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Old 2004-05-06, 10:12 PM   [Ignore Me] #16
Vitter
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With a 256mb Radeon 9800 Pro, im not too worried about upgrading to either of these cards. While I will admit that the jump is quite impressive, i'm enjoying every game I have at maximum settings.

I hope that jumps like this will become the norm. I think we can all hope for that.
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Old 2004-05-06, 10:46 PM   [Ignore Me] #17
OneManArmy
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Originally Posted by Rbstr
Farcry and a few other support PS3.0 already
bah. i say.

Until we start seeing titles explicitly written to take advantage of Pixel Shader 3.0 features, it really won't make any difference at all. We've already seen one title (Far Cry) patched to include 3.0 shader support - This may well have been recompiled to take advantage of some of the features listed above, and although it is unlikely to make a difference to image quality at all, we may see performance improvements using PS 3.0 over 2.0 - Something to test once we get some 3.0 shader capable boards in our hands...

good read. http://www.elitebastards.com/page.ph...d=1&comments=1


Obviously, over the coming months there are many debates to be had (both technical and otherwise) over the merits and uses of 3.0 shaders, particularly once we find out for certain which features next-generation hardware does and doesn't support (and perhaps more importantly, how fast next-generation hardware can run these features). The next twelve to eighteen months, as were the eighteen months just past, should prove to be very interesting....
like is said at least a year, im not the only one who thinks so...
/me huggles his 9800pro with its 2.0 pixel shaders...

Last edited by OneManArmy; 2004-05-06 at 10:50 PM.
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