Keep It Simple Stupid (K.I.S.S.) - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Best site ever
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-03-04, 11:54 AM   [Ignore Me] #16
Traak
Colonel
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by Sobekeus View Post
Some people require a deeper aspect of warfare to find it interesting.
Such as?
Traak is offline  
Reply With Quote
Old 2011-03-04, 12:02 PM   [Ignore Me] #17
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


Trenches. Ba dum tsssh.
Bags is offline  
Reply With Quote
Old 2011-03-04, 12:12 PM   [Ignore Me] #18
Lonehunter
Lieutenant General
 
Lonehunter's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by Grimster View Post
Well the chinese publisher of Planetside:Next The9 said in a interview that Planetside:Next would have all of its all features(almost) that Planetside did.
Then it seems to me like they shoulda just fixed the first game instead of creating a whole new game with same attributes.

But the original is pretty screwed, maybe we just need a fresh start with better developement
__________________
Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
Lonehunter is offline  
Reply With Quote
Old 2011-03-04, 12:28 PM   [Ignore Me] #19
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


I imagine they won't be keeping the BR 40 cap and other obvious balance issues.
Bags is offline  
Reply With Quote
Old 2011-03-04, 12:58 PM   [Ignore Me] #20
Vancha
Colonel
 
Vancha's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


I largely agree, and tried to express a similar sentiment in the CE thread (I'm terrible at explaining myself.)

A lot of the ideas I see being thrown around here come from brilliant concepts or mental scenarios, but end up becoming incredibly convoluted or clunky when transferred from mind to forum.
Vancha is offline  
Reply With Quote
Old 2011-03-04, 01:12 PM   [Ignore Me] #21
wolfkrone
Corporal
 
Re: Keep It Simple Stupid (K.I.S.S.)


OMG Naval units, with different ships for different days of the week, and you can paint them too!
wolfkrone is offline  
Reply With Quote
Old 2011-03-04, 02:08 PM   [Ignore Me] #22
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by Traak View Post
Such as?
More than just the rush in, die, respawn, rush in again. Yes, PS has more than that, but not much. Every fight ultimately ends up the same way assuming there is an actual fight.
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2011-03-04, 02:32 PM   [Ignore Me] #23
Timantium
Sergeant
 
Timantium's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by Lonehunter187 View Post
Then it seems to me like they shoulda just fixed the first game instead of creating a whole new game with same attributes.

But the original is pretty screwed, maybe we just need a fresh start with better developement
This is what I really would like to see, rework the first game to solve the MAJOR issues:
  1. network performance
  2. modern graphics
  3. system integrity (anti-hacking)

If all they do is this, then it would be worth it to play (for me). In order to appeal to a larger audience, I agree they need to adapt it to current FPS and MMO trends. However, I do not want to adapt it so much that it loses the elements that made it so special in the first place.

That would be like taking a classic Corvette and adding modern ground effects and trim to it... (I don't care how many more people would buy one with automatic transmission, it's a friggin Corvette, it needs a clutch).

Originally Posted by Raymac View Post
Now we've expanded from Captain Buzzkill to Club Buzzkill?
Sounds like an excellent outfit name <Club Buzzkill> Who wants in?

Last edited by Timantium; 2011-03-04 at 02:53 PM.
Timantium is offline  
Reply With Quote
Old 2011-03-04, 04:21 PM   [Ignore Me] #24
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


I'm already in Fun Overload, sorry.
Bags is offline  
Reply With Quote
Old 2011-03-04, 04:31 PM   [Ignore Me] #25
Traak
Colonel
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by Bags View Post
Trenches. Ba dum tsssh.
That made me laugh!
Traak is offline  
Reply With Quote
Old 2011-03-04, 06:06 PM   [Ignore Me] #26
CutterJohn
Colonel
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by Timantium View Post
This is what I really would like to see, rework the first game to solve the MAJOR issues:
  1. network performance
  2. modern graphics
  3. system integrity (anti-hacking)
I'd say the bland, uninspired, and claustrophobic infantry combat areas that are pretty much one massive choke point after another is a major problem, if not the biggest one. The field combat for vehicles is great. Needs some work in the vehicle representation department, but other than that its wonderful. The infantry aspects of the game are woefully inadequate and need a complete redesign of bases, areas around bases, and base interiors.

Everything else is secondary to that consideration imo.
CutterJohn is offline  
Reply With Quote
Old 2011-03-04, 07:11 PM   [Ignore Me] #27
Highwind
Corporal
 
Highwind's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


Originally Posted by CutterJohn View Post
I'd say the bland, uninspired, and claustrophobic infantry combat areas that are pretty much one massive choke point after another is a major problem, if not the biggest one. The field combat for vehicles is great. Needs some work in the vehicle representation department, but other than that its wonderful. The infantry aspects of the game are woefully inadequate and need a complete redesign of bases, areas around bases, and base interiors.

Everything else is secondary to that consideration imo.
I think everyone would agree that the core gameplay is critical to the games success, but I think its just as important to implement solid interface features right from the start. Simple gameplay doesn't mean it should avoid depth in other aspects of the game. Like for example they really need to be full fledged stat tracking and score keeping page both in game and online in my opinion. Things along these lines were too simple when planetside launched, with your profile page barely showing your total kill count and spec.
These features were improved years later when the merit system came but the data was always only from that point forward.

Having systems in place to chart progress can be just as important to players as those who desire overarching war-like strategy from the core game. Although I have no doubt "stat tracking" will exist if for no other reason they to spark achievement milestones I could see how calling for a "simpler planetside" could be extended to effectively dumb down the game as a whole, when all it really needs is an "advanced stats" or "additional" button.

Freedom to play your soldier how you wanted, when you wanted was one of the best parts of planetside. I see PSN as a great opportunity to both preserve that core seed of gameplay most people are talking about while at the same time expanding the tools and interfaces that allow that to happen in a smooth and fulfilling way. Focusing in on the one piece of the game is ignoring all that it could be in the big picture. Remembering that PSN will be compared to your Battlefield 2-3 and your Black Ops and Halos, whether you like it on not, so every part of the game deserves the best polish it can get. Nothing is secondary to making a great game as a whole the way I see it.

Last edited by Highwind; 2011-03-04 at 07:13 PM.
Highwind is offline  
Reply With Quote
Old 2011-03-04, 08:43 PM   [Ignore Me] #28
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Keep It Simple Stupid (K.I.S.S.)


Stat tracking is not a deep gameplay mechanic. (I'm not against it)
Bags is offline  
Reply With Quote
Old 2011-03-04, 09:29 PM   [Ignore Me] #29
Traak
Colonel
 
Re: Keep It Simple Stupid (K.I.S.S.)


I would like to see PS become even more complex than it is now. A game that actually heavily rewarded actually reading the instructions.

Last edited by Traak; 2011-03-04 at 09:31 PM.
Traak is offline  
Reply With Quote
Old 2011-03-04, 09:49 PM   [Ignore Me] #30
Daala
Private
 
Re: Keep It Simple Stupid (K.I.S.S.)


I can get my ass handed to me and still want to play original PS.

If they can pull that off, Next will probably last 8 years again.
Daala is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:41 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.