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PSU: finally i got a quote accepted!!
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2012-08-02, 01:19 PM | [Ignore Me] #18 | ||
Major
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This was already defined in Malorns Planetside Manifesto but...
In the case of an objective based MMOFPS it can be defined as: Production rate: Longer ques mean more wait time and a slower reaction with heavier firepower. (I.E. Spawn Tubes, Vehicle Terminals, Air Terminals) Travel Time: The time it takes to get to a battle. Communication: This can result in the proper counters to enemy forces being equipped or prepared prior to reengagement. Zerg size: The more zerg players involved in the inevitable zerg the greater the weight on enemy logistics to resist them as well as coordinated groups. These things and various other factors can give a force the edge needed to win battle after battle in a non-phyrric style and eventually the greater conflict. This is because gaining local superiority in a territory based mmofps means the difference between breaking through the enemy lines and a meat grinder. EDIT: And the point in my defining this was? Last edited by Gugabalog; 2012-08-02 at 01:21 PM. |
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2012-08-02, 02:19 PM | [Ignore Me] #19 | ||
Private
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What if we made artillery a cert for the Sunderer? That would be interesting. It would only be able to fire when x amount of players were in the vehical, and would require someone to laze the target. This would play into the sunderer's ability to act as a mini, mobile base. The cert would lower the sunderer's speed, acceleration, and would take the place of a few seats in the sunderer, or a few turret spots. This would keep people working as a team, and expand the sunderer's nich out of just transport and into somthing a bit more special. Something similar could be done to the galaxy which would be even cooler.
What do you guys think about that? |
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2012-08-02, 05:32 PM | [Ignore Me] #21 | ||
Private
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How about giving the sunderer the ability to call in an orbital strike, or something of that nature, and use that as the artillery peice. No additional modeling required, though not as cool. This would allow the sunderer to act as more than a transport, and satisfy the artillery people.
Last edited by Graf; 2012-08-02 at 06:05 PM. |
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2012-08-02, 06:27 PM | [Ignore Me] #24 | |||
Corporal
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If artillery is slightly mobile (deploy-to-fire), almost-uselessly soloable (who would defend it?), requires LOS targeting, and needs to be actively defended to be of substantial use... I think it can be both balanced and fun to play. |
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2012-08-03, 11:47 AM | [Ignore Me] #25 | ||
Private
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Fire and go arty wont work. But a SPG that has to set up and the pack down before firing would work.
One thing to note is the need for atleast 2 people crewing it to be effective with a driver and a gunner and no way for the spg to defend itself at close range. The driver would be doing the defending or he could do it solo. BUT doing it solo would need the driver to be in the driver seat while it sets up then get into the gunner seat and fire then out to reload (autoreloading could be a cert) then jump into the driver seat and undeploy if he needs to. |
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2012-08-03, 07:17 PM | [Ignore Me] #26 | ||||||
Sergeant Major
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B) The flail was slightly mobile and only soloable, which is why it is OP and won't exist in PS2.
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2012-08-03, 07:48 PM | [Ignore Me] #27 | |||
Major
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Communication can be simulated to be interdicted but is not for playability. Don't like the zerg size? Use diversionary tactics. Your claim is disproven. |
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2012-08-03, 07:54 PM | [Ignore Me] #28 | ||
Private
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Great counter argument Buggsy! Kudos! However, I do belive airstrikes (or orbital strikes) were used in PS1 by high level players. If the airstrike/orbital strike was balenced in a similar way to how it was balanced in PS1, I don't see how it would take the form of an "I Win" button. Though if it was balenced in correctly it would. If utilized it probably have to be an exteremly high level cert and be hard to aim, or the target would have to be lazed, and the sunderer would be immobile while doing the airstrike and such. What do you think?
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2012-08-03, 09:45 PM | [Ignore Me] #29 | |||
Sergeant Major
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2012-08-03, 09:46 PM | [Ignore Me] #30 | ||
Private
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Have you guys considered that logistics might have different meanings...
dictionary.com lo·gis·tics [loh-jis-tiks, luh-] Show IPA noun ( used with a singular or plural verb ) 1. the branch of military science and operations dealing with the procurement, supply, and maintenance of equipment, with the movement, evacuation, and hospitalization of personnel, with the provision of facilities and services, and with related matters. 2. the planning, implementation, and coordination of the details of a business or other operation. http://dictionary.reference.com/browse/logistics?s=t Maybe you guys are talking about something else, but I think you both are right about the definition of logistics. |
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