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PSU: How often do you really look up here? Why?
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2011-11-17, 09:00 PM | [Ignore Me] #17 | |||
Brigadier General
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I'm hoping Sunderers are the new land based AMS and that Galaxy spawning is just one option. I imagine it will be pretty hard to capture a well defended base without bringing in some tanks as well, so choke points will probably be critical, while aircraft will allow for tactical insertions behind enemy lines. |
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2011-11-17, 09:07 PM | [Ignore Me] #18 | |||
Major
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Out of all that I only agree with Tank support. Not having Tanks will be a painful drawback for flying straight to the enemy base. But generally no its not that hard to just fly straight there. Pretty sure that's been done in Planetside 1 for years. Unless they want to start putting unmanned AA turrets as part of the terrain you can control. Then you really would need to fight your way up the roads. |
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2011-11-17, 10:14 PM | [Ignore Me] #20 | |||
Brigadier General
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I asked Higby about the color on the map over twitter, and being the cool guy that he is, he responded:
Also I wonder if the lighter blue towards the bottom are clouds. If this is a "high altitude" view it would make sense that cloud cover would have a tactical effect, especially if the overlay is like a radar that would show troops and vehicles. |
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2011-11-17, 11:52 PM | [Ignore Me] #22 | ||
Contributor First Sergeant
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Looks like a weather map to me. The green in the bottom would indicate rain/storms.
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NivexTR - TR - 30/5 - -=The Black Sheep=- SYNxNivexQ - NC - 26/4 - [:::::SYN:::::] NivexVS - VS - 19/2? - SYNDICATEVS? http://www.twitch.tv/nivexq I don't broadcast much, but you never know |
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2011-11-18, 01:43 AM | [Ignore Me] #27 | ||
Captain
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It's an interesting change up from the last map scheme, I wonder if they have different modes for the map... From the looks of this one, it's either thermal (judging by the small amounts of green at the bottom), or the flow of nanites, which would be cool.
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~Mg |
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2011-11-18, 04:27 AM | [Ignore Me] #30 | ||
Colonel
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Was hoping for just a 3D satellite map. This works too I guess.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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