never step out of a Magrider.

It would be a completely different story if the driver was also not the gunner.
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