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2013-02-07, 05:53 PM | [Ignore Me] #16 | ||
Contributor Lieutenant Colonel
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You are probably going to hear me rage, especially now that I can't get my grubby TR mitts on 'em. At least until I go infil and start knifing NC who are staring at their rocket's screen.
Man, I fscking hate phoenixes |
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2013-02-07, 06:14 PM | [Ignore Me] #18 | ||
Major
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Ive got no problems with the game play or balance issue ATM. I think SOE is trying hard to address the real issues and for the most part, are doing a reasonable job.
Sorry MFour, I cant support you on this one. Last edited by OCNSethy; 2013-02-07 at 06:16 PM. |
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2013-02-07, 08:39 PM | [Ignore Me] #21 | ||
Major
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Did Magriders really get an incline nerf? I hear the same complaints at the official forum
The trouble with the Magriders is that other tanks can only dream of places they can go too. Coupled with high range and accuracy, they destroy any ground counters with impunity. They also go to a side of steep cliff (their backs against the wall) and point their nose with a birds eye view, over an outpost (like the one on top of Tawrich), and just blast anything that moves. Imagine if Vanu Light Assault can fly 1 story high and NC/TR Light assaults can only jump over a short, outpost wall. Will Vanu say that's not immensely overpowered? |
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2013-02-07, 08:51 PM | [Ignore Me] #23 | |||
Contributor Lieutenant Colonel
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Slightly frustrating at the beginning but after you learn to adapt it's not so bad. You just play towards your strengths (and drop shit tons of boomers/never open doors) |
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2013-02-07, 09:14 PM | [Ignore Me] #24 | |||
Major
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2013-02-07, 09:57 PM | [Ignore Me] #25 | |||
Contributor Lieutenant Colonel
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