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2012-04-10, 01:42 PM | [Ignore Me] #16 | |||
Brigadier General
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I'm looking forward to the Max renders that much more now. |
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2012-04-10, 03:14 PM | [Ignore Me] #18 | ||||
Colonel
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Even if it looks fine from the sides, why not improve the front profile? I mean, seeing as that's the side most of your enemies should be seeing, that's the side you'd want looking the least comical, surely? |
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2012-04-10, 03:30 PM | [Ignore Me] #21 | ||||
It's actually the elbows and knees, look closely and you'll see how the straps work behind the knee guards. And if you think that is the bicep then you might want to take biology again.
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2012-04-10, 03:37 PM | [Ignore Me] #22 | |||
Troll x2
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I think it's gonna be a bit confusing seeing a lot of grey people running around. I bet the people who buy colors will get shot first cause they'll be more easily identifiable as the enemy.
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2012-04-10, 03:44 PM | [Ignore Me] #23 | |||
Lieutenant General
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I was like, these are so radically different! but they're not. |
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2012-04-10, 03:46 PM | [Ignore Me] #24 | ||||
Colonel
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I'm betting you'll get to use 3rd person in the uncaps and when performing emotes, if such exist, precisely so people can admire themselves. Last edited by CutterJohn; 2012-04-10 at 03:48 PM. |
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2012-04-10, 03:49 PM | [Ignore Me] #25 | ||
First Sergeant
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I still don't like all the gray present on the VS armor, especially the turbo-gray on the HA, and the clashing dark purple with light teal
I hate all of the helmets on the VS armor... LA's is too plain, and the black visor is really boring. Infiltrator's is goofy looking, it makes the armor look too top-heavy and like a generic alien with a huge head and lanky body. HA's is just really goofy. I am disgusted by the VS HA's design. It's incredibly plain and doesn't look like VS. Giving it more color really doesn't do much to fix that. The head and feet don't fit with the rest of the armor, it looks conflicting. The design is flat, boring, and uninspired. All they did was make a few waves on a thick body suit and called it a day. Now you all might say "CUSTOMIZATION!", but that's not an excuse to have ugly base models which are going to be the most frequently seen. If TRay's team doesn't deliver on the VS Max, my hype for the game may very well disintegrate. |
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2012-04-10, 04:00 PM | [Ignore Me] #26 | |||
This is a great post! Seems the more armour the VS whack on, the less human they look, which I guess is the idea. Also I agree that the TR with their default grey will be ambiguous targets or possibly camouflaged to some degree in the urban environments.
Muhahaha! I think that's where soe could make some coin: giving players interchangeable cosmetic options for the purpose of not standing out like a cockroach on a white carpet e.g. wearing dark colours on Esamir (arctic conditions).
Mirrors / 3rd person in the Foothold!
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Last edited by Ruffdog; 2012-04-10 at 04:04 PM. |
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2012-04-10, 04:32 PM | [Ignore Me] #28 | ||
Second Lieutenant
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Nice work, Typwn! Wow man, you put a ton of time into that comparison. I love how you can click the images to see the original design next to PS1's equivalent, and your own representation of PS2's color scheme.
No previous post has so accurately shown the difference that buying up cash-shop camo will make. I'm really excited to see all the variations and personal styles that come out of the customization system. |
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2012-04-10, 04:40 PM | [Ignore Me] #30 | |||
Major
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I would not buy vanity items to stare into a mirror. I would buy them to look good in front of the enemy. I would buy them to have a unit or Outfit uniform. I would buy them to hopefully blend into the background better.
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armor, edit, empire, planetside, rexo |
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