Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Did you use deodorant?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2012-07-02, 03:55 PM | [Ignore Me] #2 | |||
Corporal
|
But to get to the beef: A working game community is simply a bunch of players that are working together towards a "common" goal. (Yes, cheap pun ) Basically, that means people are shaping an environment they actually like to hang out in. In gaming and club environments, it most often comes down to: - Invest in beginners. People who are grateful to "the community" will more often than not give back to "the community" later on. Being welcoming and helping people with their first steps goes a long way. - Deal with troublemakers. There's only so much the playerbase can do here with talk alone. In the end, game moderators will have to deal with the intractable cases. Personally, I would love some ingame system to negative vote disruptive people. When auto-ignoring people with a certain amount of negative votes is an option, then trolling looses most of its attraction. - Communicate. Don't let problems grow into conflicts. That's the most obvious and the hardest part. Wether its communication between devs and players, or between players of the same faction or between factions: It has to be done continously to build trust and defuse problems early. Actually, among gaming communities, the Planetside crowd here is top notch. But, as much as I like the inter faction rivalry, it complicates things. Planetside1 was a prime example with respect to the faction weapons. The Planetside forum was full of cries to nerf the other empires weaponry. This whining really dominated forum communication and created quite a bit of bad mood. Lets hope, that with Planetside2, there will be more to talk about than the nerf/imba whining that dominates so many MMO communities. - Dream. What currently makes the Planetside2 community so outstanding is the dream of what Planetside 2 should be. That's what gives the current discussions their enthusiastic, visionary drive. And that's what drives events like Planetside Day. When actually being able to play Planetside2, some of that will dwindle, of course. But the more of that spirit prevails, the better for the community. - Work. A lot of gaming communities are busy to just demand stuff from the developers. Nerf this, implement that. While feedback is justified, what really makes a game's community outstanding is when it starts to take things into its own hands. One of the things players want from planetside are massive, epic, cinematic fights. And while Sony gives us the toys, its up to us players to organize this. Coordinating ones own faction to give an entertaining, visually stunning performance is a first step. One next step could be to return this favour to the other factions - for example by recording their finest hours. One of the things that define the Planetside community is the faction mindset. WoW community has a fraction of it, and the Eve community never really managed to develop something similar, despite the great faction backgrounds. With the influx of more players from other game backgrounds (for example random 32 player matchs with a "everybody for themselves in a random team" attitude), community talk might be reduced to "the other factions imba gear ruins my personal K/D ratio". Or we can foster a spirit where even Barneys and Elmos have their place - because an epic war game requires epic opponents. It's up to us. |
|||
|
2012-07-02, 12:39 PM | [Ignore Me] #3 | ||
Master Sergeant
|
There isnt much one can do for a better community other than being nice yourself and setting standards. Trolling can be fun around your friends but should be done lightly to people you don't know. Be nice and helpful to people of your own team, even if you dont know them, and obviously dont be a total douche to your enemies, but rivalry in forms of light insults and boasting is always fun.
That's all you can do, be nice and others will be nice. Even if you play and just meet idiots time after time doesn't mean you need to follow their example. |
||
|
2012-07-02, 12:47 PM | [Ignore Me] #4 | ||
the only thing we can do is DON´T FEED TROLLS!
except for the friends you know, of course. be friendly to noobs and teach them what they need to know. most noobs will love this experience and when they know the game, they might act the same.
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-07-02 at 01:01 PM. |
|||
|
2012-07-02, 01:06 PM | [Ignore Me] #5 | ||
Captain
|
Try growing thicker skins across the board and stop treating a PvP MMO like it's a bloody group therapy session. In the end, everyone would be better for it.
__________________
No, I shall stand! Sitting is for the weak and feeble. |
||
|
2012-07-02, 01:25 PM | [Ignore Me] #6 | ||
Contributor Major
|
As an example of where the community could improve:
Stop doing things like jumping down people's throats for mentioning BFRs. Yesterday I saw at least 100 BFRs. A lot of people do like them and if you don't, well, good for you. There's no need for you to be an asshole towards everyone else who does like them. By all means, feel free to explain why you don't like them, but beyond that: Suck it up Sista and move on! Different strokes for different folks. Respect and embrace that concept and things will be a lot more pleasant in the community. |
||
|
2012-07-02, 01:53 PM | [Ignore Me] #7 | ||
Sergeant
|
With TK being on permanently, I could see TKtrolls being a real pain in the ass... needs to be an in-game reporting system, if one person gets to many reports, they ban or account closure could happen.. but sadly with a free game, they can just make another account...
|
||
|
2012-07-02, 02:23 PM | [Ignore Me] #9 | ||
Second Lieutenant
|
I want to reiterate:
If they allow easy server transfers, there will be no such thing as community in this game. You will have friends and outfits, but that is about it. A proper community would be difficult with the 6,000 player servers, having a 100,000 player community just won't be feasible. |
||
|
2012-07-02, 05:06 PM | [Ignore Me] #10 | ||
Colonel
|
I think directing players to outfits and giving players easy ways to communicate and form friendships will go a long way. The voice system I believe was a huge step for creating a community. If we can get some local chat going it would be even better. I can't tell you how many times I can't find the quick yell for "there is a TR on the other side of that tree... you are going to be mauled if you run at it".
On that note, giving players ways to support one another is a big part of it. You can't discredit how much gameplay affects whether players work together. In PS1 you had players healing each other randomly which was a nice touch. We need a lot of those symbiotic relationships. I'm part of the group of Planetside vets that plan to ramp up TTK during beta so players can work together more like in PS1 and it's less about solo play. I was under the impression people are referring to outfit communities like in PS1. Unless you played a ton you probably weren't going to know everyone on your server. I didn't know any of the enemy names other than their outfits since I'd see squads of them. As long as large outfits stay centralized I'm fine. What the zerg does is not really important in a F2P title. It might be kind of condescending but most of them are going to be unnamed cannon fodder.
__________________
[Thoughts and Ideas on the Direction of Planetside 2] |
||
|
2012-07-02, 03:14 PM | [Ignore Me] #11 | ||
Sergeant
|
How can we make the community better? Hmmm... well, for a start, we can get rid of some ridiculous preconceived notions:
1) Not having played Planetside 1 means that you a) are less of a person, b) don't deserve to have your opinions listened to, and c) are less worthy to play Planetside 2. 2) Having played another modern First Person Shooter means that you a) are less of a person, b) are an idiot, c) are automatically a BAD FPS player, d) your opinions are worth less, and e) have less of a right to play Planetside 2. 3) Not having read EVERY SINGLE BIT OF DOCUMENTATION about Planetside 2 means you a) are a fool, b) an idiot, and c) less entitled to play Planetside 2. 4) Not wanting to pay for a game or part of a game (customizations, for example) makes you a) cheap, b) less of a person, c) have worthless opinions, and d) less welcome in Planetside 2. etc. I've introduced a couple of people to Planetside 2. On the whole they have been extremely impressed. The community is what has let it down more often than not, which is both surprising and worrying as this is what half the appeal of Planetside (1 & 2) is; the large playerbase. And the worst thing is that on occasion it hasn't just been the general populace, but also people in higher positions acting like utter dicks. Perhaps this is a start on where the community could improve. ^ This from several new peoples perspectives. |
||
|
2012-07-02, 03:29 PM | [Ignore Me] #12 | |||
Sergeant
|
|
|||
|
2012-07-03, 04:16 PM | [Ignore Me] #13 | |||
Sergeant
|
|
|||
|
2012-07-02, 04:13 PM | [Ignore Me] #15 | ||||
Sergeant Major
|
|
||||
|
|
Bookmarks |
|
|