Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
PSU: When everything's coming your way, you're in the wrong lane.
Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
![]() |
|
Thread Tools | Search this Thread | Display Modes |
![]() |
[Ignore Me] #16 | ||
Sergeant
|
always squaded I think its nice you can cordinate with a group without being in an Outfit operation (which i have) that you can ask for support or a gunner and let them wait at a base while you're in the action
![]() Did anybody see the battle for Cear? did the Terran Republic win? i was there for about 30 min neither side gained much of anything. |
||
![]() |
![]() |
![]() |
[Ignore Me] #18 | ||
First Lieutenant
|
Always, always squadded.
With Ghosts of the Revolution rapidly becoming more organized and larger it's not hard to find a squad. Always use voice chat (Ventrillo)
__________________
*signature eaten by feral snails* Last edited by Nimbus; 2003-09-20 at 08:14 AM. |
||
![]() |
![]() |
![]() |
[Ignore Me] #21 | |||
Contributor Major
|
![]() The trouble with doing this role is that you hardly get any XP for it, are invaluable to the squad yet at the same time are going to be off on your own almost the whole time not getting to enjoy the same comraderie |
|||
![]() |
![]() |
![]() |
[Ignore Me] #22 | ||
Contributor Major
|
That kinda brings me to my point about Sony penalizing for grouping. Every cap solo with any decent ammount of forces is going to be 5k. In a squad many of these 5k caps would only get you 3200 or so. Also pickup squads almost always suck and are completely disorganized. Outfit squads rock but even then you get penalized for doing important things outside the SoI. Infiltrators (that are doing thier jobs) spend lots of time outside the SoI securing auxilary towers in the nearby area to ensure spawn points are always availible. Also the scour the perimiter in serch of AMSs to hack wich can turn the tide of the whole battle if successfull. All of these critical tactical operations only serve to lessen the reward that your squad gets.
|
||
![]() |
![]() |
![]() |
[Ignore Me] #23 | |||
First Lieutenant
|
![]() hehe I use the repeater when I am doing standard cloaker stuff, just generally making nuisance out of myself in the front run of the zerg. Great for fragging outside of dl and you can strafe while shooting. The AMP is good when the enemies are not expecting you to be in the area. |
|||
![]() |
![]() |
![]() |
[Ignore Me] #24 | ||
First Sergeant
|
I generally solo. There's two parts for my reasons:
1> General Squad Behavior 2> The XP System General Squad behavior. If I join an outfit, there is always a couple of guys pining for CR5 and constantly looking for squad mates. I'll join their squads and try em out. I guess I was sort of "spoiled". When I first started playing PS, I played on TR/Emerald. I joined a small outfit at the time called The 7th Legion. My first few weeks of playing with them was great. Mainly because the guy that generally led my squads was a "we fight together, we die together" type of guy. You didn't just zerg, die, respawn, etc. We moved together. We fought together. If we died, we waited. We either got revived, or we got wiped out and we all respawn and try again... TOGETHER. I got lucky and ran into another SL for the outfit I joined on NC/Markov who did the same thing. If I find a SL who plays that way, I'll squad up EVERY time. Unfortunately that's not how 99% of the other squads out there operate. For the most part a squad leader is nothing more than glorified WP setter. Everyone pretty much does their own thing. Tactics are rarely considered. Being an Adv Medic is pointless because my squadmates are generally nowhere near me or each other. In short, other than someone setting a WP for me, a squad is not much different than going solo except with crappy XP. Which brings me to number 2. The XP system really sucks. And once you get used to getting consistent 3-5k hacks its kinda hard to go back. So unless its a SL that I know commands with a "fight together-die together" sort of mantra -- then I'll just solo. Plus, I've always felt CR ranks should indicate leadership abilities, and not /invite spam abilities. I realize that there will be a ton of people who are CR5 and wont lead(they just wanted OS), but at least I know I didn't contribute to it. |
||
![]() |
![]() |
![]() |
[Ignore Me] #25 | ||
Sergeant
|
I have found that I get bigger chuncks of XP alone actually. I like the guys that brag about being CR4 and how you should join the squad. You have to ask them 5 times where to go as your getting on the HART. Then when you get there they say "Go find some trouble"
Great, hold on, let my write that down so's I don't forget. ![]() PS I do think that I like the way the XP is set up. It is geared toward the team player, not just on who gets the biggest body count. There is so much more to do then just whack folks. ![]() |
||
![]() |
![]() |
![]() |
[Ignore Me] #26 | ||
Major
|
soloist and outfitie (if thats a word)
mixed squads dont work like they use to. They now suck and teamspeak has taken over the voice squad chat thing on the game. plus if i join a squad, they usually complain cause i'm snipping out of the base making everybody get less xp than they would outside....but i only do that cause i lag. ![]() |
||
![]() |
![]() |
![]() |
[Ignore Me] #27 | |||
First Lieutenant
|
Luckily, most of my outfits squads are real good. Organized very well, the squad leader keeps us on task and on target and when fighting you usually know where everybody else is. There are some problems with the experience. I don't really have a problem with the way it's split in outfits but there are a lot of things that I think should give exp and don't. Many of the hottest battles are over towers but taking a tower gives you zilch. If a squad sneaks out behind enemy lines and starts blowing gens it helps their side immensely but they don't get squat for it. Then there is always engineering and medical.
__________________
*signature eaten by feral snails* |
|||
![]() |
![]() |
![]() |
[Ignore Me] #28 | ||
Lieutenant Colonel
|
If I squad, I prefer either a full squad that sticks together, or sticks in groups of twos or threes, as vehicle guys, IE pilot and gunner(s). Or I like a squad of no more that 3 guys. Because then yu don't have to worry too much about making wp's, especially if you use Team Speak.
|
||
![]() |
![]() |
![]() |
[Ignore Me] #29 | ||
Major
|
It kind of depends on what I'm up for, as a CR2 in a smallish outfit I often am responsible for getting a squad started, because more often than not outfit members are off soloing. That being said, I often hate to start a squad because sometimes it's just so much effort to keep up with the squad chat, keep looking at the map to see how the battle is going, and keep up a reasonable kill rate to help maintain the respect of my troops. Lets face it, when you join a squad and all the leader does is barks out orders and dies you don't tend to follow his commands very well. It really just takes a lot more energy and attentiveness to go with a squad, not to mention patience and selflessness cause you usually get gipped for base captures.
Now if I'm in the mood for a nice gory firefight and want to work on my BR, I'll go solo and focus on the killing, which seems to give me a helluva lot more experience in a shorter amount of time. The downside to soloing of course, is when you get stranded somewhere without a vehicle or HART to what looks like a good continent only to "reveal friendlies" once you hit the ground and discover you're on your own. |
||
![]() |
![]() |
![]() |
[Ignore Me] #30 | |||
Sergeant
|
|
|||
![]() |
![]() |
![]() |
|
Bookmarks |
|
|