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Old 2003-01-25, 06:45 PM   [Ignore Me] #16
Zatrais
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I doubt there will be to manny MAX's around... look at the poll on the frontpage of PSU... only the standard issue armor has fewer votes than the max ones.

yeah yeah i know 1200 votes isn't alott but it should be big enough to give a pointer at how it will be... cept that i doubt that 7% will use standard issue armor after getting agile hehe.

Call it a left nut feeling but i doubt there will be boatloads of us MAX wearers around. I think it will be around the ratio of the carry capacity the Galaxy/sunderer.. 1 or 2 MAX's pr 9ish other armors.
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Old 2003-01-25, 07:34 PM   [Ignore Me] #17
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No, Zatrais, that's incorrect. The poll tells you absolutely nothing about how the game will end up being. Think about it: You have a tiny, miniscule portion of the player base, voting on things without even having played the game. How exactly can someone honestly say what armor they'd prefer if they know next to nothing about how the armor will truly function within the game?
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Old 2003-01-25, 07:38 PM   [Ignore Me] #18
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Lemme straighten this out to anyone who doesn't realize it yet: No max can be anti infantry, anti air, and anti vehicle all at the same time. It is possible to have all those certs, but when you leave the base you can only carry one of those. Meaning you can never have more then one gun at a time as a max. Having more then one cert makes you kind of versatile since you can choose what you want to be doing before you leave the base, but as a medium soldier you can take out infantry, air, and vehicles with the equipment you take outside the base. Infantry can also heal, hack, lay mines, set turrets etc. giving them a superior advantage over maxes.
edit: they can also turn faster, move faster, and chuck grenades which i think will be a key feature to taking out maxes...
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Old 2003-01-25, 07:48 PM   [Ignore Me] #19
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hmm

i never said it WAS corrected and thats how it will end up. I however feel that the poll is big enough to give a general pointer.

As for why i think most wont use MAX, it's just a guess that i made because in most games i play the majority of people prefer either flexibility or more mobility over slow and armored.

And well, you might have a small portion but when major statistic companies do surveys they use a small sample of the general population. Here, the standars is about 10 000 people out of norways 4.9 million is used to give a pointer at the publics opinion. It's mathematicly proven to work, whit a normal uncertanly of roughly 5%. Sorry but i don't know the english words for the secution it goes under in math.

lets say theres 5 thousand pr server.... thats 25k players, 1200 of those are a big enough sample of the population imo.

An example, you don't ask 4.9 million people when you can call 10 000 and have the same result about wheter or not they want thing a to be legal/illegal.

You read stuff, listen to the interviews, get some vids and look at some screenshots and you can roughly identify whit the armor that suits your playstyle.

I still think that the poll is a nice pointer, but thats just my own personal opinion. You're welcome to disagree =)

edit: yes yes, no official number on the server capacity has been released or what they expect each server will hold is AFAIK. the 5000 was used as an example.

Last edited by Zatrais; 2003-01-25 at 07:55 PM.
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Old 2003-01-25, 09:21 PM   [Ignore Me] #20
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Zatrais,

No, they cannot tell what will suit their style by watching videos and whatnot. They haven't played it for themselves, so they can't tell what it's really like. Right now, people are basing their opinions off of incomplete data, and having a poll asking people what vehicle they'd use or what have you is really just a bit of fun. It has no bearing. It doesn't indicate a single thing about how the game is going to pan out in the end. There's really no middle ground here. There are no opinions on this. It's pure fact. Polling people when they know so little about the game is less than worthless -- it's misleading.
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Old 2003-01-26, 02:01 AM   [Ignore Me] #21
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Zatrais youare right when you say that you dont need a very large sample to know what the whole population thinks. Gallup poll uses 2500 people as a basis for what American public opinion is. However Warborn is also right, the poll on PSU is like Gallup calling up people and asking them whether they will vote republican or democrat for the 2020 elections. They might have an opinion, but it can easily change. The other problem is that the only people who have done that poll are hardcore Planetside fans who have been following it for the past few months/years. When Gallup does a survey they have to break up the population into different groups. If you only interviewed vegetarians for example about the 2020 elections you would get a very different result then if you broke up the population into different groups.

I think that the poll could give a relatively accurate view of armor usage for the first week, when most non-hardcore players will not have Planetside, and the people who know about it want to try out the armors they voted for, however those players will then try out some of the different armors and decide what they really like so it will probably change. And then the casual players will come in and they will make a huge impact on the game as there are probably more casual players than hardcore.
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Old 2003-01-26, 03:49 AM   [Ignore Me] #22
Lexington_Steele
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MAXs might be people's alternative armor. Say you have a mosquito/reaver pilot that has already lost both crafts and can't respawn new ones yet. Then he goes out in MAX armor.

Same with tank pilots. They need to be in Agile armor, but if they can't spawn any tanks at the moment they might hop in a MAX.

I voted for Agile, but if I go vanu, I will get atleast one max cert.
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Old 2003-01-26, 06:27 AM   [Ignore Me] #23
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Er, Lex.

Max is at the top of the armour tree so you'll need all the other armour as pre-req's. All in all alot of Certs spent.

Aircraft have already been mentioned as having very high cert point value.

The likelyhood is you won't have the cert capacity to have aircraft certs on a character who has max armour. And I'll be glad of that. It sounds like there's more specialisation involved.

So unless you have a secondary MAX char on hand at the spawn-tube your aircraft char is bound to you will not be able to deploy your MAX armour against the same target. The logistics are all wrong. It'd involve HART insertion which, obviously, takes a fair bit of time.
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Old 2003-01-26, 06:32 AM   [Ignore Me] #24
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Warborn

Nope, no one of the people in the poll has played the game.

However what makes you say that people won't be able to identify whit the armor they want to use prior to playing the game? Just because they havn't tried it it dosn't mean that they don't have a playstyle they know they prefer and will get the armor accordingly. Sure peoples opinion can change, so what.

If a person has always loved to play say HW guy in TF and hates to be a spy, now whats the odds that the person will make a MAX and not a cloaking char. I'd say pretty high because it's the playstyle that person prefers. Same goes for people who love to fly, drive etc.

You don't HAVE to eat a chilli dish if you know you hate spiced food. You know you won't like it. This is the same thing. People are capable of somewhat identifying whit their playstyle and vote accordingly due to the large amount of info thats out on PS.

Annyways, this is what i think. I'm not stating it as a fact, it's just my opinion and the reasoning for it.
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Old 2003-01-26, 12:01 PM   [Ignore Me] #25
FraBaktos
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Someone on the first page generally said that "More people will be flying planes then driving ground vehicles" or something like that, and they said that the AA max would be more useful than AV max. But you must remember that maxs are treated like vehicles, anti vehicular weapons are more effective against them than infantry weapons (or so I heard).
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Old 2003-01-26, 02:15 PM   [Ignore Me] #26
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Originally posted by RageMaster
Er, Lex.

Max is at the top of the armour tree so you'll need all the other armour as pre-req's. All in all alot of Certs spent.

Aircraft have already been mentioned as having very high cert point value.

The likelyhood is you won't have the cert capacity to have aircraft certs on a character who has max armour. And I'll be glad of that. It sounds like there's more specialisation involved.

So unless you have a secondary MAX char on hand at the spawn-tube your aircraft char is bound to you will not be able to deploy your MAX armour against the same target. The logistics are all wrong. It'd involve HART insertion which, obviously, takes a fair bit of time.
There are only 10 certs that I want (9 if grenades come free). These 10 include the tree leading up to the MAX (which is only agile and reinforced). So, unless all of my certs cost 2 or more I will probably have enough certs to hop into a MAX.
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Old 2003-01-26, 02:24 PM   [Ignore Me] #27
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I'm sure you wil be able to pilot both MAXs and a few aircrafts like the reaver and mosquito, most likely you won't have any support certs like hacking and stuff but i would think forcing someone to choose between a MAX or piloting aircrafts would be dumb.
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Old 2003-01-26, 06:19 PM   [Ignore Me] #28
thegame109
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Well i'm going max all the way as they sound grat..lik the guy said "SHIT! here he comes again" i want to hear people say that eheh
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Old 2003-01-27, 01:04 PM   [Ignore Me] #29
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SJ has stated that the Agile armor is a pre-req for the other armors... nothing about needing reinforced to get MAX.

Prediction #1: EVERYONE will end up with an agile armor cert. Not getting it is just dumb. Extra 25 armor, extra pistol slot, access to other armors.

I think that once people figure out how effective MAXes are, they'll flock to them, if only as a secondary role. Defenders all respawning in MAXes will be quite effective in staving off attackers ('cept they need a hacker if the attackers have reached the command console). And some support personnel to repair and heal them would be handy too.

I'm thinking an anti-infantry MAX will be worth at least 3 regular infantry. Three infantry (in reinforced armor) can take a total of 600 damage ((100+100) x 3 = 600). A VANU max (the most lightly armored) can take a total of 750 damage (650 armor + 100 health). And I wouldn't be suprised to find that a MAX can dish it out as fast or faster too. PLUS, if the infantry, as a group, have soaked up several hundred damage, one of them is probably dead. That means less firepower.

Now if all three of those infantry have force field impants, the damage total swings more in their favor (300 total damage each, where the MAX only gets an extra 100 total)... even so, it doesn't look good for them.

Sucks to be infantry. According to that (potentially inaccurate) assesment, a squad of MAXes can handle a whole platoon of regular infantry.

Possible causes of inaccuracy:

healing/armor repair: An all-max group can't help itself like that, infantry can. Easily remedied, but ANY soldier might be able to help out the person next to them.

Damage over time: Several infantry weapons (anti-vehicular weapons) will probably dish out considerably more damage than a single hit from a MAX. 3 devestator hits may be enough to drop a MAX (but don't count on it). And they all have to actually hit.

MAX role: Joe Random Max may not be suited up for infantry, making them far less effective than they might be otherwise.


MAXes still rule. Therefore, they will be popular.

I wouldn't be at all suprised to find that MAXes can keep up with some of the slower vehicles, particularly the AMS. I can easily envision a platoon of mostly MAXes, accompanying a deliverer and an AMS. That group would be TOUGH to beat... even if you caught them out in the open.
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Old 2003-01-27, 01:46 PM   [Ignore Me] #30
balab
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thinking back to my shattered galaxy days... i love my turbo boosted ground-to-air manticores. the truth is, just when you think GA is obsolete, you'll see enemy hordes flying on top of you.
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