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2012-08-15, 12:22 AM | [Ignore Me] #16 | |||
He took my money and then stopped developing his game in any serious sense. This happens with all these indie titles. You support them and then they go all Scrooge McDuck and swim around in their pile of money instead of finishing their game. Last edited by Warborn; 2012-08-15 at 12:28 AM. |
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2012-08-15, 01:41 AM | [Ignore Me] #17 | ||
Colonel
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The game has a small team continuously working on it forever. Not sure what else you could ask for. They're currently making a real mod API I believe which is taking a while. A good way to play it is to stop playing it for a year then jump back in. I did that and now there's a bunch of new stuff I've never seen.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-08-15, 04:25 PM | [Ignore Me] #19 | |||
Oh darn, I was so looking forward to the other amazing things you had to tell me about myself.
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2012-08-15, 04:29 PM | [Ignore Me] #20 | ||
Private
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Minecraft is a crazy addictive game. PvP is lacking because its difficult to find other players to fight with (there are very few good pvp servers with world maps) so sadly it gets boring. Also theres amazing amazing mods out there for it but there is very poor mod support for multiplayer right now so you have to choose the best mods vs playing with other people, sadly. A shame since there are so many servers that every mod could have its own server if only they were properly supported.
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2012-08-16, 02:17 AM | [Ignore Me] #21 | |||
First Sergeant
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"He who fights with a fool, Becomes a fool." Or as we would say today: Don't feed the troll |
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2012-08-17, 02:35 PM | [Ignore Me] #23 | ||
I can't remember how much I paid for Minecraft but I agree I got my money's worth. I'm just more reluctant to actually pay for indie games at this point, because it seems like anytime an indie game gets popular and does well, development essentially ceases.
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2012-08-19, 08:33 PM | [Ignore Me] #24 | ||
Private
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Not a huge fan of Minecraft myself, even though I bought it and played it for a few hours.
That said, I think this is the problem with releasing a game to the public whilst still in alpha/beta; by the time it hits official release then everyone thinks its been out for years and moans when progress slows. ( Hope the same doesn't happen with PS2 ) People also seem to have backwards views on what an 'indie' developer really is these days. They have every right to grow their business and work on other projects once their game is released (as Notch is doing now) and they don't really have any obligation to keep adding stuff. The fact that they do is a bonus and that (imo) is what makes a developer an indie developer...the love of their game. Valve still seem like an indie developer to me, just a really fking huge and awesome one. |
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