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2012-04-09, 01:01 PM | [Ignore Me] #16 | ||
First Sergeant
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I really like the idea of having no 3rd person on vehicles or infantry and strictly to aerial vehicles...but my questions is...
What happens to infantry currently in the air, are they considered aerial whilst flying?
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2012-04-09, 01:10 PM | [Ignore Me] #17 | |||
Major
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It is safe to say you will be looking outward after a Gal drop rather then the forced third-person we have now.....maybe.
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2012-04-09, 04:27 PM | [Ignore Me] #18 | |||
First Sergeant
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And my topic was just fine for discussion because I did not see any topic about BFRs in relation to Resources |
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2012-04-09, 08:09 PM | [Ignore Me] #19 | |||
Contributor Major
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As for people coming up behind you, maybe while healing, and killing you? That's called "tactics." It's deemed a "fun" feature, because it is not only not immersion breaking (in other words, it's a time-honored strategy in combat and warfare between homo sapiens), but it is much less one-sided. Because, quite simply, corner-camping benefited certain types of weapons much more than others, and the availability of the type of weapon benefited was frequently a matter of empire. |
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2012-04-09, 08:30 PM | [Ignore Me] #20 | |||
Colonel
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3rd person is in only minimally 'exploitable' by ground vehicles. Its very rare to find a spot you can hide behind in PS1 and still see. 99% of the people who used it were just drivers who wanted a bit better view of the immediate terrain and how they fit in it. Infantry is the only type of unit that needs it restricted. |
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2012-04-09, 08:44 PM | [Ignore Me] #21 | ||
Has anyone said that in a game that is about character progression and customisation, its abit silly your perception of your own character is going to be on your equipment select screen.
Because they should have. I mean i dont want third person, because ambushing sucks. But how are you going to be able to get a screen shot of your character in world? Have your mate print screen and send it to you? Its an MMO after all. Perhaps we should talk about alternatives, like the minecraft character view. Where you character looks up at the camera, which could still be used for ambushing. But would require a 180 to get you back into attack possition. Or perhaps something to do with it only being allowed in safe areas. Or increases damage taken for a few seconds, much like most MMO's resting mechanic. I know its not important, and im one the first people to say forget it move on. But saying i will never be able to take a screenshot of myself next to my Gal, is abit upsetting.
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[email protected] - e-mail me a pic of you, with the name you want, and faction you want to fight for. DRAW a comic about Cowboys (kind of) VALENTINE A comic about dimension jumping. Chinese New Year 1 / Chinese New Year 2 A Comic about mediocrity.... and bizarre stuff. Last edited by Cosmical; 2012-04-09 at 08:45 PM. |
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2012-04-09, 10:00 PM | [Ignore Me] #22 | |||
First Lieutenant
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Also, drivers gunning tanks is indeed still a bad idea... Actually I could (and have) made more use of 3rd person to peek over hilltops and the like in aircraft then any other vehicle. Just saying it's not a foolproof way to cut 3rd person abuse. I think it would be best to limit it to ALL vehicles, or cut it completely. Just allowing aircraft has no real reason behind it, and does provide a far more useful abuse tool then vehicles have. Last edited by Blackwolf; 2012-04-09 at 10:03 PM. |
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2012-04-10, 06:54 PM | [Ignore Me] #26 | |||
and on topic: make the third person view available only inside the footholds. so posing for screenshots will be possible there and nobody will be harmed by the magical flying all seing eye. you leave the safe zone, you get forced into 1st person view. another thing that hit my mind: give third person view back to vehicles as well. driving a fast vehicle through uneven terrain was more fun in 3rd person view. make the camera shift around like with aircrafts to make it useless for fighting. the cornerview never was a peoblem with vehicles. it was mainly used for staircamping with infantry.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-04-10 at 07:10 PM. |
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2012-04-11, 05:40 AM | [Ignore Me] #27 | ||
First Lieutenant
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Personally I'm ecstatic that they removed 3rdPV from infantry since it's potential for abusive exploitation is far too great.
However, I think it's a HUGE mistake to remove it from ground vehicles. I read the reasons Matt gave for its removal and I'm not convinced that they hold up to much scrutiny. Basically he said:
But here's why 3rdPV should be included not just for aircraft but for all vehicles, both air and ground:
ltdr; 3rdPV should be included for both air and ground vehicles because its potential for abuse is minimal, it's hella fun to use, driving in 1stPV for extended periods can be uncomfortable or literally nauseating for some people. Plus the Magrider has the same fixed-forward camera view as air so it needs 3rdPV for situational awareness just as much. Removing it is also a nerf to faster vehicles because they can be hard to control in 1stPV Last edited by Erendil; 2012-04-11 at 05:47 AM. |
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2012-04-11, 12:14 PM | [Ignore Me] #30 | |||
First Lieutenant
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Seriously, your 10-second overused sound byte may sound catchy, and such flippant responses might work in the realm of politics, but it only shows that you are blatantly ignoring most of my post and are instead condemning a game mechanic simply because you don't like it instead of providing an actual game-breaking reason for its exclusion. So can you please expound a bit on your actual reason(s) for not wanting 3rdPV for ground vehicles but apparently thinking it's okay for aircraft? |
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