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2013-01-29, 04:03 PM | [Ignore Me] #16 | |||
Contributor Major
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(It would also prevent people from insta-bailing to cheat their enemies of XP, or instaswapping from one gun position to another to insta-murder whatever kind of targets they saw. It would vastly improve gameplay across the board, IMHO -- and wouldn't chew up lots of development man-hours).
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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2013-01-29, 04:57 PM | [Ignore Me] #17 | ||
First Lieutenant
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One key take away from this interview is the insight into how they flesh out complaints or the wishes of the customer feedback on the game. Considering what is said and what is at the root of the issue rather than directly changing the game as specificaly requested.
Last edited by VaderShake; 2013-01-29 at 04:58 PM. |
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2013-01-29, 05:06 PM | [Ignore Me] #20 | ||
Colonel
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You didn't get to weather it sounded like. Was hoping Higby would talk about that.
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[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2013-01-29 at 05:08 PM. |
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2013-01-29, 05:22 PM | [Ignore Me] #21 | |||
Brigadier General
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They just didnt expect us to be mad about it. |
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2013-01-29, 05:28 PM | [Ignore Me] #22 | |||
Captain
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2013-01-29, 05:48 PM | [Ignore Me] #23 | ||
Corporal
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Good to see that Higby wants to move up resource revamp priority. I guess I understand why it would be difficult to do sooner...but I'm not happy about it taking that long.
Interesting that he said amp stations and tech plant tunnels will be defending empire only. That should be fun. |
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2013-01-29, 05:52 PM | [Ignore Me] #24 | |||
Colonel
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ZulthusVS, 34/5 DARK |
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2013-01-30, 05:50 AM | [Ignore Me] #26 | |||
Colonel
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2013-01-31, 12:40 PM | [Ignore Me] #30 | ||
Private
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Well, there's still a few problems in the current game (meta-game, balance, render distances), that I'd say they'd better fix those first, before they start cooking up new ideas.
The game only just got here. It's and awesome game as it is, but far from polished and free of bugs and other "growing pains". I'd be happy to see it turned into a finished product, before even more half-done content is being added. |
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