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2012-03-23, 04:05 PM | [Ignore Me] #17 | |||
Colonel
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Meaning...if you have 6 continents, each run by one "server", then why can't you just smoosh them together and they are still run by the same 6 "servers" , there's just a need for seamless loading as you cross certain invisible boundaries, just as MMOs have been doing for several years now. And I didn't mean that the entire world had to 1 massive continent, but that there could be at least 1 super-continent. |
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2012-03-23, 04:35 PM | [Ignore Me] #18 | |||
Brigadier General
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2012-03-23, 04:38 PM | [Ignore Me] #19 | |||
Colonel
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To limit what population? If you mean the population in any specific area, I was just reading an interview that said, as of now, they didn't have any plans to put any hard locks preventing more than a certain number of players from congregating in an area. But if a supercontinent is run by 6 servers, and has the same number of players as 6 continents, it should still be OK I would think. They are not all going to go to the same spot, they are still going to be spread out, I think. |
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2012-03-23, 04:46 PM | [Ignore Me] #20 | |||
Brigadier General
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2012-03-23, 04:49 PM | [Ignore Me] #21 | |||
Colonel
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And besides..if it is a concern, they could have a hardlock of 3000 on the supercontinent. |
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2012-03-23, 04:50 PM | [Ignore Me] #22 | |||
Staff Sergeant
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They can how ever stop people from getting on that continent. Also, the continental lock was referring to the ability to conquer the entire continent like in PS1. |
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2012-03-23, 05:01 PM | [Ignore Me] #23 | |||
Brigadier General
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2012-03-23, 05:06 PM | [Ignore Me] #24 | |||
Colonel
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The interesting thing is that I often plug the idea of a Battlefield MMO over at Mordor and people raise the issue of lag from too many people in the same area. I always said "surely the game can, while not providing a hard barrier to congregating in the same area, encourage people to stay spread out in various ways". Surely they can do something other than split up into islands. Of course I guess I'm arguing this point partially for desire to light the way for BF MMO, not that EA would ever listen |
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2012-03-23, 05:21 PM | [Ignore Me] #25 | ||
First Lieutenant
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Even if you put hardware issues aside, handcrafted maps are expensive as hell to make. If you hand craft 6 maps, then stitch them together in a super-continent, your wasting money by limiting it to 2 or 3 thousand players when those 6 maps could have done 12,000 players. And you can't really let 12,000 on there because at some point in time, they will all meet on one server, probably frequently. Then it would crash, constantly.
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2012-03-23, 05:27 PM | [Ignore Me] #26 | ||
First Lieutenant
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Matt has said, recently actually, that if all 1000+ players went to the same area in a PS2 map it may lag to shit (paraphrased). They are developing the mission system to help evenly distribute players along the battle lines.
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2012-03-23, 05:31 PM | [Ignore Me] #27 | |||
Colonel
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And, there's any other way - they could use the handcrafted features of a continent but kind of...randomize it. Which might mean that occasionally, when you are on Pangaea(as we will call the supercontinent), you might say, hey, that mountain there kind of looks kind of like a mountain on (insert other continent name). Surely we can tolerate the occasional duplication in order to not sacrifice maximum strategic gameplay. Most people will not see the doppelganger of a geographic feature they've already seen until weeks or months later and probably won't remember it anyway. And even though it might be computer randomized, it will still be based on handcrafted originals, and thus should still look handcrafted. |
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2012-03-23, 06:00 PM | [Ignore Me] #28 | |||
Captain
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What about 3 handcrafted continent, and rest 5-10 computer generated. They wont be that awesome, but theyll be playable enough, and give more room to populate on that server. And later instead of adding new continent, just rework one of the computer generated like you would add one. |
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2012-03-23, 06:18 PM | [Ignore Me] #29 | |||
Brigadier General
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So, even with encouragement to spread out, without hard rules in place, people will still congregate. Don't get me wrong, I like how you think and I think it would be amazing if it was implented someday, but after my experience with PS1, I even have my doubts PS2 won't be a lag fest already as it is. |
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2012-03-23, 07:15 PM | [Ignore Me] #30 | |||
Colonel
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Last edited by Stardouser; 2012-03-23 at 07:16 PM. |
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